Portal 2

Portal 2

196 ratings
OzChamps Quality Rooms 58
   
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OzChamps Quality Rooms 58

Description
Single chamber puzzle that uses Tractor Beam & Laser control to solve so have fun and enjoy.

Difficulty: More Easy than Medium (depends on experience)


Designer Notes:I have called this series "Quality Rooms" because in all the designs particular care has been taken to ensure the 3 major areas of all chambers; Gameplay, Dotted Antlines and finally the Puzzle are tried and tested before publishing chamber.

Gameplay: No "ninja" moves are required to solve puzzle and you should never get trapped and have to restart game. As you move around in chamber there are no long runs to press a button or a faithplate jump that kills you, or lighting so bad you can't see what to do but rather the gameplay is elegant & smooth making it fun to play.

Antlines & Signage: Light strips etc are used to ensure the dotted antlines don't cross each other or if they do it's only at right angles, signage is only used when both ends can be seen in the same view or when the ends are so far apart that a dotted antline would be useless. The player can readily see what does what in chamber.

Puzzle: Each puzzle is unique in it's own right and difficulty depends on player experience and the puzzle itself.

The following difficulty Levels are used:

Easy : Beginners should be able to solve, usually only involves 1 technique.
Easy to Medium : Beginners/novices & experienced players should be able to solve.
Medium : novices and experienced players should be able to solve.
Medium to Hard : Not for beginners, novices and experienced players should be able to solve.
Hard : Not for beginners/novices, experienced players only
10 Comments
Petutski 14 Oct, 2020 @ 2:57pm 
Nice fun map. Thanks!
jandlml 29 Mar, 2016 @ 5:54pm 
im sorry i guess they are jumppads. the one across from the exit. thought some how you needed to fling the cube over so it would hit the jumppad to send it into the upper funnel couldnt figure out how . if thats what was intended.
ozchamp.wgt  [author] 28 Mar, 2016 @ 11:34pm 
@jandimi not sure what your saying, there are no flip panels in map
jandlml 28 Mar, 2016 @ 10:55pm 
nice chamber. i never used the flip[ panel to get the cube up to the button. but finished any way. would love to know how to use it though.
ozchamp.wgt  [author] 27 Mar, 2016 @ 5:07am 
@DedSecV, yes you don't need the jumppad it's only there to prevent being trapped if for some reason you need to get back to entry side
DedSecV 26 Mar, 2016 @ 4:50pm 
Okay i never used the jumppads but did the room...is this right? :D
dven1 26 Mar, 2016 @ 3:07am 
Nice map, well made and lit. Enjoyed playing and the dual use of the flip-up panel. Thanks for your work.
dire.fcs 25 Mar, 2016 @ 6:04pm 
Well this map map only needs the funnel, 2nd stairs (activated with laser) and cube to exit ...
ZAEROS 23 Mar, 2016 @ 8:09am 
Good fun map, Not too difficult but had me thinking, Enjoyed, Thank you.
YUKI_67 23 Mar, 2016 @ 2:19am 
Hey, this map was great! I liked the cube launched, but I put a little more time to see how to reach the laser receiver ceiling ^^ 'Thank you for creating!

Try my mini-game map? http://cs2bus.com/sharedfiles/filedetails/?id=650355762