Portal 2

Portal 2

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BlueFire InTheHole
   
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BlueFire InTheHole

Description
I intended this latest puzzle of mine to not only bewilder the player, but to dazzle them as well. Its an intricate and well populated map with overlapping obstacles set in some of my finest architecture yet. Some steps will make you lose certain progress if you're not careful so pay close attention to what triggers what. Items will be reused also, so think ahead if you might need to take something with you, and remember where your portals are. Hope you like it!
12 Comments
Science B. 7 Mar, 2016 @ 12:36pm 
Problem: the pedestal button is now pointless, you can shoot a portal through the laser field.
Apart from tossing you can just carry a sphere to the entrance area after you fling from the speed gel through the floor portal onto the ledge.
Btw, I've counted 10 buttons with zero visible signage.
livinloudtimmy  [author] 6 Mar, 2016 @ 6:14pm 
problems solved [:
Snoitulover 6 Mar, 2016 @ 3:29pm 
Trapped in the angled panel four times. No signage below so that got old really quick. I tossed the ball in to win but it's not what you want so no score.
Science B. 3 Mar, 2016 @ 10:37pm 
I mean there's no need to activate the button for the angled panel, only the button in the entrance area is needed when you use the funnel to get the cube there.

And the player will always be trapped by an angled panel when it moves while the player is in contact, no matter the direction of the panel.
livinloudtimmy  [author] 3 Mar, 2016 @ 9:30pm 
ya your supposed to use a reflective cube for atleast one of the 2 last buttons -ScienceB.
And sorry -umdos, that happened to me a few times too but once i did it a certain way i never got caught again and i guess i forgot. i'll try making the doors close sideways, maybe that'll just push someone out instead of clamping...
did you end up finishing it in the end tho? :o
Science B. 3 Mar, 2016 @ 5:31pm 
Ok, you raised the walls, that should do it. Another way to toss the sphere is to use the orange gel for momentum, then you're able able to toss it across the room. Clearly not intended and doesn't really require a fix.
But when I played the map again I realized that I didn't go the full way on my first run. I never went to the top floor to see what's there. It wasn't relevant because I put the spare reflective cube on the exit button.
umdos 3 Mar, 2016 @ 2:09am 
and once again :(
umdos 3 Mar, 2016 @ 2:06am 
This chamber is not finished...i got stuck...
http://cs2bus.com/sharedfiles/filedetails/?id=636964232
livinloudtimmy  [author] 2 Mar, 2016 @ 8:59pm 
Several changes have been made, more than just the wall. i took away some of the hard to read spots too.
its not uncommon for me to repost maps a few times based on what some players discover, i usually try to get a map out after 2-3 decent-length sessions from start to finish of making them, and then make small adjustments after that.
if youre interested please have another quick go at it to see the differences [:
Science B. 2 Mar, 2016 @ 7:05pm 
The easiest toss is from the side where the fizzlers are. Since it's a sphere it will roll over the solid block.