Project "Fire"

Project "Fire"

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English Achieve
By CuteConfusedandCrazy
I'm literally just translating the only other guide so I don't have to keep using Google Translate.
   
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In an attempt to not get yelled at, yes I am copying this guide into English, the one Darkvil made. Hail Darkvil.
Achieves
Complexity
As in other similar games, to win battles one must either thinkfully use magic / skills and objects, or long grind the level.
But if it is too difficult then:
Passage
Try to explore the locations yourself, since I wrote only about the actions necessary for passing and achievements, and in the game there are a lot more.

So, flying out of the window, rushing to the south. We climb into the well to the left of the gate. In the mine, push the trolley to get the achievement of Vandalism.


We move further along the shaft. Pick up the rope and pickax from the ground. We go down to the passage in the south, where we get down into the hole with the help of a rope. For the victory we get the achievement of the Disinsector.


We take things out of the cocoon. Climb back and exit through the door. We go to the left. We refuse potions and get the achievement of the Brave.


We fight, we leave the mine. Cross the bridge, move north, take the teddy bear, further to the right to the next location. We are heading south, we go into the house. For the murder of the marauder, we obtain the achievement of Marauder Shields.


To the right of the house, between the trees, we find an apple, eat it. We move to the exit from the forest to the north-east. We are heading for the northern gate. After getting the cloak, go to the tavern (red roof, broken bottle in front of the entrance). If you go to the cat and try to go into the kitchen in a dialogue with the innkeeper there will be an option [You have a cat running around here ...]. Choose and quickly empty the chest, getting the Grand Combinator achievement.


We rest with the blonde. We leave the tavern and go to the western entrance to the wall. We follow the wall in the most north-western corner, where we communicate with the cat and get an achievement Curiosity ruined the cat.


We are heading for the courtyard with a fountain. We listen to the girl before repeating the replicas. We go down into the tent, over which a cat and a dog run. After the restoration we give a fat man a drink on the left, we agree to the task. We give the bear cub to the girl standing below, for which we get the achievement FOR WHAT ?????????? !!!!!!!!.


Communicate to the limit with the guard on the right to get the achievement A good listener.


We also talk with Snodovets near the fountain for the achievement of Déjà vu.


We listen to the fairy tale of the bard girl and encourage her, for which we get the achievement of a connoisseur of art.


We examine the tree. We rejoice in the achievement of the Thirst for knowledge.


We get a pen from the statue with a green glow on the left. We are saved. We break open the door of the house above the statue (use the arrows and the action button to commit). We show the pen, choose [Yes, goodbye ..] and get the achievement Punisher.


To reach the Forgiving, download and choose another option.


We return to the statue and lie about murder. Achievement Liar received.


We go to the western exit and climb through the wall and the building to the box for the master keys. We leave to the right to the cemetery. At one of the tombstones you will find a ring and get the achievement My preliss ....


We talk with a lone figure in a raincoat for an achievement. You will stop guarding your shadow.


Save it. We find Albert near the northern gate. To get a lazy achievement, he must complain about what is already day. If not, then you have walked too little around the city. Boot and you can immediately go south back to the mine through the forest without it. At your discretion.




In the mine we find a hole in the wall and interact with it. We take the envelope from the chest. We return to the fat man to the market. We are saved, we give the letter. Congratulations now you are the Gear system.


Download, open the envelope, discuss with Edward, get the achievement Rebel.


We move through the northern gate into the forest, next to the water we find a plate with food. Naturally trapeznichaem. We go around the tree from below and pursue the girl. Having dealt with the problem of wolf attacks and leaving Alex near the fountain, we go to the chest, where there were skeleton keys, in the northeast behind the house and open it again. The paradox of a chest with skeleton keys!


Listen to the story of the grandfather in the cemetery to get the achievement of the story of my life.

Investigation, Security guard in the mansion, Labyrinth
Headed to the town hall (green roof, to the left of the tavern). Time for investigation! We communicate with the old man in the north-western house. We go to the left of the southern gate with a guard house in front of the entrance. We examine the floor, the bed, the broken window, the painting and the ax. We get the achievement Crime and Punishment.


We take out the dagger from the safe and ask about it from the blacksmith. We attribute the wine of Manny to prison. At the northern house to the right of the gate we ask the guard. We return back to prison to the suspect. Please wait a bit. We speak with the innkeeper. We bring food to the girl in the market. From the bottom in the courtyard we communicate with my grandmother. We take from the well a note and read it from the inventory. We find the bearded man in the cemetery. We enter the northeastern house with a yellow roof. Take away the dirt and get an achievement True.


We begin the meeting at the Town Hall and reveal the plot. We break into the mansion below. We go down to the basement, pushing the statue next to the stairs leading upward. We remember the request of the hostage and go up to the second floor. Immediately look at the code on the box in the middle (and in general try to make a combination of poems on the table, hours and pictures above the fireplace). Save it. To get the achievement the Merchant confronts the Guardsman and select the following phrases: , [I'm looking for the owner of the house], [Needed me a thing here], [Buy card], [1000 coins].


Boot. Now we do not touch the guard and, carefully bypassing him, we take everything that is. Having the key to the camera and the wind map, we stay and communicate with the guard, choosing: [I'm a guard], [I'm looking for the owner of the house], [Needed me a thing here], [Buy card], [1000 coins]. Achievement An epic loser is received!


[surrender], we are saved in another slot, because to obtain the achievement of the God of the keys we need to open the door with one master key.


We go to the store on the second floor. Sneaking up, we cut down the sleepyhead. You're a ninja!


Now we boot and say to the guard: , [Staff], [Cook]. We find meat in the kitchen and give it to the starving. Cook the same!


Download, choice: [Improvise], [Scoff], [Tell the truth]. Because the Epic idiot.


Download, choice: [Improvise], [Tell the story], [Rogues], [Destroy them with magic], [On the boat]. The narrator after all.


Download, choice: [Improvise], , [You are the chosen one!]. And you are the Destroyer of Reality!


To obtain achievement, You [will not] regret it, we release the captive.


We open the green chest in the storage on the second floor, for which we obtain the achievement of the correct key.


We leave the house, talk to Claire in the market and Albert at the northern gate. We move to the grotto, take the key out of the shed, fight, watch the movie. We go down to the kitchen and read a book next to Daina to get the achievement of Know your enemy.


We find in the hold the cause of the noise and make a choice In the style of Bioware.


Sleeping. We inspect the house, we find a ladder in a box on the second floor. We get down to the bottom. Following the instructions, we obtain citizenship. After the victory over the quoteer we get the achievement of the Quotation of the day.


We talk with Sam. Climbing the rocks, we poke into the cat. Furry is your fetish?


We communicate with the demon on the left for ac
4 Comments
steve.buzzbee 5 May, 2020 @ 5:59am 
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When you arrive at the freebeasts town, talk to the demon on the left multiple times to unlock the DEMONOLOGY achievement.
Then, talk to the catlady on the right multiple times to unlock the FURRY IS YOUR FETISH achievement.
Go one screen to the left and talk to the demon on the bottom of the screen. He will teach you a punching technique. this will unlock the FIGHT THE POWER achievement.
Go back to the first screen then go one screen left. Talk to the girl with two different colored eyes. Talk to her many times to unlock the GUARDIAN achievement.
steve.buzzbee 5 May, 2020 @ 5:59am 
When you first enter the Hedge maze, go left and near the skull pedestal you will find a meal on the ground (this should be the third time you find food- first time was an apple west of the first city, then it was another meal near the flooded road north of the first city)
Save here. Eat it. The outcome seems to be random so reload as many times as needed to get both. One outcome will boost your stats and you will get the SURVIVOR achievement. The other outcome will kill you and give you the OUT OF LUCK achievement.
steve.buzzbee 5 May, 2020 @ 5:58am 
When you get to the puzzle in the graveyard, enter the third code in the Terran Saga - Volume 2 book (which you found in the room with the hand and the patronage stone). It should be on the 9th page of the book. This code will open the ground in front of one of the graves. Simply go down, take the treasure and kill the monster to get the TOMB RAIDER achievement.

When you get to the area with insects in the grass that are attacking you every time you step forward, Alex will offer to burn the grass. Select burn the grass to unlock the RECKLESS achievement. (You will need to fight an insect boss though)

The final achievement BEHIND THE CURTAIN unlocks automatically after all the credits, and the closing scene of the game.
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steve.buzzbee 5 May, 2020 @ 5:56am 
Hi there, thanks for this guide! It really helped not need to play the game multiple times... Missable achievements drive me crazy! It was just missing a few details so I thought I would finish it up for the next people who may need it. Thank you for translating this guide!