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So buying the extra rifleman will give you an extra member on the squad the next map.
Lose the map and you lose him.
WIN the map and you lose him.
Abandon the map and you will keep him (until you win/lose the first map you play).
It's a nice thing to use in order to harvest money with.
Stack 2 extra riflemen in the squad and play "Mine shafts raid" BUT DON'T WIN IT!!
Let the last hive remaining , leave the map and make about 30K-35K per run.
If you want to make more money per run move on to "The grotto raid".
I play that one with the Officer, 2x Rifleman, Miniguy option plus extra Miniguy.
You should be able to do this one in about 5-6 minutes once you get the hang of it.
Making between 50K-70K per run.
i like to summon 2+1 choppers/airdrops, before charging in with my main squad, usually ammo recharges quickly enough for a cluster bomb right after.
On Memento Mori (which I'm still working on myself), don't forget that you get a chopper-drop of 5 marines early in the mission. If you don't move those troops back behind the lines, the lifeshare from a regen station will cause your soldiers way in the back to pop like cheap baloons when the "ambush" starts and that cluster up top gets swamped.
TL,DR: Regen Station = all troops die simultaneously. Ensure ALL troops are accounted for- some maps give you "free" ones partway through.