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The DoT is affected by buffs applied to the hero at that moment. As soon as they fade, the damage decreases until they are activated again.
The strongest burning effect will be applied from the ult, it will have 3 times more DPS.
If the weakest effect has been applied, you will not be able to replace it with a stronger one, so burn those who need a lot of damage with the ult and do it quick.
Objectives:
Kill everything, kite bosses.
Once armored enemies spawn – set them on fire with the ult. Berserkers – set them on fire with the ult. A monster spawns – set it on fire with the ult and kite using block attacks until the teammates are ready to kill him.
Dagger:
1st heavy attack gives a good tHP generation from talent.
1st and 2nd heavy attacks apply the maximum burning effect without the need to charge them.
Block attack provide great acceleration when moving in any direction. No mob (except for those with fast traversal abilities) is able to catch up with a player moving with block attack longes.
Staff:
When dealing with especially resilient mobs, try to maintain 5 stacks of barrage and hold the staff in your hands, so that its properties increasing damage against specific enemy types would apply.
Properties:
+10% Power vs Chaos;
+10% Power vs Skaven.
To amplify dot.
Trait:
"Decanter".
Concentration potion - set everything on fire and save teammates. Strength potion - Kill the oppressors faster.
Trinket.
Properties:
+30% Stamina Recovery;
+5% Movement Speed.
All for mobility.
Trait:
"Grenadier".
1+ bomb is better than one. Test you luck ¯\_(ツ)_/¯
Properties:
+2 Stamina;
+30% Block Cost Reduction.
All for mobility and efficient stamina use in case of blocking.
Trait:
"Barkskin".
Allows surviving disablers and a lot of other ♥♥♥♥. In my opinion, there are no better alternatives.
The best choice. Minor overheating to set weak mobs on fire; it’s convenient to get trait stacks and kill specials through LMB, a very good stagger that allows you to save yourself and save an ally.
Properties:
+10% Power vs Armoured;
+10% Power vs Monsters.
To enhance the damage from DoT to those who need to be killed first.
Trait:
"Barrage".
To amplify dot.
Provides good tHP from the 1st talent and great mobility necessary for this composition.
Properties:
+2 Stamina;
+30% Block Cost Reduction.
All for mobility and efficient stamina use in case of blocking.
Trait:
"Opportunist".
Alternatives are not particularly needed due to the upcoming gameplay.
The best option for tHP generation.
10 - "Lingering Flames".
This makes this wizard a god. No need to recast maximum DoTs, gain a lot of overheat on one pack.
15 - "Enhanced Power".
To amplify DoT.
20 - "Unusually Calm".
Allows casting more often.
25 - "Famished Flames".
Increases DoT.
30 - "Kaboom!".
Increases the stagger radius, effective area and DPS of DoT.