Portal 2

Portal 2

69 ratings
Out of The Blue (Introducing Bluemod)
   
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9.084 MB
16 Jul, 2013 @ 4:53pm
18 Jul, 2013 @ 3:50am
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Out of The Blue (Introducing Bluemod)

Description
I made the paintgun, and RadELETE put it into a mod. Bluemod is now available on thinkingwithportals.com. http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2809 This map is designed to show some of what can be done with the mod. This map uses beemod aswell. The current version of bluemod does not work with beemod unless the BEE2 is used.
14 Comments
AceHeavenX 23 Aug, 2013 @ 3:20am 
^^
Linking-Yellow  [author] 18 Aug, 2013 @ 12:05pm 
Triggers are invisible. You wouldn't have seen them.
AceHeavenX 18 Aug, 2013 @ 9:15am 
ah, ok, maybe I havent saw 'em (sorry for grammar, I'm french)
Linking-Yellow  [author] 17 Aug, 2013 @ 4:05pm 
lol
Slordar  [author] 17 Aug, 2013 @ 4:04pm 
oh
Linking-Yellow  [author] 17 Aug, 2013 @ 4:01pm 
thats really not what happened. I had triggers from beemod that turned off the lasers as you got close to them.
Slordar  [author] 17 Aug, 2013 @ 2:34pm 
cool
AceHeavenX 17 Aug, 2013 @ 12:01pm 
the deadly lasers, you past so fast that they cant hurt you ^^
Linking-Yellow  [author] 17 Aug, 2013 @ 11:09am 
how were the lasers glitched?
AceHeavenX 17 Aug, 2013 @ 10:42am 
yeah, fuckin great mod