Tails Noir: Prologue

Tails Noir: Prologue

56 ratings
Prologue Walkthrough
By EggNut
Demo is 1 hour long, but you can beat it in 10 minutes. Here is a walkthrough!
   
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Walkthrough
In case you were stuck due to a bug, please make sure you got the latest patch, delete the save files on your computer (local/AppData/Detective), and start over. You can then get to any part you left off very quickly using this guide.


Apartment:
- Pick up plates from Howard's desk
- Pick up developers in the kitchen
- Place plates in the sink
- Place developers in the office
The client will arrive and then you can proceed to Granville.


Granville:
- Talk to Anatoly
- Talk to Bouncer
- Talk to Larry, tell him Bouncer won't let you into the Bite
- Talk to Squirrel
- Talk to Bouncer


The Bite
- Talk to Clarissa

Back on Granville:
There are two ways in.
Through the backdoor:
- Talk to Bo, get a newspaper from him
- Go through the Truck in the Alley, read through newspapers, invoices, listen to recordings
- Read the newspaper headline in your inventory
- Talk to Intercom in the Alley. It will give you the prompt, containing a number. Use the answer that contains the word that corresponds with its order in the newspaper headline Bo gave you. E.g " 2 " - use the second word in the headline
- Enter The Bite


Through the roof:
- Talk to Larry, ask about a rooftop
- Talk to Bo, get a quest to get rid of Sid
- Talk to Sid, be nasty or nice to him
- Talk to Bo, he'll allow you to climb the stand
- Climb the rooftops, enter The Bite


In The Bite:
If you went through the backdoor:
- Press CTRL to crouch. Sneak through the bar to the second floor hall.

If you went through the rooftop:
- Go to the second floor hall.


Second floor:
- Pressing CTRL, hide behind an armchair until the Rat heads to the right
- Move left, hide behind a sofa
- Move left, get into the room


Private room
- Use painting

Freezer
- Use the intercom to call the Kitchen to distract the cook
- Quickly, crouch and crawl through the vent on the right


Kitchen
- Use the first mixer to distract the first cook

Locker room
- Inspect locker. Solve the puzzle (solution below) to get the code.
- Enter the code in the keycode


Creepy corridor
- Move far to the left
- Turn on the lights
- Hide in the tall trash bin
- Get keys from the left side of the room
- Go back to the start of the corridor


Locker room
- Use the Freight lift
- Escape
Locker puzzle
Hint: When you enter the close-up view on the locker, you can see various papers. Move them around. Some papers are unlike the others, and there is a hint scribbles on the locker door.

Solution: Find papers with holes, overlay them on the papers of the same size. You will see the shapes and numbers through the holes. Each paper will have 1 number and shapes (either circle, diamond, square, or triangle). Place these numbers in the order correlating with the yellow scribbled shapes on the locker door.

Just give me the dam code: Okay! It's 0451. It's a Fahrenheit 451 reference. Also, the most often used keycode in stealth genre video games. We couldn't miss the opportunity, sorry!
17 Comments
SumYungGuy1975 28 Dec, 2024 @ 8:34pm 
I couldn't really make heads or tails of the clues to get back into The Bite. I went to the truck, read the clippings and invoice but couldn't figure out how to read the newspaper in my inventory. In the end I managed to get the right combination of answers by trial and error.
peremptor 25 Oct, 2021 @ 10:45pm 
At least the game gets one thing right, animals are yummy.
D.A.R.K. 10 Jun, 2021 @ 8:33pm 
Because Speedrunning is art.
piquante 17 Dec, 2020 @ 7:49pm 
Why anyone would want to race through this game is beyond me.
Fahrräder 31 Jul, 2020 @ 9:02am 
by the way, 0451 is not really a Fahrenheit 451 reference (at least, in other games), it's the office number (or the door's password) of the System Shock's developers.
Thlormby 23 Jul, 2020 @ 10:48pm 
There is no way to save Rose?
ichnicero 4 May, 2020 @ 8:08am 
Hello! I just finished playing the demo and had some thoughts: the game runs poorly on my PC and I'm guessing that it's either an optimization issue or my own specs... either way I experienced extreme lag during my gameplay. With that said, I still played for an hour and managed to get through the demo. I really like the atmosphere and setting. Character dialogue is spot on and brings life to these NPCs you'll encounter. Pretty good stuff here... I just hope the final version will be able to run on my computer. Would really enjoy seeing what happens in the rest of the plot.
woffl 4 Feb, 2020 @ 8:48am 
Absolutely love the prologue, I've played it a handful of times. I was just curious if talking to Clarissa at the bar ever gets you into the VIP section upstairs? She hints at it but I just can't seem to find the proper thing to say.
굴비 12 Dec, 2019 @ 9:08am 
there's no scissors in furnace even i check my inventory and tried new game twice
Mann Disguised as a Mercenary 27 Oct, 2019 @ 8:29pm 
"JC, the code to the comm room is 0451"
"you know the code to the elevator? Yes oh four-five-one"
"I'll set the new code to 45100"
"0451 clockwork drive"
"SA: 0451"
"I found a code for what looks like a secret lab. --0451"
"the code to the elevator is 0451"
uhh... I think it's 0451?"
you know a game is good if it has the legendary 0451 code