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AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
flawless widescreen wouldn't work for me :(
your address didn't work for me but i went through the process as you described and for me it was address 066401EC, so the "01EC" seems to be a good indicator
The base FOV value is a float of value 65. The address seems to always be 039A01EC.
How I got the value -
Simply looking up 65.0000 in float in CE and pressing next a couple of times while playing will narrow it down to about ~100 values.
Zoom in with the first pistol you get and 5 values should be changing (down to 48). The value above the 5 values is the base FOV. Change it to 110 or whatever FOV you prefer.
This still makes guns zoom to whatever FOV they're set to (ie handgun to 48).
If you don't understand what I just said, this post is not for you, just use one of the two mentioned tools.