32
Products
reviewed
644
Products
in account

Recent reviews by The Puppet Master™

< 1  2  3  4 >
Showing 1-10 of 32 entries
1 person found this review helpful
47.4 hrs on record
Is there still people playing this?
Posted 10 September, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
210.4 hrs on record (151.6 hrs at review time)
Love me a good peach
Posted 10 September, 2024.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
208.7 hrs on record
🟩🟩🟩🟩🟩🟩🟩🟩
🟩🟩🟩🟩🟩🟩🟩🟩
🟩⬛⬛🟩🟩⬛⬛🟩
🟩⬛⬛🟩🟩⬛⬛🟩
🟩🟩🟩⬛⬛🟩🟩🟩
🟩🟩🟩⬛⬛🟩🟩🟩
🟩🟩⬛⬛⬛⬛🟩🟩
🟩🟩⬛⬛⬛⬛🟩🟩
🟩🟩⬛🟩🟩⬛🟩🟩
Posted 9 September, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
346.3 hrs on record
This game is a nicely told story about 4 men and their inability to buy a drill that works properly and done a lot of heists and still no money irl
Posted 9 September, 2024.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
47.9 hrs on record
Click click and click
Posted 9 September, 2024.
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3 people found this review helpful
3.0 hrs on record
"In Silence" is a standout title in the horror game genre, offering a unique blend of strategy, stealth, and suspense. Its focus on sound-based mechanics and cooperative gameplay provides a fresh take on the traditional horror experience. While it has some areas for improvement, the game’s strengths in atmosphere and multiplayer engagement make it a must-play for fans of horror and strategic gameplay.




but it need a big update are something when i played it with friends it was fun but got boring in the end and if you talked loud the Ai did nothing and if you stand still it runs to you and need more map and stuff
Posted 27 July, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
0.6 hrs on record
It truly is just doing nothing, all the code is in a single file.

Here it is:


Originally posted by author:


// Nothing
using TMPro;
using UnityEngine;

public class Nothing : MonoBehaviour
{
private enum GameState
{
NotStarted,
InProgress,
GameOver
}

private GameState currentState;

private float inactivityTime;

private float startupPeriod = 1f;

private float stateChangeTime;

public TMP_Text timerText;

private string nothingLabel = "<color=#FFFFFF>Nothing</color>";

private string somethingLabel = "<color=#000000>Something</color>";

protected bool didSomething
{
get
{
if (!Input.anyKeyDown && !Input.GetMouseButtonDown(0) && Input.touchCount <= 0 && !(Input.acceleration != Vector3.zero) && Input.GetAxis("Mouse X") == 0f)
{
return Input.GetAxis("Mouse Y") != 0f;
}
return true;
}
}

private void Start()
{
timerText.text = "Press any key to start doing " + nothingLabel + "\n";
}

private void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
Application.Quit();
}
switch (currentState)
{
case GameState.NotStarted:
if (Input.anyKeyDown)
{
currentState = GameState.InProgress;
stateChangeTime = Time.time;
}
else if (Time.time >= startupPeriod)
{
timerText.text = "Press any key to start doing " + nothingLabel + "\n";
}
break;
case GameState.InProgress:
timerText.text = "You have been doing " + nothingLabel + " for\n" + TimeTextFormatted() + "\n";
inactivityTime += Time.deltaTime;
if (Time.time - stateChangeTime >= 1f && didSomething)
{
stateChangeTime = Time.time;
currentState = GameState.GameOver;
}
break;
case GameState.GameOver:
timerText.text = "You did " + somethingLabel + ", you lost\n You did " + nothingLabel + " for " + TimeTextFormatted();
if (Time.time - stateChangeTime >= 1f && Input.anyKeyDown)
{
ResetGame();
}
break;
}
}

private void ResetGame()
{
currentState = GameState.NotStarted;
inactivityTime = 0f;
timerText.text = "Press any key to start doing " + nothingLabel + "\n";
stateChangeTime = Time.time;
}

private string TimeTextFormatted()
{
int num = (int)inactivityTime;
int num2 = num / 86400;
num %= 86400;
int num3 = num / 3600;
num %= 3600;
int num4 = num / 60;
num %= 60;
string text = "";
if (num2 > 0)
{
text = text + num2 + ((num2 == 1) ? " day" : " days") + ", ";
}
if (num3 > 0)
{
text = text + num3 + ((num3 == 1) ? " hour" : " hours") + ", ";
}
if (num4 > 0)
{
text = text + num4 + ((num4 == 1) ? " minute" : " minutes") + ", ";
}
return text + num + ((num == 1) ? " second" : " seconds");
}
}
Posted 15 January, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
91.3 hrs on record (33.9 hrs at review time)
I never thought I would be playing a game called banana shooter its a cool game, Free to play and you can sell the items that drops or you get in the chest
Posted 2 December, 2023.
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1 person found this review helpful
167.1 hrs on record (79.3 hrs at review time)
I started using this aimlabs to see if it would help my aim get better in FPS games or just get better in general
Posted 22 November, 2023.
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2 people found this review helpful
169.2 hrs on record (8.9 hrs at review time)
Early Access Review
Got two sicknesses for killing a person and could not recover my days were numbered
Posted 8 November, 2023.
Was this review helpful? Yes No Funny Award
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Showing 1-10 of 32 entries