FINAL FANTASY III

FINAL FANTASY III

45 ratings
FF3: Complete Modding Guide and Index
By Fugsnarf and 1 collaborators
A comprehensive, organized, and continually-updated index of every mod for the Final Fantasy 3 Pixel Remaster, and a full guide on how to mod the game
   
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Getting Started
Keep up with the Pixel Remaster modding scene in the Moogles & Mods Discord server: https://discord.gg/bSnpVBV

Welcome to Final Fantasy Pixel Remaster modding! This guide will assume you know nothing and give you everything you need to know to get started. Below this section you'll find a comprehensive list of all the available mods for this game, including screenshots and direct downloads, all organized by category.

What You Need
  • You'll need something like 7-Zip[7-zip.org] to extract almost all of the files you download, especially .7z files.

  • Custom UnityPlayer.dll: DOWNLOAD[www.nexusmods.com]. Credit to Enfyve for their work, and you can support them here: https://ko-fi.com/enfyve

  • By default, your Steam games are located in C:\Program Files (x86)\Steam\steamapps\common. If they're somewhere else, you'll find a folder there called ..\SteamLibrary\steamapps\common.

  • Find and click into the folder called FINAL FANTASY PR. From now on, I'll refer to this as the "install folder". This is where you'll find the exe file, called "FINAL FANTASY.exe".


  • Inside the install folder, there is a file called "UnityPlayer.dll". Every single mod requires that you replace this with a custom version linked above.

  • Download that file and paste UnityPlayer.dll into the install folder. Choose to overwrite the original.

  • Some mods require that you use something called Magicite. I'll cover installing Magicite below.


Installing Magicite

Magicite can do many really cool things that go much deeper than mods that don't use it. Previously we used a tool called Memoria, but that has been broken.

You Need

  • BepInEx: Download here[github.com], extract the files, and place into the game's install folder.


  • Magicite Plugin: Find the latest version[github.com] at the top of this linked github page and download the file called Magicite-[numbers]-release.zip.

  • Open that zip folder and drag the folder inside into the game's install folder


  • Run the game once to complete the Magicite installation


How To Install Any Mod

Most mods come in two flavors: bundles or Magicite. And sometimes both at once.

Bundle Mods

These mods are generally the simplest to install and most common.
  • Inside your install folder is another folder called FINAL FANTASY_Data. The destination for bundle mods is in FINAL FANTASY_Data\StreamingAssets\aa\StandaloneWindows64.

  • I recommend you back up this folder. These are real game files, and overwriting these files cannot be reversed without a clean install.

  • If you download a zip file and it has .bundle files inside, this is where they go. Drag them here and overwrite. That's all you need to do.

  • Note that some mods may make use of the same bundles as other mods. In these cases, they are not compatible and will overwrite the previously-installed mod.

Magicite Mods

  • Like bundle mods, go to the install folder and open FINAL FANTASY_Data. This time we will go to FINAL FANTASY_Data\StreamingAssets.

  • There should be a folder called "Magicite". If there isn't, create your own.


  • Magicite mods are a folder, with any name. Place this folder inside the "Magicite" folder and the mod is installed.

  • If the folder is just called "master", this is not correct. Create another folder in the "Magicite" folder with any name, like the name of the mod, and place the "master" folder inside. That is the correct structure.

Okay! We're ready to get into the mods now. And there's a lot to go over, so I highly recommend you make use of the guide index to the right, so you can easily navigate between each section. Happy modding!
Troubleshooting
If your mods aren't working, try these steps

1. MAKE SURE that you installed the custom UnityPlayer.dll: DOWNLOAD[www.nexusmods.com]

2. If Magicite mods aren't working, after step 1, do this:
  • Uninstall the game and delete ALL files. Delete the entire install folder.

  • Install the game again

  • Add a fresh install of THIS SPECIFIC version of BepInEx: DOWNLOAD[builds.bepinex.dev]

  • Reinstall the latest version of Magicite: DOWNLOAD[github.com]

3. Are you installing your mods in the correct directory?
  • Bundle mods go in \FINAL FANTASY PR\FINAL FANTASY_Data\StreamingAssets\aa\StandaloneWindows64

  • Magicite mods go in FINAL FANTASY PR\FINAL FANTASY_Data\StreamingAssets\Magicite

4. Many mods will come with the proper folder structure and can simply be dragged into the install folder if the folder inside of the .zip file is called "FINAL FANTASY_Data". If it doesn't, it needs to go in the right folder as listed in step 3.

5. Did you try turning it off and turning it back on again? No, that's not a joke. Restarting your computer has been known to work sometimes when all else fails.

Universal Mods
All the mods listed in this section can be used with any of the 6 Pixel Remasters unless otherwise stated.

Universal Gameplay Mods


Reduce Walking Stutter (ffpr-tool) by noskill-io:
Allows you to set the walking speed to Classic (60 px/second) or Fast (120 px/second) to better match the framerate of the game and reduce stutter.
  • Download release from https://github.com/noskill-io/ffpr-tool/releases
  • Place ffpr-tool.exe in install folder
  • Run ffpr-tool.exe and follow the prompts
  • This creates a folder with the backup dll file. To remove the mod, just replace the new dll with the backup


Memoria by Albeoris:
https://github.com/Albeoris/Memoria.FFPR
Yes this is a mod in itself! I detailed how to install it so you can can use mods that make use of it. But it comes with some very cool features all on its own. Features include:

Memoria is broken after the latest update. We have no word from its developer. Please be patient.


SoftResetter by Silvris:
https://github.com/Silvris/FFPR_SoftResetter/releases
Define 1-4 keyboard keys for a combination to soft reset the game straight to the title screen from anywhere.
If you read my guide on how to install Memoria, this is done the same way, as both use BepInEx. You need to download the BepInEx files and unzip them into your install folder. Then, unzip the SoftResetter files into your install folder.

Seems to be broken with the latest update.


Halved Encounter Rate for FF1-3 by Eatitup_86 (Memoria Required) Only compatible with Final Fantasy PR 1-3:
DOWNLOAD[cdn.discordapp.com]
Place file in \FINAL FANTASY_Data\StreamingAssets\Assets\GameAssets\Serial\Data\Master. If those folders don't exist, just create them yourself.

Memoria is broken


Universal UI Mods


ATBFix by Silvris - Fixes how the ATB bars would jitter while they fill up. Applicable with FF4-6:
https://github.com/Silvris/FFPR-ATBFix/releases
If you read my guide on how to install Memoria, this is done the same way, as both use BepInEx. You need to download the BepInEx files and unzip them into your install folder. Then, unzip the ATBFix files into your install folder.


PR Controller Buttons Mod Pack by Faospark - 15 options to choose from, instructions and list in readme:
DOWNLOAD[www.nexusmods.com]



Subtle Autobattle by Kiyuya - Removes the autobattle button unless being used. And makes it more subtle when in use:
Final Fantasy 1-5: DOWNLOAD[cdn.discordapp.com] Latest update breaks FF1-5 versions
Final Fantasy 6 courtesy of metalliguy: DOWNLOAD[cdn.discordapp.com]



Better Outline Damage Numbers by Faospark:
DOWNLOAD[www.dropbox.com]

This is broken for FF6


FFVI Battle Numbers by metalliguy - Also included in all FFVI UI Overhaul mods:
DOWNLOAD[drive.google.com]

This is broken for FF6


FFPR Colored Windows by Silvris (Memoria Required) - Allows you to edit the color of the UI windows in real-time:
https://github.com/Silvris/FFPR-ColoredWindows

Memoria is broken


FFPR Colored Windows by Silvris (Temporarily Incompatible With Memoria) - Allows you to edit the color of the UI windows in real-time:
https://github.com/Silvris/FFPR-ColoredWindows/releases/tag/v2.4.0.0
If you read my guide on how to install Memoria, this is done the same way. You need to download the BepInEx files and unzip them into your install folder. Then, instead of using the Memoria plugin files, use these.



Custom Title Screen by Silvris (Temporarily Incompatible With Memoria) - This allows you to replace the background image of the title screen, the title screen logo, and color of the title screen menu options. Even includes video support. This is not a complete mod, but a framework to create your own title screens:
https://github.com/Silvris/FFPR_CustomTitleScreen/releases
If you read my guide on how to install Memoria, this is done the same way. You need to download the BepInEx files and unzip them into your install folder. Then, instead of using the Memoria plugin files, use these.


Font Mods
If you want to replace that horrible default font, you're in luck because there is a multitude of options. And all of them can be used universally with any Pixel Remaster.

To reduce clutter a little, and make things easier on myself, I've created a separate Steam guide just for custom fonts.
https://cs2bus.com/sharedfiles/filedetails/?id=2786311940
Here you can find all the details on how to install custom fonts, as well as a massive organized list of every known custom font mod out there.

Soundtrack Mods
From now on, the mods listed here are only compatible with Final Fantasy 3.



Famicom Soundtrack by Fugsnarf - Replace entire soundtrack with the Famicom version:
DOWNLOAD[drive.google.com]

Broken with the new update. May not even be needed anymore.


3D Remake Soundtrack by Fugsnarf - Replace entire soundtrack with the 3D Remake version:
DOWNLOAD[drive.google.com]

Broken with new update


Shadowbringer Eternal Wind World Map Theme for 3D Remake OST by sopa23 & Fugsnarf - An edit to Fugsnarf's 3D Remake soundtrack mod which replaces the Eternal Wind song with its Shadowbringer's version from FFXIV:
DOWNLOAD[www.nexusmods.com]
Broken with new update


Replace “You beat an area” Theme With a Regular Town Theme by Eatitup_86:
DOWNLOAD[drive.google.com]

Broken with new update


JuriFeh Mashups by Triforce141 - Replaces the songs for Battle 2 and Cloud of Darkness with JuriFeh's mashups:
DOWNLOAD[dl.dropboxusercontent.com]


Gameplay Mods
Final Fantasy III PR Trainer by FLiNG: This utility allows you to modify different aspects of the game in order to cheat. For example: infinite health, 100% drop rate, no random encounters, increase game speed, one hit kill, edit gil, infinite exp, etc. See site for more details:
https://flingtrainer.com/trainer/final-fantasy-iii-pixel-remaster-trainer/


Uncap FPS by darkxex - Modify maximum FPS. Place the exe file in your install folder. Run it and choose your new maximum FPS:
https://github.com/darkxex/UnCapFF3PRemaster/releases

Seems to be broken with new update


Unlock All Jobs Early by hell259 (Memoria Required) - All jobs become usable after the wind crystal cutscene:
DOWNLOAD[cdn.discordapp.com]
Unpack the "Assets" folder from the zip download into \FINAL FANTASY III_Data\StreamingAssets. Merge/overwrite if prompted.

Memoria is broken


Job Overhaul by Oondiv (Memoria Required) - Makes job stats more balanced. Equipment permissions have been adjusted. Jobs that appear earlier in the game can now use end game gear appropriate for them. Job commands were modified. None of them should have just "Attack" and "Item" as their only commands (save for Onion Knight). More information in “Update Log.txt”:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken


Tenfold Rebalance Mod by metalliguy (Memoria Required) - Increases difficulty. Standard enemies give ten times the normal experience, but bosses also have ten times their normal HP:
DOWNLOAD[drive.google.com]

Memoria is broken


Available Mallets and Maiden's Kiss In First Town Shop by Landy (Requires Magicite) - Maidens Kiss reworked to inflict/Cure Toad, like how Mallet inflicts/cures Mini:
DOWNLOAD[cdn.discordapp.com]


Remove Minimaps by Thirteen1355:
DOWNLOAD[www.nexusmods.com]

Broken with latest update


UI Mods: Window Frames
FFVI UI Overhaul by metalliguy:
DOWNLOAD[www.nexusmods.com]

Broken with latest update



Classic UI by bambi--xiv - Based on the Famicom UI:
DOWNLOAD[drive.google.com]

Broken with latest update



Wonderswan Color UI by Alice Grimaude:
DOWNLOAD[www.dropbox.com]

Broken with latest update



SNES UI by metalliguy:
DOWNLOAD[drive.google.com]

Broken with latest update



Darker UI by Faospark:
DOWNLOAD[www.dropbox.com]

Broken with latest update



Jeff’s UI:
DOWNLOAD[www.nexusmods.com]

Broken with latest update



Shiryu's Custom UI by Shiryu64 - Replaces the UI with a custom one inspired by some aspects of the previous games with a modern and a retro option:
DOWNLOAD[www.nexusmods.com]



Cozy UI - Clean, decluttered UI for Final Fantasy 3 PR. Classic Squaresoft Logo included:
DOWNLOAD[www.nexusmods.com]

Broken with latest update
UI Mods: Text Box Portraits

Classic Textbox Framework by Shiryu64 - Removes the speaker box and moves the speaker name to the text box for a more classic look:
DOWNLOAD[www.nexusmods.com]



Text Box Portraits by metalliguy (Memoria Required) - Inserts portrait boxes into the game for dialogue from the main NPC characters:
DOWNLOAD[www.nexusmods.com]

Broken with latest update


UI Mods: General
No More Minimap by Tamanomizu - Removes the minimap and GPS from the game:
DOWNLOAD[www.nexusmods.com]

Broken with latest update


Pixel Art Button Prompts by Shiryu64:
DOWNLOAD[www.nexusmods.com]



Colored Icons by Faospark:
Download and copy to the FINAL FANTASY VI PR\FINAL FANTASY VI_Data\StreamingAssets\aa folder.
DOWNLOAD[www.dropbox.com]



Dragon Quest Styled UI Icons by ProtomanZxAdvent - Changes the UI icons and colors to the Dragon Quest style while staying in the FF PR style:
DOWNLOAD[www.nexusmods.com]



Controls Notification Removal by Saftle (Requires Magicite[github.com]): Removes “Controls” notification on screen.
DOWNLOAD[cdn.discordapp.com]



Title Screen Mods

Original Logo Title Screen by metalliguy:
DOWNLOAD[drive.google.com]



Alternate Classic Logo by bambi--xiv:
DOWNLOAD[drive.google.com]



3D Remake FMV 4k Upscale by Hydra Spectre (Custom Title Screen Mod Required[github.com]) - Go to the youtube video page and check the description for download links, then follow instructions on the Custom Title Screen github page to replace your title screen with this intro video:


Battle Scene Mods
Brave Exvius Style Backgrounds by granvillimus - Using Brave Exvius as a base, to make backgrounds more interesting:
DOWNLOAD[dl.dropboxusercontent.com]



Darker Color-corrected Backgrounds - Darker less faded colors. Grassland, forest, desert and swamp replaced with better versions from FF1 and 2:
DOWNLOAD[www.nexusmods.com]



Battle Position Adjustment by Triforce141 (Memoria Required) - Moves the battle sprites down so the top-most character isn’t so high up in the background:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken



Classic Party Positioning by Fugsnarf (Memoria Required) - Aligns the party into a straight line, rather than slightly staggered diagonally, to more resemble the positioning of the original releases. Also moves the sprites down a little bit so that the top character is not so far up in the battle backgrounds.
DOWNLOAD[www.nexusmods.com]

Memoria is broken



Tileset Mods
Overworld Tileset Tweaks by granvillimus - Modded palettes and tile replacements for the overworld:
DOWNLOAD[www.nexusmods.com]



White Tile Removal by metalliguy:
DOWNLOAD[www.nexusmods.com]

Broken with latest update


Player & NPC Sprite Mods
All of these should work except for the Mini and Frog sprites, until they're updated


Purple Onion Knight by Poppedri - Makes Purple Onion Knight more purple and distinct:
DOWNLOAD[dl.dropboxusercontent.com]



Classic Appearance Mod by Marcelo X - The fourth Onion Knight is purple again, and fighter and knight are redheads again, like the Famicom version:
DOWNLOAD[www.nexusmods.com]



Onion Knight Record Keeper Sprites by NeonOnionKnight:
DOWNLOAD[www.nexusmods.com]




Onion Knight Record Keeper Sprites (Dissidia Style) by NeonOnionKnight:
DOWNLOAD[www.nexusmods.com]



Female Onion Knight by BronzeBeeferino - Replaces onion knight sprites withcustom-made female versions:
DOWNLOAD[www.nexusmods.com]




Wind Crystal Jobs Record Keeper Sprites by NeonOnionKnight:
DOWNLOAD[www.nexusmods.com]




Water Crystal Jobs Record Keeper Sprites by NeonOnionKnight:
DOWNLOAD[www.nexusmods.com]




Fire Crystal Jobs Record Keeper Sprites by NeonOnionKnight:
DOWNLOAD[www.nexusmods.com]




Earth Crystal and Eureka Jobs Record Keeper Sprites by NeonOnionKnight:
DOWNLOAD[www.nexusmods.com]




Final Fantasy III Pixel Keeper by Shiryu64 - Replaces all player sprites with modified Record Keeper ones, including overworld:
DOWNLOAD[www.nexusmods.com]



FF5 Job Sprites by zangv64cdh - Gives each of the 4 characters unique sprites from Final Fantasy 5. Includes Bartz, Lenna, Faris, and Krile represented as each of the 4 characters:
DOWNLOAD[www.nexusmods.com]




Battle Sprite Tweaks by Triforce141 - Default poses now have "WonderSwan leg", and some sprites got slight redesigns to vary up their poses and actions:
DOWNLOAD[dl.dropboxusercontent.com]




8-bit Inspired Wind Crystal Jobs by Srrgames - Replaces the Wind Crystal Jobs default sprites into a more classic style, using the style from famicon and colors from pixel remaster:
DOWNLOAD[dl.dropboxusercontent.com]




No Guts Onion Knight by AerospaceCoot35 - Custom redesign of the Onion Knight job sprites:
DOWNLOAD[www.nexusmods.com]



Yellow Onion Knight by Kirbyranitar - Makes the pink Onion Knight become Yellow, as it was in a Japanese-exclusive title called "Dragon Quest & Final Fantasy in Itadaki Street Special":
DOWNLOAD[www.nexusmods.com]



White Mage Pink Hair and Shoes by Cornholius - Change hair and shoes from brown to pink for white mage job:
DOWNLOAD[www.nexusmods.com]




Playable Sara by piano221 - Replaces all party members with Sara:
DOWNLOAD[dl.dropboxusercontent.com]




Sara Original Colors by SammyWammyBoBammy:
DOWNLOAD[dl.dropboxusercontent.com]




Darker Dark Knight / Black Ninja by SammyWammyBoBammy:
DOWNLOAD[dl.dropboxusercontent.com]




Dark Cloud For Blind Status by Shiryu64:
DOWNLOAD[www.nexusmods.com]



Enemy Sprite Mods
Total Darkness by Shiryu64 (Memoria Required) - Replaces Cloud of Darkness with Brave Exvius Sprite:
DOWNLOAD[www.nexusmods.com]



Lewd Enemies by metalliguy - Makes many enemies lewder:
DOWNLOAD[www.nexusmods.com]
Censored for obvious reasons. Mouse over the black line below:



Script/Text Mods
Prologue Direction Mod by gvdn - Works to change the game's introduction sequence and the sequence that plays when you first talk to the crystal, to make it more in line with the Famicom version. Also includes a credits sequence at the crystal, with the original development team credited:
DOWNLOAD[cdn.discordapp.com]

Memoria is broken




Consistent Terminology by Yoshitsune - Attempts to regularize the terminology used in the Final Fantasy III Pixel Remaster to make the evolution of the series more clear to players, with preference for terminology used in official translations that makes that evolution as clear as possible while keeping ambiguity to a minimum:
DOWNLOAD[www.nexusmods.com]

Memoria is broken



Classic Spell Naming Conventions by Yoshitsune - Changes most spell closer to the classic naming conventions (Bolt vs Thunder, Bolt 2 vs Thundaga, ect):
DOWNLOAD[www.nexusmods.com]

Memoria is broken



OG Names by NooerSaggington (Memoria Required) -
Changes all the names of characters, items, spells etc. to be closer to how they were in the original Famicom version:
DOWNLOAD[github.com]

Memoria is broken


Arabic Translation by Athbi:
DOWNLOAD[sites.google.com]

Memoria is broken

27 Comments
月暈 24 Mar @ 7:43am 
Dark Knight field sprite appears to be broken. The menu/battle one works though.
Aegis Runestone 7 Mar @ 2:01pm 
Thank you for updating the UnityPlayer.dll! I'm happy to see that fixed! Hopefully, the rest of the mods will get fixed!
Fugsnarf  [author] 6 Mar @ 7:14pm 
A lot of work to be done. But a lot of modders are at work. The unity.dll was updated, so you can go to the nexus page and bundles should work again... unless the bundles were changed. A lot were broken. Unfortunately, they will need to be updated.
Aegis Runestone 6 Mar @ 12:03pm 
Yup, it bricked everything. I can't even use the Mod version of the UnityPlayer.dll anymore. It can't read it--says the file is "corrupt" or "mismatched editor for this version" or something.

Not cool.
Aegis Runestone 5 Mar @ 4:29pm 
I hope the new update doesn't brick my sprite mods and text mods. Ugghh...
Sephiroth 1 Oct, 2024 @ 7:11am 
is there anyway to unlock the fps still?
Non-Employee 16 May, 2024 @ 9:15pm 
Odd that Steam is taking them down. Wonder if it's because of all the links? Who knows.
Fugsnarf  [author] 16 May, 2024 @ 9:50am 
Yes I'm aware of it. I'm going to update eventually but I am taking it slow partially because we were having some issues with Steam taking down guides like this. And it may or may not be resolved.
Non-Employee 15 May, 2024 @ 9:26pm 
Not sure if you're open to adding mods to the list, but noticed on NexusMods there's a mod for Magicite called DS Character Sprites for FFIII [www.nexusmods.com]

As it sounds, replaces all sprites, including jobs, with the proper character from the 3D Remake. (as long as you name the characters in the same order: Luneth, Arc, Refia, Ingus)
Judeo-communism 2 May, 2024 @ 5:58am 
What exactly do you do for the colored icons? I put the bundle file into the aa folder but nothing happened.