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Seneste anmeldelser af St. George of Houston

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Viser 1-10 af 17 forekomster
4 personer fandt denne anmeldelse brugbar
3 personer fandt denne anmeldelse sjov
213.6 timer registreret i alt
Loathsome, degenerate sprites created by a porn addict.
Had this mod adhered to the original game's serious aesthetic more strictly, it would be worthwhile.
Skrevet: 30. august 2023.
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1 person fandt denne anmeldelse brugbar
8.1 timer registreret i alt
If you buy this bundled with INSIDE, you'll see that they learnt some lessons from Limbo and did better in their newer game.
I am mostly talking about the game's respect towards first tries. I want to be rewarded for observing the surroundings, identifying danger and dodging it the first time i meet it. Because if you die even once, the unknown becomes known and the eventual victory feels less deserved.
Therefore, dying to poorly communicated hazards over and over takes away greatly from joy.
You could justify this by framing it as "difficulty", but overall i think there's too much of it in this game, and i KNOW that it can be done better - because in INSIDE it is.
INSIDE is much more wary of the importance of first tries and also looks better.
Even though the game was well worth the money on sale, i want to tip the scales by leaving a negative review, because the masses (youtubers and such) greatly overrated this game.
Skrevet: 7. maj 2023. Sidst redigeret: 26. april.
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2 personer fandt denne anmeldelse brugbar
62.8 timer registreret i alt (21.0 timer, da anmeldelsen blev skrevet)
This game is broken and flawed. I want to explore the game's good lore and proceed slowly in my blind, low chaos first playthrough, but the game keeps spitting me in the face.

Some guards' behaviour is seemingly programmed to change with no indication when i teleport near them. See, in this game, as you'd expect, exists an indicator above NPC's heads that shows their alertness. And once you learn that early on, you'd assume the game will not break its own rules and show you this indicator whenever an npc's predictable behaviour is about to change due to your conspicuous actions. But theres this guard at the Golden Cat pleasure house who, i swear, is programmed to stand at the balcony AFK in the same position only moving his head. But when i TP behind his back, he SUDDENLY turns around. Its unfair because theres no indicator, and even if there was, i would only have a few moments to react.

The destination indicator on the TP is INFURIATINGLY UNTRUSTWORTHY when it comes to small or narrow horizontal surfaces. Sometimes, it tells me that ill immediately climb a narrow ledge after i TP, but instead i fall down. Other times, ill aim at the ceiling to work around TP's long maximum range and position myself on a hanging lamp, and i see the indicator telling me i WILL end up on that lamp, but instead i, again, fall down.

I got stuck in textures at Buntings house during normal gameplay, in the bath on the bottom floor.

The sound logic is broken in multiple ways;
Im allowed to hit static parts of the map with the blade and it wont be heard far at all, but if its destructible boards then guards will come running down from 10 meters away.
Pendleton is programmed to have a dialogue with a courtisan when you find him, and he will only investigate a sound of a fallen body after he is done speaking. This fooled me into thinking that he didnt notice the sound at all; pretty annoying.

Talking to Slackjaw is also required to proceed past Pendletons via non lethal route. Annoying and stupid.

Bunting himself is broken. Basically, for some reason they made it so that he only reveals the code for his safe IF you talk to Slackjaw. Trying to get his safe open ingame then researching the issue on the internet wasted me a BUNCH of time.

These and MANY MORE problems, bundled together, force me into this miserable playstyle where i quick save every 30 seconds and have to keep loading the last save over and over again because either ♥♥♥♥♥♥♥♥♥ keeps happening or im just tired of ♥♥♥♥♥♥♥♥♥ happening and became too careless myself.
Game is riddled with oversights, it is frustrating and its BAD.
Skrevet: 23. april 2023.
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1 person fandt denne anmeldelse brugbar
27.3 timer registreret i alt (27.1 timer, da anmeldelsen blev skrevet)
This game is terrible.
Skrevet: 7. februar 2023.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
Ingen har vurderet denne anmeldelse som hjælpsom endnu
46.6 timer registreret i alt (9.0 timer, da anmeldelsen blev skrevet)
This game is trash.
No wonder i didnt hear much about it even though im kind of into the genre. This game does not deserve to be talked about.
It is too flawed.
Skrevet: 27. december 2022.
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1 person fandt denne anmeldelse brugbar
7.3 timer registreret i alt (5.8 timer, da anmeldelsen blev skrevet)
trash
Skrevet: 14. december 2021.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
1 person fandt denne anmeldelse brugbar
69.9 timer registreret i alt (54.4 timer, da anmeldelsen blev skrevet)
riddled with glitches that make it unplayable. waste of time. do not repeat my mistake and stay away from this game
Skrevet: 13. oktober 2021.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
Ingen har vurderet denne anmeldelse som hjælpsom endnu
259.9 timer registreret i alt (171.1 timer, da anmeldelsen blev skrevet)
yes
Skrevet: 18. april 2021.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
Ingen har vurderet denne anmeldelse som hjælpsom endnu
1,526.3 timer registreret i alt (1,373.7 timer, da anmeldelsen blev skrevet)
ye
Skrevet: 18. april 2021.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
Ingen har vurderet denne anmeldelse som hjælpsom endnu
63.0 timer registreret i alt (36.9 timer, da anmeldelsen blev skrevet)
CRINGE
Skrevet: 13. november 2020.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
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Viser 1-10 af 17 forekomster