Portal 2

Portal 2

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11 jan, 2019 @ 7:05
15 feb, 2019 @ 10:59
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This chamber is composed of three rooms. What's the theme, you ask? Each puzzle features one cube and one funnel as main elements. Also, they were all inspired by different Mevious' maps, respectively Gate, Push and Rendezvous. Well, I'll agree that regarding the last one the inspiration is a bit hard to see, but still. Therefore you could consider this to be somewhat of a piece of legacy from Mevious.

The intended solution requires no glitches, tight timing, cube tossing or other shenanigans, only pure logic. I hope you'll enjoy these little puzzles.

Note: the cube in the 1st room DOES NOT autorespawn, but the cubes in the 2nd and 3rd rooms DO autorespawn.

Estimated difficulty: 4/10

The music is from Portal Pro, a Portal 1 mod by Mevious.

Intended solution: https://www.youtube.com/watch?v=Zgf81wlO704

EDITS: fixed alternate solutions found by Mikeastro and asears16, removed a couple of glitchy angled floor pieces as suggested by SunnyOST.
83 kommentarer
Leo  [skapare] 19 jan @ 9:36 
@mabelpines
Admittedly, I probably should have shuffled the room order when I made this one! Anyway, thanks for playing!
@Mattchew
Thank you very much! First room seems to be everyone's fav. Can't say I don't understand though, haha!
@mentallentil
Nah, YOU're sleek :P thanks for the comment once more!
mentallentil 13 jan @ 22:17 
that first room is really sleek, faved
Mattchew 18 apr, 2024 @ 17:03 
Nice collection of puzzles! First one is deffo my favorite, Always love in and out sequences. I also quite enjoyed the second one as well, very good!
mabelpines 12 mar, 2024 @ 7:38 
in my opinion, the difficulty 3<2<1. or maybe it's because i get some hint in last chambers
great puzzle!
Leo  [skapare] 1 sep, 2023 @ 13:46 
@SpielSatzFail
I think you're not the only one to have found room 1 to be slightly more difficult. Maybe I should have rearranged the order! Thank you as always for playing and for the fav!
SpielSatzFail 29 aug, 2023 @ 18:47 
Great set of chambers.
For some (unknown) reason the first room was the hardest for me ^^' the solution seemed quite tricky, especially in relation to the simple design.
The second room had some nice portal management.
The third room was in fact the easiest for me, haha.
It was a nice journey that gets my thumbs up as well as a fav :steamthumbsup:
Leo  [skapare] 30 apr, 2022 @ 9:37 
@Aneonen
Uh, are they? When I started using portal magnets, I remember I used to not configure them properly which could have led to some issues, so maybe... Still, thanks for revisiting this one!
Aneonen 22 apr, 2022 @ 21:24 
Played this one long ago, and enjoyed it - it was nice to revisit. Am I nuts or are all of the portal magnets slightly off-center? Was this an old BEE error?
Joric 16 dec, 2021 @ 12:43 
Replayed today. Solved every room as intended. Whoa. I'm definitely smarter than I was back then.
hub 16 dec, 2021 @ 6:22 
:cupup: