Starship Troopers: Terran Command

Starship Troopers: Terran Command

75 ratings
How to make corpses stay
By Sexual Yoda Gaming
A quick ini tweak to make the corpses stay
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Easy Peasy
Making the bodies stick around is easy peasy. Right-click on your game in your steam library, and click browse local files. From there, follow this filepath: Starship Troopers - Terran Command\Starship Troopers_Data\StreamingAssets\Data. Once there, you should see a file called variables.txt. Open it up with notepad, or notepad++, and at the bottom should be two variables, unitSinkTime, and unitSinkSpeed. Change the value of both to be 0. Congratulations, you did it!
30 Comments
Anderson ABN 4 Jul, 2023 @ 2:51pm 
@LowFatMilk
Thanks for the heads up. I was going to reenable this feature, but now, I'll just wait until I got all the achievements.
LowFatMilk 21 Jun, 2023 @ 3:21am 
Something to bear in mind; editing any of the game files including these sink speeds will disable achievements. I know not every cares, but for those who do, if you're not unlocking achievements and edited these files, that's why. Which is a shame because I loved stacking up the bug corpses
CapnLanky 7 Dec, 2022 @ 1:44am 
Has anyone had any luck setting the value to anything besides the default values and 0? I've tried various values for the sinktime, and even when setting it to 500 it seems to revert to 25.

0 Works fine but I had a longer mission (also watching a movie on 2nd monitor) that dragged on and it ended up affecting performance later.
PALPUS 5 Nov, 2022 @ 8:26am 
For a less performance risky approach you could also change "unitSinkTime" to 100, 200 or 500. That way you can admire the battlefield but after moving on the corpses can despawn without having to stay during the whole mission tanking your fps
Phil Mckay 15 Sep, 2022 @ 4:14am 
@Mr Carmine - From my game files:

unitSinkTime = 25
unitSinkSpeed = 0.001
Sexual Yoda Gaming  [author] 24 Jul, 2022 @ 3:38pm 
Iron_man I had zero issues with desync/freeze, you most likely will experience frame drop. Carmine I don't know the original values, but if you validate the integrity of the game files it would probably restore it.
Commander_of_heroes 24 Jul, 2022 @ 2:21pm 
does the game desync or freezes if change the value?
Mr Carmine 23 Jul, 2022 @ 7:18am 
Hi can i ask what was the original time for unitSinkTime and unitSinkSpeed?
Nivium 19 Jul, 2022 @ 7:37am 
Unfortunately Steam hasn't approved of my Guide yet, neither have Nexusmods created the page as well as Gamebanana YET but this is a built-in feature of Federal Unit Manager, (FUM) It's a Mod manager and I recommend anyone who has made mods for this game to make it compatible with FUM. Until those places approve and verify, join my Discord for a temporary link. (I don't think Steam allows me to send links here.) discord.gg/DyBf47CMpN
grimarmy 8 Jul, 2022 @ 2:14pm 
Very cool, thank you.