Creature Clicker - Capture, Train, Ascend!

Creature Clicker - Capture, Train, Ascend!

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Comprehensive & 100% Achievement Guide
By Pielikonu
No file changes, no autoclickers. Full guide to 100% achievements and different functions of the game.
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Preview & Changelog
This guide will be long and contain quite a bit of text. It's intended to provide information on the different functions of the game, tips and tricks to get going quickly and will also contain a section on how to obtain 100% of the achievements.

There may be faster ways possible of obtaining certain achievements, in this guide I am only explaining what I did to achieve each. Expect at least 80 hours of gameplay to get 100% achievements on this game.

v1 - August 12th, 2022:
  • 100% achievements completed at 78.6 hours of gameplay. Final stats for last raid boss below

v2 - March 28th, 2023:
  • Added ascended creature, ascension shards, variants, new achievement information
  • Redid the list of creatures with new names released with this update
  • Updated images with new graphical interfaces where applicable
  • New 144 achievements from March 2023 update completed at 127.7 hours of gameplay, continuing play from a previously completed game (+49.1 hours). Players should still expect roughly ~80 hours to complete all achievements on a fresh game
v3 - April 30th, 2023:
  • Added new variants, new achievements, and conversion manager information
  • Renamed all references of 'ascension shards' to 'power shards'
  • Updated screenshots of new graphical interface for raid bosses
  • New achievements for this update completed at 180 hours of gameplay, continuing play from a previously completed game (+52.3 hours). This is almost entirely due to the defeating 6500 ascended creatures requirement for a variant as these only released the month prior. Fresh starts should still be on track for ~80h to 100%.

















DLC Recommendations
There are a few DLC's that I would recommend getting if you're looking to make the game progress a bit faster. When on sale you can get these for about 50 cents each.

Diamond Auto Clicker - This does about 4 clicks per second automatically for you adding to your total DPS.














Wasp Sugar #1, #2, and #3 - You need to purchase each sugar individually. Wasp collection will be one of the slower achievements and progressions to make in the game, buying the sugars boosts attraction from 10% to 40%.












X2 and X3 Boss Souls - Strongly recommend this as boss souls are needed to ascend creatures and increase DPS. The X2 and X3 effects must be bought separate but stack with each other.
Gameplay Basics
The game is very simple to play but has a UI that can be difficult to navigate if you're not already used to where to click. When you first start you will need to choose a dragon egg. Any dragon egg will work for this guide.

NOTE: There are achievements to level each of the 4 dragons to level 10. You can only choose one dragon per profile. I would recommend levelling each to 10 at the start of your game and choosing one to play onwards with. If you're like me and had already started, you can also do these achievements after everything else.

The core gameplay is to have your dragon (or other creature) selected on the main screen and defeat the creatures on the right side of the screen. This can be done by clicking them with your mouse or let your creature automatically hit them provided you have high enough DPS.
Creatures
There are a total of 16 creatures that you can capture and use. Each creature has 3 different stages. Ascending a creature (more on that below) will advance it to the next stage.
  • Kernet -> Meisnet -> Hailnet | Tier 1
  • Lighthorn -> Brightfoot -> Flashhoof | Tier 1
  • Mischeak -> Mousestache -> Ratastrophe | Tier 1
  • Aragnaw -> Arachne -> Arachnegorge | Tier 2
  • Guisein -> Guiswei -> Guisdrei | Tier 2
  • Lutuboo -> Lutugeist -> Lututere | Tier 2
  • Nokohebi -> Kaehebi -> Xiuhcoatl | Tier 3
  • Puerna -> Pernina -> Iculana | Tier 3
  • Veneus -> Venescor -> Veneqet | Tier 3
  • Calfoal -> Minorus -> Centaurus | Tier 4
  • Dhigaraa -> Dhigayaa -> Ghigayaa | Tier 4
  • Igavis -> Ardevis -> Infernevis | Tier 4
  • Gai -> Gaiatain -> Gaiaroth | Tier 5
  • Elezar -> Volzar -> Tyranrai | Tier 5
  • Spible -> Stegock -> Stegobald | Tier 5

You can view the creatures you have already captured by clicking the magnifying glass under your currently selected one on the main screen.

Levelling
Each creature has their name, level, and exp at the top of the screen. You gain exp by defeating creatures on the right. The higher level of creature you are defeating, the more exp you gain. More exp is required per level depending on the type of creature you are using.
Equipment & Chests
Equipment is obtained with 1 of 2 methods - crafting or opening chests.

Crafting equipment is only for your dragon and requires ingots in order to craft. All equipment provides flat DPS increases. The equipment screen can be accessed by clicking the trophy on the left side of the creature information screen.









All other creatures require equipment to be obtained from silver or gold chests. Chests can be obtained by defeating creatures. Defeating creatures of a higher level will give chests more often.

Each creature has 5 pieces of equipment they can use. The different rarities are common, uncommon, rare, and epic. All rarities can be obtained from both silver and gold chests however higher tier equipment is more likely to be obtained in gold. Each rarity has 3 tiers of equipment (eg. Rare I, Rare II, Rare III). Once you have obtained a certain tier, chests will not give you a lower tier/rarity than what you already have. So if I have a piece of Rare Tier 3 equipment, the next drop I get from a chest for that slot will be Epic Tier I. It is possible to skip tiers if opening from gold chests.

Skills & Ascension
Every creature except your dragon has 3 skills and can be enhanced and ascended. Each tiered skill for each creature costs gold and/or power shards to unlock and provides DPS stats, including critical stats. For tier 1 creatures, the first skill costs $15,000 gold and 25 power shards. The second costs 50 power shards and the third costs 100 power shards. These costs increase for higher tiered creatures (eg. a tier 2 creature requires 300 power shards for the last skill).

Enhancing is done by clicking the + sign which also costs gold. A tier 5 creature costs $16,000 gold to enhance and adds +64 DPS while a tier 1 creature costs $500 gold to enhance and provides +2 DPS. As the cost for each tier per DPS is identical, it makes sense to focus on enhancing the tier 5 creatures first if you have the gold.

Note there is an enhancement level cap on each creature and when reached the creature must be ascended in order to increase that cap.

Ascending a creature will reset its level, exp, and enhancement levels. It keeps everything else including equipment and skills. Ascending a creature requires boss souls. Tier 5 creatures require 16 boss souls and tier 1 requires 1. Some creatures also require a certain level (eg. 5 or 10) in order to be ascended. Obtaining boss souls is done by defeating mini bosses which are encountered when entering a new section when advancing through the creature defeating levels. As of the March 2023 update, the first 8 raid bosses now drop 10 boss souls upon defeat (this is not multiplied by the x2 and x3 DLC effects).

Power Shards
Power shards are a material obtained by defeating ascended creatures on the right panel. Ascended creatures have a random chance to spawn but are fairly frequent. Defeating higher level ascended creatures rewards more shards. Every 12 levels when a mini boss spawns, the mini boss will be a final ascension creature and will drop much more power shards.

Collecting these shards is a requirement to unlock certain creature variants (discussed below) and creature skills. 3,500 are required for all collection achievements and 5,000 are required for one of the creature variants. You can view your total power shards in the creature selection screen (magnifying glass) or from the main page by scrolling over on the left board.

Rates per hour:
~100/hr if idling and defeating creatures at increasing levels
~150/hr if idling and keeping level where you can defeat each creature in ~2 seconds.

Variants
There are 3 creatures that have variant challenges, Flashhoof, Infernevis, and Tyranrai. Each variant challenge requires you to complete 3 objectives. These can include defeating a certain number of creatures, getting the creature to a certain level, etc. The variant challenges can be accessed from the creatures screen (magnifying glass below your active creature).










Once all objectives are complete, you will unlock that challenge's variant. You can enable/disable the variant after unlocking it by clicking on the challenge button again.

Stats
There are 5 types of stats:
  • DPS
  • Equipment DPS
  • Click Strength
  • Critical Click Chance
  • Critical Click Damage

DPS and Equipment DPS both refer to your creature's strength. This is how much damage they will do per second when idling. This damage is calculated with all your creatures combined. So if you're using the phoenix and switch to the rock golem, the DPS will still remain the same. Click stats refer to how much damage you will do when clicking.

Creature DPS is affected by equipment, creature level, enhancing, and ascending.
Clicking DPS is affected by your dragon's level, forest packs and wasps (more on these further down).
Auto Pickup
If you click the profile button at the bottom of the main screen, you can view your profile. The hand icon at the bottom right is an auto pickup gold tool. There are 3 tiers, each one costing $100,000, $250,000, and $500,000 gold respectively to upgrade. You should buy these with your gold first.

Having the auto pickup tool is extremely useful for letting the game idle on its own and not burning out your hand with clicking.
Cards Manager
The middle button under Management on the profile screen will bring you to the cards manager. There are eight cards you can obtain by opening forest deck card packs. Card packs can be obtained by defeating creatures. Each card has a tier level up to platinum. These are fairly easy to get quickly and you can max out all cards within the first couple hours of playing.

All 8 cards at their max level each give a flat +15 buff to Click Strength.

Construction Manager
The left button under the Management section of the profile page will take you to the Construction Manager. There are 9 buildings you can construct, each costing gold and ingots to build:

  • Vineyard - +25 DPS
  • Chicken Coup - +25 DPS and produces eggs
  • Fishermen - +25 DPS and produces fish
  • Ironsteel Tools - +25 Click Strength
  • Stables - +1% Crit Chance, produces meat
  • Vegetable Gardens - +50 DPS, produces vegetables
  • Thatched Farmhouse - +50 DPS, produces butter & cheese
  • White Top Mill - +50 DPS
  • Wasp Hives - Unlocks hive manager

You should buy the wasp hives first as they take awhile to grind.
Kitchen Manager
The right button under the Management part of the profile page will take you to the Kitchen Manager. This is where you can produce food that give different effects. You will need to buy the appropriate construction buildings first in order to produce the ingredients you need.

There are 4 different foods you can produce:
  • Tomato Stew: Requires 4 butter, 5 vegetables, 2 meat. Provides +50 DPS boost for 3 minutes.
  • Steak & Vegetables: Requires 2 butter, 3 vegetables, 5 meat. Provides +150 Crit DMG for 3 minutes.
  • Seafood Melody: Requires 3 meat, 3 eggs, 4 fish. Provides +5% Crit Chance for 3 minutes.
  • Cheesy Noodles: Requires 4 cheese, 4 vegetables, 3 eggs. Provides bonus gold drops when defeating creatures for 3 minutes.

Food effects can be activated from the main screen at the top-left of your active creature.

Conversion Manager
The conversion manager allows you to exchange your excess power shards and forest cards for boss souls. You can trade in either 500 power shards or 500 forest card packs for 1 boss soul. The conversion manager can be found in the same section as the other managers on your profile page via the settings gear icon.

Jobs
The bottom-left button on the profile page will take you to the Jobs manager. Every once in awhile a job will appear here. Jobs can also be accessed by clicking the white scroll by your creature on the main screen when one appears.

Jobs typically offer you resources (eg. chests) in exchange for gold or ingots.

Nest Manager
On the main screen, the bottom-right button will take you to the nest manager provided you have unlocked wasp hives in the construction manager.

There are 5 types of wasps:
  • Worker wasps
  • Fire wasps - provides +100 DPS each
  • Ice Wasps - provides +10 Click Strength each
  • Hex Wasps - provides +1% Crit Chance up to a max of 10%
  • Toxic Wasps - provides +50 Crit Damage each

Every so often, the nest will attract a worker wasp. How often is partially dependent on your sugar bonus (10-40%, see DLC recommendations). 10 worker wasps are required to transform in to one of the other types of wasp. This process is automatic and the wasp they will transform into is random.

Raid Bosses
On the main screen, the second button from the right at the bottom will take you to the Raid Boss list. This part of the game will take the longest to complete. The HP of the bosses are quite high and require very high DPS in order to defeat. You can click on a boss to challenge it and have 1 minute to defeat it (be prepared to click like crazy). There are two sets of bosses, divided into phase 1 and 2.














Achievements
For you achievement hunters out there, the next few sections will go over the various achievements in the game and how to obtain them. The majority of them can be obtained within the first 24-30 hours of gameplay, the last few will require a lot more time.
Automation Achievements
There are 50 achievements for automation. These require you to have a certain DPS starting at 3 and going up to 150. These are very easy to achieve early on by enhancing the first 1 or 2 creatures you capture.

Elbow Grease Achievements
There are 20 achievements in this category. Each interval requires you to have a certain amount of click strength, starting at 1 and going up to 30. This can be done just by levelling your dragon.

Button Masher Achievements
There are 50 achievements in this category. Each requires you to make a certain number of clicks starting at 25 and going up to 1250. This can be done in the first 5 minutes of gameplay by defeating creatures if you click enough.

Levelling Achievements
There are 160 achievements in this category. These are obtained by levelling all 4 dragons (see Preview at beginning for notes about dragon training) and the tier 1-4 creatures to level 10 (1 achievement gained per level).





Gold Digger Achievements
There are 80 achievements in this category. These are obtained by collecting a certain amount of gold starting at 50 up to 4000. These are quick to achieve just by defeating creatures at the start and collecting the gold they drop.

Prime Hunter Achievements
There are 10 achievements in this category. These are obtained by defeating a certain number of creatures, starting at 25 up to 250.

Construction Achievements
There are 9 achievements in this category (even though the last is numbered 10). These are obtained by unlocking all buildings in the Construction Manager.

Boss Slayer Achievements
There are 15 achievements in this category. Each is obtained by defeating a mini boss, 1 achievement per mini boss defeated. You get a mini boss each time you advance to a new section when advancing through the creature defeating levels. I got my last one at level 181.

I Found Silver & Gold Achievements
There are 10 achievements in this category. 5 for opening silver chests, 5 for opening gold chests. Each stage requires a certain number to be opened, starting from 10 up to 50.





Treasure Hunter Achievements
There are 75 achievements in this category. They require obtaining a common item, uncommon item, rare item, epic item, and 5 epic items for each creature except your dragon. This can be obtained by opening silver and gold chests for each creature until you get 5 epics, then move on to the next creature.

ILEVEL Achievements
There are 60 achievements in this category. Each stage requires you to achieve an ILVL of 100, 200, 300, and 400 on each creature except your dragon. You will unlock all of these by going for the Treasure Hunter achievements and equipping each creature with 5 epic items.

Automate Achievements
There are 3 achievements in this category. These are obtained by upgrading your auto pickup gold tool to level 3. This is the first thing you should buy with your gold so should get it pretty early on.

Collector Achievements
There are 8 achievements in this category. Each requires you to unlock the platinum version of each card in the Card Manager. This can be obtained just by opening Forest Deck Card Packs until you reach platinum on each. Doable within first hour of gameplay.

Wasp Keep Achievements
There are 3 achievements in this category. Each requires you to farm 10 wasps of 3 types (fire, ice, toxic). Hex is not included. As the type of wasp you get each 10 worker wasps is random, this partly depends on luck for how quickly you get them.

Raid Boss Achievements
There are 18 achievements in this category. 16 for defeating each raid boss (1 per boss) and 1 for completing each phase. These are obtained by going into the Raid Boss menu and successfully defeating each raid boss. These will take a LONG time. The bosses have a high amount of HP and you will likely need to idle for at least 80 hours in order to get enough gold and boss souls to advance your creatures enough for the DPS necessary.

March 2023 Update Achievements
As of March 2023, a major update was released for the game. This brought 144 new achievements to the game. Some of these you will automatically obtain if you have completed the game previously and some are brand new with new features and will need to be earned. See below for a full list of the new achievement categories.
Ascension Achievements
There are 45 achievements in this category. They can be obtained by ascending your creatures through stage 1, stage 2, and stage 3.

Ascension Slayer Achievements
There are 10 achievements in this category. You obtain them by defeating ascended creatures that have a random chance to spawn but are fairly frequent.

Shard Collector Achievements
There are 20 achievements in this category. They are obtained by collecting ascension shards which are dropped by defeating ascended creatures (these have a random chance to spawn but are fairly frequent).

Powering Up Achievements
There are 45 achievements in this category. They are obtained by unlocking each skill for each of your creatures.

Masterchef Achievements
There are 12 achievements in this category. They are obtained by cooking 3, 6, and 9 of each of the four types of food.

Challenge Accepted Achievements
There are 12 achievements in this category. They are obtained by completing each of the variant challenges for various creatures.

Variant Collector Achievements
There are 15* achievements in this category. You will obtain them at the same time as the Challenge Accepted achievements.

I have included the "Legendary Tamer", "Loyal Bond", and "Loyal Tamer" achievements in this category as they follow the same mechanics for unlocking.

Conclusion
I hope this guide has helped you figure out the game a bit or show you how to get a certain achievement. I am by no means an expert at the game but feel like I have a good understanding in order to be able to create this guide. If anyone has any suggestions or other tips that could be added here, please feel free to comment / reach out and I will add them here with credit.
11 Comments
ToxicDog 8 Jan @ 1:11pm 
2025, I'm starting this game. I know, I'm late xd
How do you get ingots? Ty ^^
Drazt1k 30 Aug, 2024 @ 5:43pm 
How do I unlock the remaining characters, ive completed all of of the objectives and just need aquafile and groundfroce characters etc
HellkittyMeow 5 Jul, 2024 @ 9:01pm 
Rates per hour:
~100/hr if idling and defeating creatures at increasing levels
~150/hr if idling and keeping level where you can defeat each creature in ~2 seconds.


How do you keep the level from advancing automatically?
Pielikonu  [author] 21 Sep, 2023 @ 4:28pm 
@Declan You should just have to click the chests on your screen to open them up. I usually do it from the creature equipment screen so I can see what upgrade they get.
Declan 21 Sep, 2023 @ 3:26pm 
I love this guide! How do I open the chests? It said I got 4 but I can't find them anywhere.
The Collector 3 Aug, 2023 @ 5:26am 
I can confirm that there is no benefit to Ascending a Creature past level 10, since all Creatures of a given Tier reach their maximum EXP level requirement at that level.

Ascension does not affect that maximum, so a Base Creature takes as long to level from 10 to 11 as a Final from, say, 250 to 251.

For Tier 1 and Dragons, the maximum is 8,500; for Tier 5, the maximum is 40,000.

Great job on the Guide btw, it's really helpful :steamthumbsup:
Pielikonu  [author] 30 Apr, 2023 @ 7:11pm 
@Matt Thanks, I've updated the conversion manager to reference packs instead of cards for clarification.

For the ascended creatures, you can still increase their DPS by levelling them up post ascension. I'll start a run on another profile to see how much of a DPS difference it would make waiting a bit.
Matt 30 Apr, 2023 @ 6:55pm 
You should also mention that creatures keep their DPS when ascended. This means that if you ascend a creature as soon as it hits level 10 vs if you wait until it hits level 20 before ascending it, the resulting ascended creatures will have different DPS. Since you have a limited number of ascensions per creature, you are effectively permanently reducing your creatures' DPS if you ascend them too early. It might not matter now, but this could be important in a future update if more bosses are added and you've permanently screwed your ability to do damage.
Matt 30 Apr, 2023 @ 6:47pm 
Correction: You need card PACKS, not cards in the conversion menu. I opened all my packs thinking I'd get more cards, but the developer doesn't write properly so I ended up wasting them all.
Lee @ Phat Phrog Studio  [developer] 9 Feb, 2023 @ 3:23am 
Amazing guide, thank you for creating it. The next big update in March will link to this guide