Mortal Shell

Mortal Shell

438 ratings
𝐌𝐨𝐫𝐭𝐚𝐥 𝐒𝐡𝐞𝐥𝐥 𝐌𝐚𝐩𝐬
By AndresofAstora
Detailed maps displaying every item, chest, NPC and more.
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Introduction
Hello everyone! I make maps on my spare time. Many hours and much thought goes into these and I hope they are helping players out. Would appreciate a rating :) Thanks!

Tutorial
- Beating Hadern is not necessary for advancement, however, player is rewarded for doing so.

Fallgrim
- Sester Genessa NPC is located in tower basement.
- Thestus NPC appears after obtaining your first gland.
- Twin-Sister NPC appears after purchasing Virtuous Cycle DLC.
- Frog Chests unlock after obtaining your first Gland (when mist is present). Thestus can toggle the mist in exchange for Glimpses.



Shrine of Ash
- Some doors are locked, and opened from the other side.
- Chest and Inscrption can be found on lower level of the Sanctum of Flame.
- Drink the Nektar to be transported to boss arena.
- Areas change slightly after defeating Imrod, the Unrepentant. (Areas blocked, more enemies, previously locked doors can be opened revealing shortcuts back to Fallgrim.

Crypt of Martyrs
- Door by second Genessa opens from the other side.
- There is a small drop into the Enslaved Grisha fight which you cannot return until defeating the end boss.
- This dungeon has hidden inscriptions (see legend). Hit the wall to reveal them and you'll also receive a Glimpse of Wisdom.
- The dungeon changes slightly after defeating the end boss. On your way out, stick to the main stars up and you can find the following newly placed items:
  • x1 Remnant of Tar
  • x1 Congealed Tar
  • x1 Slurry of Tar


Seat of Infinity
Eternal Narthex
- Activate the 3 Levers to access the Dim Gate.
- Warp points only have 1 destination and can be used either way.
- Lots of side nooks amongst the innumerable columns, most lead to nothing.
- Warp point with the shortest traverse distance can be reached by dropping below the main ground level.


Dim Gate
- This area is quite vertical, which was a challenge to design a top down view. There's a spiraling accent which is very straight-forward, I didn't map the whole thing because the only items are up top.
- You can see the faint blueprints of lower levels and how they fit together as a whole.


Dim Gate (continued) / Shifting Archives
- Chest with difficult drop. Recommend Eredrim Vessel (10/10 durability).
- Shifting Archives is the last big room. Drink the Nektar to challenge the Boss and the Gland will appear afterwards.
- Area will change on your way out. Warps are now in position.

29 Comments
AVBG 3 Jul @ 3:33pm 
Not enough map for Shifting Archives (where at least important item - Foul Censer, upgrade for Hammer and Chisel weapon).
AVBG 3 Jul @ 11:38am 
Eternal Narthex: I not found two connected warp point, which are right from central lever.
Shrine of Ash: left middle mushroom (in Monument of ash, near with second fireball NPC) I found not on left, but on the right side of the beginning of the passage. Also, after killing this second fireball man, I found mortal token behind his back.

PS: For the Crypt of Martyrs you trying to show secret lore location for Seeker of False Truths trophy. It would be nice if the same markings were used for inscriptions in other locations.
AVBG 30 Jun @ 3:05pm 
> zoom in
I do, in separate app, but this anyway not very convenient.
> time consuming task
Thanks for your work.

PS: History from today (related to curvature). I moving from hub to Baghead, looking at you map. As result, I arrive to Crypt of Martyrs. After trying to figure out where the error was, it turned out that the map did not help to avoid a wrong turn over the Simple Lute (right instead left). The realistic curved borders on the map didn't help much. Just like they didn't really help to find Baghead over Gorf.
AndresofAstora  [author] 30 Jun @ 2:38pm 
AVGB, thanks for the suggestions. The images are pretty high-res if you open in a browser and zoom in. Maybe helps you view them better? Either way, I have been on the fence about updating these. It was my very first mapping project and feel I've gotten a lot better since. It's quite a time consuming task however.
AVBG 30 Jun @ 7:29am 
The maps are good, but can't they be made more convenient? Make text labels larger and more readable (dark on dark is extremely difficult to see)? In addition, I think it's possible to sacrifice the realistic curvature of the borders a little by making the maps more compact.
duck and a half 5 Feb, 2024 @ 12:43am 
the fact people dont give this tip to all new players is wack
generic hooman moat.gg 27 Jan, 2024 @ 8:19am 
The colour is wrong for the shells
ADarkRaccoon 29 Dec, 2023 @ 11:16pm 
Why is this not implemented in the game?...
harts519 29 Sep, 2023 @ 2:02pm 
Yup. This is what I needed. Thanks so much 👍
Marcus_The_Wolf 6 Sep, 2023 @ 11:33pm 
Great work, after finish the game I'll use this in NG+. Now I want to be total blind and go around without maps :MHRISE_OK: