SD GUNDAM G GENERATION CROSS RAYS

SD GUNDAM G GENERATION CROSS RAYS

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Money Makeer guide for new and old PASSIVE income.
By Star
Allright So aloot of people on forum is worrying about money and not being able to play while earning money or to grind endlessly.

Here is Passive income guide that you can use While you play the game and do story missions without have to worry about money.
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Allright So aloot of people on forum is worrying about money and not being able to play while earning money or to grind endlessly.

Here is Passive income guide that you can use While you play the game and do story missions without have to worry about money.

Step 1
Do the First Gundam Seed Mission.

Step 2

Head over to Dispatch mission Send ur guys to do Dispatch Neutral Zone.

Step 3

You will get Earth alliance mobile armor and some Zaft army mobile suits and armor.
Sell the Zaft army mobile suits. ( organisation list captured units! Dismantle! )
However KEEP the Earth alliance mobile armor! these are the ones you need to get ur passive income ready!
Capture 8 of them from the missions while you do some story missions starting missions.
Once you have 8 of them time for next step wich will then keep the ball rolling endlessly.

Step 4
** new mission was added tremendous level up in the dlc section gives large amount of exp!**
Start Basic training or Mock battle with ur 8 mobile armors or 16 mobile armors if you use both raid groups! ( you can create more raid / warhisps groups by selecting diffrent task for them in organisation group )
since this is mostly for new people or people who play with warships use raid groups for money maker and warships group for story content. ( Oncea you reach step 5 you can earn more money! )

Step 5

Once they reach lvl 10-11 get them to zanchezz through developement.
While you doing the mock battles and daily training 1 time per day you get a special mission for 75.000 creds you can use the zanchezz for that to get a bonus payout! they will allways be 100% if you done it right.
Once you get the zanchezz to 8-10 develope into Destroyer gundams

Step 6

Sell the 4 or 8 destroyer gundams for 75.000 creds wich yields 300.000 creds or 600.000 creds with 2 full groups.
This can be done as much as you wish while you activly play the game with your 2 other squadrons eaither raid or warhips
in total you should get about 500.000 or 800.000 credits each 2 days.

Step 7

Do not forget to do the neutral mission and daily space battle for extra payouts to maximise your passive income.

Step 8

While you passively get ur income you will earn additional credits from ur story mission with your 2 battle ships :) ( arch angel is a great one to get first and dominion or the trail blaser! )

Hope it helps and good luck gundams!
Improve your passive income twice as much passive income ( more advanced but works very well )
This guide allready expects you to have 2 warships groups ready for combat to do story missions.

This guide will further the economic growth of the previous method by improveing exp contributions.

This method will be doing similar to what you done before but instead of doing dispatch to get suits you will buy a starter suit.

Tornado gundam can be gotten by combineing the earth federation mobile armor from ur previous money maker group with a phoenix gundam.

Once you added tornado gundam to ur produce list.

Get 8x2 of them in both raid groups you previously had mobile armor and destroyer gundams in.

each tornado gundam cost 15300
This guide allready works on the idea you have money earned from the previous plan!
Once the guide has been followed to the end each gundam will be worth 122.400 caps!
that in total is 1.9miljon caps :) so basicly double the money and this method should be faster than the destroyer gundam since you earn much more exp from ur raid groups with more units. ( this is couse exp is distributeing more correct )

So lets get to it.

Step 1

Make 2x8 tornado gundams

Step 2

Put 8 tornado gundams in each raid slot and attach a pilot

step 3

send the 2 raid groups on daily training and mock battles and the occasional daily patrole.
**There is now a new mission you can take tremendous level up! wich gives more exp **
( if you cannot put them in mock battle couse the over level 30 you can reset the heroes back to level 1 useing the pilot menu )

Step 4

Do these rotations and develope the gundam on the 1st slot all the way to Full burning gundam!

step 5

When you have reached full burning gundam you will then develope them into Gundam Exia

step 6

Develope into Gundam 00 quantum

step 7

Sell them for 1.9 mill caps. dureing this time the suits should have payed themselfs off and you are 1.9 mill richer

this method will take 1-2 days

Happy hunting :)
player tips ( from other players )
hello

here is tips from other players.

Ghost42 Just now
Yo, cheers for sharing this idea and making this guide.
I haven't used the exact Development progression that you detailed since I found taking the 0 Gundam route more efficient (even starting with the 0 Gundam since it skips a few developments and costs 10k more than a tornado).

Lately I've moved to buying 0 Raisers (29,500 each) straight to the 00 Raiser to sell (sells for 60,000), only takes 4740 exp and gives 30,500 profit per unit so it's very fast.

Cheers again, and if you like my 0 Raiser > 00 Raiser method I'll give you permission to add it.
26 Comments
MalXenos 25 Nov, 2023 @ 12:25pm 
I do want to re run these as a raid group vs warship group since raid group gets 2187 per a run vs 1400 from warship. Lose one unit to sell but get things done faster per a "run"
MalXenos 25 Nov, 2023 @ 12:17pm 
Ran some testing using 0 Gundam as base using stuff to high of level for the DLC XP (approx 1400 xp a round) with one quest being a round) I just sell groups of Reborn off since it takes a tad over a day

Reborn Price Number Total
0 Gundam Buy 26400 9 237600
Sell 71300 9 641700
Profit 44900 each 404100
Round 8 3.5 28 Hours
Profit Per Hour 14432.14286

Rasier Price Number Total
0 Gundam Buy 26400 9 237600
Sell 60000 9 540000
Profit 33600 302400
Round 10 3.5 35 Hours
Profit Per Hour 8640

XN Price Number Total
0 Gundam Buy 26400 9 237600
Sell 88150 9 793350
Profit 61750 555750
Round 11 3.5 38.5 Hours
Profit Per Hour 14435.06494

I'll add the 0 Rasier to 00 Rasier shortly
Welcome to Orca 22 Sep, 2023 @ 9:31am 
In addition to the strategy given by Ghost42. I have been buying 00 Gundam (60k) then > 00 XN Riser > 00 QAN[T] > 00 QAN[T] Full Saber. QANT FS sell for 120k. I use my warship groups to do this not raid groups. it is a fairly fast progression.
Star  [author] 17 Oct, 2021 @ 6:57am 
and no the guide is still up to date :)
Star  [author] 17 Oct, 2021 @ 6:56am 
you need to change the group from warship to raid :)
NB2682 16 Oct, 2021 @ 4:39pm 
Hey ive been trying to follow this guide and I finally got to step 5 and developed the MA to the next step but I can't deploy them in raid groups, just Warship groups, am I missing something or is the old guide that outdated?
Star  [author] 29 Jul, 2021 @ 2:10am 
@Ghost42
added a section tips from players added ur post there.
Ghost42 29 Jul, 2021 @ 2:05am 
Yo, cheers for sharing this idea and making this guide.
I haven't used the exact Development progression that you detailed since I found taking the 0 Gundam route more efficient (even starting with the 0 Gundam since it skips a few developments and costs 10k more than a tornado).

Lately I've moved to buying 0 Raisers (29,500 each) straight to the 00 Raiser to sell (sells for 60,000), only takes 4740 exp and gives 30,500 profit per unit so it's very fast.

Cheers again, and if you like my 0 Raiser > 00 Raiser method I'll give you permission to add it.
Star  [author] 2 Oct, 2020 @ 1:31pm 
https://sdggglibary.fandom.com/wiki/Cross_Rays_Unit_Development_List
@drath this might help you ( not sure how accurate it is but shows the path to take )
Drath 2 Oct, 2020 @ 8:25am 
ok i have my first gundam exla but it doesnt have gundam 00 quantum as a possible what am i doing wrong?