Braveland

Braveland

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Map, Items, Units and Bestiary
By londiste
Map, Items, Units and Bestiary of Braveland
   
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Map
Marked on the map are all accessible locations, numbered 1-86.

Units counts were pretty much the same over my several playthroughs but may not be exact.

1: Start
2: Units: +7 Peasants
3: Battle: 1+2 Young Wolves
4: Units: +1 Peasant
5: Units: +5 Archers
6: Battle: 1 Young Wolf, 1 Bandit, 3 Peons
7: Unit skill: Rage Shot (Archers)
8: Battle: 3+3+3 Peons, 1 Blacksmith
9: Units: +3 Pathfinders
10: Battle: 4+4+4+4 Vagrant Archers
11: Battle: 4+3+4 Goblins, 4 Young Wolves
12: Chest: 100 gold
13: Shop:
- Peasants (14) - 50 gold/each
- Archers (10)- 90 gold/each
14: Battle: 2+3 Bandits, 3+3 Young Wolves, 3 Bandit Archers (1/3 Achievement Chest)
15: Battle: 5 Bandits, 4+4+3 Vagrant Archers
16: Shop:
- Unit skill: Knife Throw (Pathfinder) - 180 gold
- Pathfinders (5) - 150 gold/each
17: Shop:
- Old Sword (+1 Attack) - Free
18: Battle: 4+3 Vagrant Archers, 5+6 Peons, 3 Blacksmiths
19: Shop:
- Straw Hat (+1 Endurance) - 100 gold
- Yew Bow (20% Damage for archers) - 300 gold
20: Battle: 5+5 Peons, 3+3 Bandit Archers, Commander Fromm (Boss)

21: Spells: Fire Arrow
22: Battle: 4+5+4+5 Students
23: Units: +2 Healers
24: Battle: 7+7 Vagrant Archers, 7 Students
25: Shop:
- Healers (9) - 130 gold/each
26: Battle: 7 Vagrant Archers, 3 Guards, 5 Bandit Archers
27: Battle: 5+6 Vagrant Archers, 4+4 Bandits, 6 Students
28: Stats: +1 Knowledge
29: Spells: Haste
30: Battle: Fire Altar, 13+12 Peons, 6 Pyromaniacs
31: Battle: 7+7+8 Peons, 6+6 Students
32: Shop:
- Hunter's Cloak (+1 Endurance, +1 Knowledge) - 400 gold
- Basinet (+2 Endurance) - 500 gold
33: Battle: 11+13 Students, 7+7 Blacksmiths, 11 Vagrant Archers
34: Battle: 22+17 Bandits, 8+9 Mercenaries, 20 Pyromaniacs
35: Item: Sword of Sands (+3 Attack, +15% Damage for Swordsmen)
36: Units: +2 Footman
37: Battle: 8+9+8 Young Wolves
38: Shop:
- Archers (22) - 90 gold/each
- Peasants (34) - 50 gold/each
- Pathfinders (14) - 150 gold/each
39: Battle: 6+6 Pyromaniacs, 3+3 Golems, 8 Students (2/3 Achievement Chest)
40: Battle: 9+9 Vagrant Archers, 5+5 Blacksmiths
41: Shop:
- Footmen (3) - 300 gold/each
- Unit skill: Stunning Blow (Footman) - 600 gold
42: Battle: 4+4 Ferocious Wolves, 8+8 Vagrant Archers, 3 Guards
43: Battle: 5+5+5 Golems
44: Shop:
- Wanderer's Bent (+1 Attack, +2 Magic defense for healers) - 600 gold
- Steel Dagger (+2 Attack, +10% Damage for pathfinders) - 800g
45: Spell: Armor of Fury
46: Battle: 8+8 Pyromaniacs, 3+3 Fire Golems
47: Battle: 7+7 Vagrant Archer, 12+11 Peons, 8 Pyromaniacs
48: Stats: +1 Attack
49: Battle: 3+2 Guards, 7+7 Pyromaniacs, 3 Fire Golems, Archmage Arakin (Boss)

50: Units: +4 Arbalester
51: Battle: 6+6+6+5 Snow Wolves
52: Battle: 8+7 Golems, 8 Ferocious Wolves
53: Stats: +1 Spirit
54: Battle: 12 Vagrant Archers, 4+4 Guards, 9 Bandits, 8 Bandit Archers
55: Battle: 12+12 Young Wolves, 12 Bandits (34g), 12 Bandit Archers
56: Shop:
- Arbalesters (8) - 350 gold/each
57: Battle: 6+5 Snow Wolves, 12+12 Vagrant Archers, 8 Blacksmiths
58: Chest: 500 gold
59: Spell: Inspiration
60: Battle: 4+4 Assassins, 9+10 Bandits, 5 Mercenaries
61: Battle: 5+6 Fire Golems, 8 Golems
62: Stats: +1 Endurance
63: Battle: 6 Ferocious Wolves, 14+14 Vagrant Archers, 21 Peons, 6 Snow Wolves
64: Shop:
- Leather Armor (+3 Endurance) - 1200 gold
- Ataman's Belt (+2 Spirit, +3% Physical defense for Pathfinders) - 1000 gold
65: Battle: 6+6 Snow Wolves, 11 Bandit Archers, 5 Wolf Leaders, 15 Vagrant Archers (3/3 Achievement Chest)
66: Battle: 17+17 Vagrant Archers, 17+18 Students, 10 Blacksmiths
67: Stats: +1 Knowledge
68: Units: +3 Knights
69: Battle: 11+11 Young Wolves, 6+6 Mercenaries, 7 Assassins
70: Shop:
- Healers (16) - 130 gold/each
- Footmen (7) - 300 gold/each
71: Battle: 15+13 Bandit Archers, 7+7 Golems, 7 Mercenaries
72: Battle: 12+11 Blacksmiths, 14+14 Bandits, 15 Bandit Archers
73: Shop:
- Unit skill: Blow of Will (Knight) - 1800 gold
- Knights (3) - 1000 gold/each
74: Battle: 17+17 Pyromaniacs, 9+9+9 Golems
75: Battle: 21+21 Students, 5+5 Mages, 10 Guards
76: Spell: Fire Rain
77: Battle: 22+21 Vagrant Archers, 7+7 Ice Golems, 9 Snow Wolves
78: Battle: 8+8 Snow Wolves, 6+6 Wolf Leaders, 20 Bandits
79: Stats: +1 Spirit
80: Battle: 22+22+22+22 Vagrant Archers, 33+33 Peons
81: Shop:
- Northern Helmet (+3 Endurance, +1 Spirit) - 2000 gold
- Northern Belt (+3 Spirit, +1 Endurance, +1 Attack) - 1500 gold
- Chain Mail (+2 Endurance, +3 Knowledge) - 2500 gold
82: Battle: 18+18 Pyromancers, 8+8 Guards, 17 Bandit Archers
83: Story: Gates
84: Battle: 22+22+21 Bandits (69g+70g+g), 9+9 Assassins
85: Story: Opens gates
86: Battle: 8+8 Snow Wolves, 5+6 Ice Golems, 7+7 Assassins, King Sigurd (Boss)
Items
Name
Attack
Endurance
Knowledge
Spirit
Special
Price
Location

Weapon
Old Sword
1
0
17
Yew Bow
+20% damage for archers
300
19
Steel Dagger
2
+10% damage for Pathfinders
800
44
Sword of Sands
3
+15% damage for Swordsmen
-
35

Helmet
Straw Hat
1
100
19
Basinet
2
500
32
Northern Helmet
3
1
2000
81

Armor
Hunter's Cloak
1
1
400
32
Leather Armor
3
1200
64
Chain Mail
2
3
2500
81

Belt
Wanderer's Belt
1
+2 magic defense for healers
600
44
Ataman's Belt
2
+3% physical defense for Pathfinders
1000
64
Northern Belt
1
1
3
1500
81
Units
All the units in the game:
Unit
Stars
Attack
Health
Armor
Magic Resist
Movement
Initiative
Special
Description
Peasant
*
3-6
30
2%
2%
3
4
-
Ordinary farm boy armed with a pitchfork
Archer
**
4-5
30
12%
2%
2
3
Shoots
Sharpshooter from flat lands
Pathfinder
**
10-12
65
2%
12%
4
6
-
Agile and skillful forest warrior
Healer
***
5-7
40
0%
30%
2
2
Magic Shot
Sorceress who devoted herself to learning water and healing magic
Footman
****
18-22
135
20%
10%
3
5
-
Strong warrior skillfully wielding a sword
Arbalester
*****
14-16
90
20%
30%
2
3
- Shoots
- No Distance Penalty
Experienced marksman clad in armor
Knight
*****
32-35
225
50%
0%
2
5
-
Brave warrior of the Order of Knighthood
Bestiary
Enemies you come across during the game, roughly in the order of appearance.

Unit
Stars
Attack
Health
Armor
Magic Resist
Movement
Initiative
Special
Description
Young Wolf
*
8-10
35
0%
0%
3
5
-
Can handle a sheep, but not a bull
Peon
*
3-4
30
0%
0%
2
2
-
Does not shun any work
Bandit
**
7-10
50
10%
0%
4
5
Drops coins after death
Cunning robber from high and low roads
Vagrant Archer
**
4-6
30
0%
0%
2
2
Shoots
Sometimes misses
Became a robber after barely learning how to shoot
Goblin
**
6-7
40
0%
10%
2
5
-
Tricky forest and cave dweller
Bandit Archer
***
5-7
45
0%
10%
2
3
Shoots
Experienced robber seeking out a weak victim
Commander Fromm
****
34-37
330
20%
0%
3
6
BOSS
Ruthless mercenary leader
Student
*
6-8
40
0%
20%
3
2
Magic Blow
Beginner magician who has not yet learned to fully use his magical abilities
Guard
****
20-22
130
30%
0%
3
4
-
Knight-at-arms befuddled with magic
Pyromaniac
**
5-7
45
0%
30%
2
2
Magic Shot
Fire mage who graduated from the Academy of Fury and Flame
Fire Altar
*
25-35
180
0%
0%
0
2
Attacks the enemy with fire
Magic altar enchanted by magicians
Mercenary
****
18-20
115
20%
0%
3
6
-
Fierce warrior who values hard coin
Golem
***
12-16
100
30%
10%
3
4
-
Massive stone warrior created by magic
Ferocious Wolf
***
15-18
105
10%
0%
3
4
-
Full-grown wolf that had seen a lot in its life
Fire Golem
****
18-23
130
40%
20%
2
3
Magic Blow
Reborn after death
Giant warrior sculpted from stone and lava
Archmage Arakin
*****
36-42
484
0%
50%
2
2
BOSS
Magic Shot
Great and terrible fire mage
Snow Wolf
***
15-17
105
0%
30%
3
5
Magic Bite
Snow wolf that lives in the mountains
Assassin
****
13-15
90
10%
20%
2
4
Shoots
No distance penalty
Treacherous mercenary from the Assasins Guild
Wolf Leader
****
22-25
145
20%
20%
2
4
-
Stern Leader of the wolf pack
Mage
*****
19-23
155
0%
50%
2
2
Magic Shot
Mighty fire mage who devoted his entire life to studying
Ice Golem
****
18-22
150
20%
30%
2
3
Magic Blow
Golem reborn from stone and ice
King Sigurd
*****
130-140
1152
30%
50%
2
5
BOSS
Magic Blow
Lord of the mountain empire
Levels with stat choices
Each level up there is a choice between two stats.
Level
XP
Attack
Endurance
Knowledge
Spirit
2
400
1
1
3
1000
1
1
4
2700
1
1
5
4800
1
1
6
8000
1
1
7
12500
1
1
8
20000
1
1
9
32000
1
1
10
60000
?
?
?
?
1 Comments
tuxdelux 14 May, 2020 @ 12:45pm 
Do you have to stand on the Bandit's coins to collect them? or do they get auto-collected?
:money: