Marauders

Marauders

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[UPDATED] Zero to Hero + Complete Guide to the Game
By - Scottish
A complete and straightforward guide to Marauder's Zero to Hero (Main Questline) and everything else you could need.
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Introduction
This guide aims to cover all of the main questline and everything else you could need, this should update as the game does. If you would like to jump to a particular section, look at the right side and double-click - there is A LOT of additional information at the bottom.
Tips & Info
Tips:

  • CTRL + Click an item to fast move it from a container to your inventory.

  • HOLD Left click and pick up and item and THEN press CTRL to split.

  • Middle-mouse bandages, food or any use item to use the item instantly. You will say a second or so and this can be the difference between life or death.

  • You can reload AND heal at the same time, however the animation that takes precedent will be whatever one takes longer.

  • Fold (empty) backpacks and you can take them out the raid, folding them allows them to be placed inside another backpack.

  • Plate Rigs are one of the best crafting recipe armours for storage and protection - 1 Metal sheet, 1 Fabric and 1 Leather Strip.

  • You reload while sprinting, always stay moving.

  • You can look at the floor to hunch over your entire body and while running can make a good combo to avoid being shot in the head.

  • Leaving a raid in your own ship will grand you 2x XP and 3x if it's bigger than the Rust Bucket.

  • You can open Jewellery boxes and other crates.

  • Empty ammo from guns to sell for extra cash.

  • Always carry a lockpick, they are incredibly cheap and anything they open will be worth it.

  • Some weapons come with different fire mods, such as the Mauser (Semi/Full auto) and the M16 (Semi/Burst) - you can change the firemode by pressing X; which is the default key.

  • All of the maps contain 3 stashes and a vault; the locations are listed in this guide.

  • When you scrap something, you can craft straight from it after clicking twice on the craft button or changing tab and coming back. Alternatively you can leave stuff there as a form of "storage".

  • Your escape pod is a very valuable tool for many things, it is also how you enter some places such as the Merchant and Capital Ship.

  • Biscuit tins sell for more unopened than they do opened (unlike the Jewellery box).

FAQ:

How do I choose map?
You cannot it is completely random, as are the spawn chances of Merchant and Capital Ships.

Where can I find X item?
If it is a quest item, it should be contained in this guide, if it is otherwise you may have to do your own research.

How do I enter the Merchant/Capital Ship?
You must enter your escape pod and fly towards the vessel, pressing F when prompted to breach the hull

Why should I prestige and what are the benefits?
Prestiging rewards you with tokens to unlock more rows in your stash, more slots in your hanger and unlock exclusive cosmetics. The first prestige awards you 1, the second awards you 2 and so on until it caps at 5 tokens per prestige.

Why shouldn't I prestige and what are the downsides?
Prestiging resets everything EXCEPT; Stats, Outfits, Trader Levels, Daily progression (however you will not receive NEW tasks after prestiging if you currently have none available).

What is a Marauder or Raider, Security, Prisoner etc?
  • Marauders = Players
  • Miner = AI - Found in the Asteroid Mine
  • Prisoner = AI - Found in the Prison
  • Raider = AI - Found in Asteroid Mine, Spaceport, Terraformer and Scout Ships
  • Security = AI - Found in the Merchant Ship and Interceptor Ships (Typically 3-4)
  • SAS = AI - Found in the Navy Outpost
  • SAS Captain = AI - Found in the Navy Outpost
  • Commando = AI - Found in the (Damaged) Capital Ship
  • Commando Major = AI - Found in the (Damaged) Capital Ship
Items to Keep
Possibly new
```
Items required for the main questline:
  • 3x Junk
  • 3x Hard Hats
  • 5x Metal Sheets
  • 5x Gunpowder
  • 4x Silver Coins
  • 8x Chemicals
  • 3x Transmitters
  • 3x Motor Oil Cans
  • 3x Ration Crates
  • 10x Industrial Paper
  • 3x Biscuit Tins
  • 5x Commando Backpacks
  • 1x 1911 G (Item is used so if you have more than one, can be useful in case you lose one)
  • 3x C.E. War Bonds
  • 3x M1 Flak Rigs
  • 9x Toolkits
  • 1x Trench Gun (Item is used having more than one, can be useful in case you lose one)
  • 3x Nuclear Material
  • 12x Methyl
  • 1x M1A1 PARA
  • 5x Mosin Obrez
  • 1x Machete
  • 3x UA Intel
  • 1x Gold Bullion
  • 1x Heavy Thompson (Item is used having more than one, can be useful in case you lose one)
  • 3x Medical Crates
  • 8x Jewelry Box
  • 1x Blowtorch (one comes as a quest reward, additionally Item is used having more than one, can be useful in case you lose one)

Items required for the daily quests:
  • 8x Copper Coin
  • 3x Transmitter
  • 1x Nickel Ore
  • 1x Motor Oil
  • 1x Silver Coin
  • 3x 1911 Stamp Pistols
  • 3x M1 Helmets
  • 3x Folded Light Bags
  • 1x CE Intel
  • 3x Metal Sheet
  • 1x Foreman's Ring
```
Reference Information
                                                                        Asteroid Mine:




                                                                         Spaceport:




                                                                      Terraformer:




                                                           Penal Colony Beta 5/"Prison":





                                                                     Navy Outpost:




                                                                     Merchant Ship:




                                                             (Damaged) Capital Ship:




                                                                         Extract:
Zero to Hero Questline
I - Basic Resupply
'What are you staring at Rookie? Make yourself useful and scrap some of those pistols... otherwise I'll have you wash the decks.'

                                                                 Objective:
                                                             Deliver 3 Scrap
                                                                 Location:
                                                                     N/A.


For this quest all you have to do is hand in 3 pieces of Scrap. You can do this by scrapping/recycling most items in the game. To do this purchase an item or use one from your inventory and go to the "Crafting" tab and drag the item on to the recycling symbol. After that just hand in the quest and you're now on to "Repo Man".

II - Repo Man
'You're all a bunch of dumb weaklings. There's no way we are going to shift this gear in time for the next raid. Try and find a vehicle that can carry some serious weight.'

                                                                 Objective:
                                             Examine the Asteroid Forklift
                                                                 Location:
                                                              Asteroid Mine


Head to the Asteroid Mine and make your way to the series of ramps by security/export. You will find the bike in the center and the bike's orange headlights will be on to assist you finding it.

III - Cosmic Trap
'If I hit one of those ♥♥♥♥♥♥♥ space mines one more time there won't be a guild left to feed your dumb holes! Go get rid of them!'

                                                                 Objective:
                                                      Destroy 4 Space Mines
                                                                 Location:
                                                                 Anywhere


Go into a raid and destroy 4 of the floating Space Mines, after you have destroyed 4 you can hand in the quest.
IV - Head Protection
'Stop sitting around and get out there! Our Scouts need head gear, stop their dumb skulls getting crushed. You can borrow one of my helmets if you survive....'

                                                                 Objective:
                                                         Gather 3 Hard Hats
                                                                 Location:
                                                                 Anywhere


Hard Hats can be found in Toolboxes, the bodies of dead Terraformer Guards, Colonists, Miners and Port Guards. Hard Hats are also worn by Miners and Raiders
V - Demolition Time
'Your lack of combat experience does not suprise me, get me some gunpowder and I'll teach you how to make bombs. Then you might be more use to me.'

                                                                 Objective:
                                                       Deliver 5 Gunpowder
                                                                 Location:
                                                                 Anywhere


Gunpowder can be obtained occasionally from Raiders, found in ammo cans, or scrapped from AP Mines
VI - Make Your Mark...
'Listen swab, as a newcomer to the port, you have to show that you are no ordinary pushover. Everyone has to carry their own ♥♥♥♥ around here so if you want to stay... Prove it.'

                                                                 Objective:
                                                   Get 5 kills with Any Weapon
                                                                 Location:
                                                                 Anywhere


Go into a raid and kill any Player or AI, after you have killed 5 you can hand in the quest.

VII - Stand Out
'You think I'm impressed? ♥♥♥♥ off Rookie. Come back when you've killed someone that matters.'

                                                                 Objective:
                                                            Kill 3 Marauders
                                                                 Location:
                                                                 Anywhere


Go into a raid and kill any Marauder (Player), after you have killed 3 you can hand in the quest.

VIII - Advanced Resupply
'Now you think you're a certified badass, why don't you take your newfound ability and get me something I can use to build ships. Maybe I'll teach you something new... you can do almost anything with a piece of ship hull.'

                                                                 Objective:
                                                       Deliver 5 Metal Sheets
                                                                 Location:
                                                                 Anywhere


Either find Metal Scrap in raid (they spawn very commonly in most generic crates as-well as other places) or you can scrap certain helmets. After you have 5 you can hand in the quest and move on.

IX - Pirate Rank
'Come here! I get the feeling you want more in life..... The crew and I have a little initiation for the swabs that want to move up the ranks. Why don't you sneak aboard one of those merchant ships and take a peak at their engine.'

                                                                 Objective:
                                                         Destroy 5 Flak Turrets
                                                                 Location:
                                                          The Merchant Ship


As mentioned in the reference and FAQ, the Merchant Ship (like the Capital Ship) only has a chance of appearing in the raid. I recommend getting in, looking around and leaving if you don't see it or if you wish to look ahead, play out the raid and gather future quest items.

When you reach The Merchant Ship, the engine room is at the back of the ship (this is also most likely where you will breach).


X - Guild Membership
'I'll be honest, very few survive what you've done. We need Marauders like you in our guild. If you're interested, there's only a small registration fee.....'

                                                                 Objective:
                                                         Deliver 4 Silver Coins
                                                                 Location:
                                                                 Anywhere


Jump into a raid and begin looting; you can find Silver Coins in various places, miners on Asteroid Mine, safe's on any map, jewellery boxes, generic containers, scripted dead bodies and a few more places. After you find 4, get out and hand it in to finish the quest.

XI - Scouting Party
'Welcome to the Pirate Guild! I have a contractor looking for information on the U.A. mining operations - get in that asteroid mine and take a look around the furnace area. Do a good job and I'll cut you in on the profits.'

                                                                 Objective:
                                                Hold the Furnace for 90 seconds
                                                                 Location:
                                                              Asteroid Mine

      THIS HAS SINCE CHANGED TO ANY LOCKED ROOM BUT YOU CAN FOLLOW THIS TO                                                     STILL COMPLETE THE QUEST

Just like Pirate Rank I mentioned the reference and FAQ, the map you require is down to RNG. I recommend getting in, looking around and leaving if you don't see it is the incorrect map or if you wish to look ahead, play out the raid and gather future quest items.

When you reach the Asteroid Mine, the furnace room isn't far from the bike and is pretty much the center of the map. It can be accessed by several ways on the middle to top of the map. You will see the glow of the room and most likely will hear a few AI running around inside. When you reach the furnace room you can open your inventory and bottom left you will see a timer stating "0/90", triggering the countdown can be a little buggy so make sure the timer starts and try to stick around where you are. Afterwards get out and hand in the quest.

XII - The Legend Begins
'Welcome back Marauder. Our guild is small but ready to make a chance. These scumbag wannabe space cops have been shaking us down for months. Let's send them a message. Kill Security found in patrolling Interceptors or the Merchant Ship.'

                                                                 Objective:
                                                              Kill 20 AI/Players with the PPSH
                                                                 Location:
                                                                  Anywhere


By this point you should have an understanding of the maps and sub raids chance of spawning. Security spawn on the Merchant Ship and will respawn Security as you continue to play. Other than the Merchant Ship, the blue AI Interceptor ships can spawn 3-4 Security on it and you can take the ship out as-well.

XIII - Thunder Flash
'Hand over some chemicals and I'll give you another lesson in crafting, it will greatly improve your chances out there!'

                                                                 Objective:
                                                        Deliver 8 Chemicals
                                                                 Location:
                                                                 Anywhere


Chemicals can be obtained from cardboard boxes, wooden crates and green containers.
XIV - Call Home
'The United Allies were talking some crap about illegal Gate Transmitters and suspect smuggling by unknown traders, if you can help me getting them out of circulation they are offering supplies in return.'

                                                                 Objective:
                                                       Deliver 3 Transmitters
                                                                 Location:
                                                                 Anywhere


Gate Transmitters be found at loose Pistol Loot Table and Transmitter Loot Table spawn points, and inside Stashes. The Gate Transmitter can also be crafted.
XV - Combat Medic
'A lot of stations have medical supplies lying around, get me some intel on any areas that have a good supply, I will get the scouts doing raids for it'

                                                                 Objective:
                                             Hold a Medical Area for 60 seconds
                                                                 Location:
                                                                 Anywhere


Go into a raid and defend a Medical Area for 60 seconds.
XVI - The Legend Continues
'Those PPSH Rifles aren't cutting it, they just don't have the damage output for our breaching parties. Do another test run with one of those MP40 rifles!'

                                                                 Objective:
                                                       35 kills with the MP40
                                                                 Location:
                                                                 Anywhere


Go into a raid and kill any Player or AI, after you have killed 35 with the MP40 you can hand in the quest.
XVII - Fuel Shortage
'That cargo is full of good ♥♥♥♥ but my bloody forklifts keep running out on me, dig around that asteroid mine or even that spaceport and get me some oil, time is money!'

                                                                 Objective:
                                                     Deliver 3 Motor Oil Cans
                                                                 Location:
                                                                 Anywhere


Motor Oil can be found in the Iridium Asteroid Mine, L1812 Service Space Station or Merchant Ship, near any vehicles as part of the Motor Oil Loot Table. An additional spawn of Motor OIl can be found in the Terraformer central tower huts behind a Hesco barrier, and on top of barrels to the left of the Escape Pod in the Navy Outpost
XVIII - Major Tom
'They're growing desperate, the United Allies have noticed our little raid on their security forces and have set up additional radar devices to find our position. DO NOT LET THAT HAPPEN!'

                                                                 Objective:
                                                      Destroy 5 Radar Turrets
                                                                 Location:
                                                                 Anywhere


The image below shows the radar turret. Some may spawn each raid or may not spawn at all. These ones will NOT shoot at you, the ones that fire at you do not count toward the quest. I recommend getting into a raid, killing any of the turrets and then leaving, repeat until finished. After you have destroyed 5 hand it in and move on to the next one.

XIX - Iron Code
'No better way to make credits than taking contracts off the Central Empire. They are really stepping up their efforts for weapons research, do your part to fulfil it and I'll cut you in on the rewards.'

                                                                 Objective:
                                                       40 kills with the SVT-40
                                                                 Location:
                                                                 Anywhere


Go into a raid and kill any Player or AI, after you have killed 40 with the SVT-40 you can hand in the quest.
XX - Run Dry
'We're in dire need of food supplies. Our port kitchen is out and we need supplies for the next big raid.'

                                                                 Objective:
                                                      Deliver 3 Ration Crates
                                                                 Location:
                                                                 Anywhere


Pretty straight forward, by this point you may have found some and may even have some stored. You can find crates of Rations, Medical, Ammunition and General Supply crates. The ration crates can typically be found in any kitchens, crew quarters, military crates, medical areas and sometimes just placed in the world on a shelf or under a bed or sink.

XXI - Behind Locked Doors
'That locked Depot we discovered in the Asteroid Mine furnace needs looking at, there must be a way in there. Take another look around.'

                                                                 Objective:
                                       Hold the Mine Depot Door for 30 seconds
                                                                 Location:
                                                              Asteroid Mine

      THIS HAS SINCE CHANGED TO ANY DEPOT DOOR BUT YOU CAN FOLLOW THIS TO                                                     STILL COMPLETE THE QUEST

If you read carefully you will see you do not need to go into the actual depot but rather just the door. Stand there for 30 seconds and head out.The door is located in the furnace area, if you remember from Scouting Party. The door is on a balcony on the side of the cafeteria. You will be given a Mine Token afterwards if you wish to go back and open it.

XXII - Smoke Screen
'Time for another lesson in crafting , This bomb has got me out of a few tight spots'

                                                                 Objective:
                                                    Deliver 10 Industrial Paper
                                                                 Location:
                                                                 Anywhere


Industrial Paper is found in industrial loot locations, such as wooden crates and green containers.
XXIII - Pirate Competition
'There are rival guilds popping up all over the galaxy. I say it's time to thin the herd, survival of the ♥♥♥♥♥♥♥ fittest!'

                                                                 Objective:
                                                            Kill 8 Marauders
                                                                 Location:
                                                                 Anywhere


                                          Go kill 8 players, hand it in, easy? Easy.

XXIV - Cookie Monster
'Morale is running a little low, this battle for guild supremacy is taking it toll. We should reward the troops.'

                                                                 Objective:
                                                        Deliver 3 Biscuit Tins
                                                                 Location:
                                                                 Anywhere


There things spawn almost anywhere, find 3 and return them. Job done.

XXV - Path Finder
'Our Scouts are having trouble with these United Allies' defences - they keep hitting us on our way out when we're loaded with precious booty. Take them out..'

                                                                 Objective:
                                                     Destroy 7 Rocket Turrets
                                                                 Location:
                                                                 Anywhere


Exact same quest as the destroy 5 Radar Turrets, except these ones shoot back, same plan, go out, shoot some stuff, come back.

IMPORTANT:
The item you receive from the quest (Blowtorch) should NOT be lost or sold. You will require this for the following quest.

XXVI - Dragon Fire
'United Allies have requested a weapons test that isn't exactly.... legal, so they came to us. They want no evidence left behind so its up to you to find one first. '

                                                                 Objective:
                                              15 kills with the LPO Flamethrower
                                                                 Location:
                                                                 Anywhere


Go into a raid and kill any Player or AI, after you have killed 15 with the LPO Flamethrower you can hand in the quest. The LPO Flamethrower can be found in Supply Drops, Large Supply Drops, Salvage, Stashes, Lockers, Metal Trunks and Vault Trunks.
XXVII - Bag Maker
'Got a big opportunity, huge score, some "legendary" pilot keeps wiping out frigates and just leaving them stranded. We are going to need some backpacks for all that loot!'

                                                                 Objective:
                                  Craft and Deliver 5 Folded Commando Backpacks
                                                                 Location:
                                                                 Anywhere


Commando Backpacks can be crafted, found equipped on Raiders and Raider Bosses, or looted from Salvage, Stashes, Metal Trunks, Vault Trunks and Lockers. The Commando Backpack can also be purchased from Overlord and Captain Wolff at affinity level 8. All you have to do afterwards is fold the bag and hand it in.
XXVIII - Vault Raider
'Take that blow torch I gave you and get into that vault in the Terraformer, it's about time we had some real supplies to fight with.'

                                                                 Objective:
                                        Hold the Terraformer Vault for 90 seconds
                                                                 Location:
                                                                Terraformer

      THIS HAS SINCE CHANGED TO ANY VAULT BUT YOU CAN FOLLOW THIS TO                                                     STILL COMPLETE THE QUEST


Same as the depot door quest in Asteroid mine, except this one is in the Terraformer and you must use the blowtorch (reward from the previous mission) to enter the vault before the timer begins. You NEED the Blowtorch, if you lose it, you will have to find another one, the building is on the edge of the dome of Terraformer B, you can identify the building by the flak cannons on the roof.

To blowtorch the vault open you must aim at the 3 latches on the door, the flame comes out a little above and left of where you aim.

XXIX - Command Chain
'Another Contract from the Central Empire. This time they want us to hunt down Raider Bosses, they wear outlaw masks with teeth painted on them.'

                                                                 Objective:
                                                        Kill 5 Raider Bosses
                                                                 Location:
                                                                 Anywhere


The Raider Boss found in the Iridium Asteroid Mine, L1812 Service Space Station, Terraformer, Mining Frigate and the AI-piloted Scout Frigate. The Raider Boss wears the PSH Helmet or Welding Mask, M3 Flak Vest and Commando Backpack, wears the second Outlaw Mask and Body, and uses the Liberator, Small Shield or DP28.
XXX - Battle Token
'Kingdom Alliance were snooping around yesterday, they think we are showing favour to the Central Empire, bring me evidence so they can leave me alone.'

                                                                 Objective:
                                                   Deliver 3 C.E. War Bonds
                                                                 Location:
                                                                 Anywhere


C.E. War Bonds can be looted from a Central Empire ship, or obtained from valuable loot sources such as safes, document cases, or vaults.
XXXI - Government Issue
'United Allies are putting new 1911's in circulation. Apparently they're issue it to their agents and I overheard Rosie saying it has "unmatched power". Let's see for ourselves.'

                                                                 Objective:
                                                  12 Kills with the 1911 G Pistol
                                                                 Location:
                                                                 Anywhere


You must achieve 12 kills with this specific pistol. You can find it in a few places, below is an image of the "Staff Only" security offices on the Prison. It has been found in this exact spot very often. It can also spawn in any handgun spawn locations, any office or military checkpoint. As of the current patch you can simply equip the pistol in to the pistol slot and kill AI or players with another weapon and it WILL count, as-long as you have the pistol equipped.

XXXII - Strike Team
'Our Raiders are making moves on the merchant ships - we've got them disabled, just sitting there, waiting to be boarded. Let's help them out with some gear before they head out.'

                                                                 Objective:
                                                Craft and Deliver 3 M1 Flak Rigs
                                                                 Location:
                                                                      N/A.


A very simple quest, remember the crafting and recycling from early-on? If you are lacking leather straps, you can either find Jerkins in raid or purchase them from the trader if available at the time and recycle/scrap them to get some.

XXXIII - Rat Invasion
'The Escape pods in those stations have been left undefended. Time to take control and stop these rats leaving with our loot.'

                                                                 Objective:
                                   Hold a Dock Location's Pod Area for 5 minutes
                                                                 Location:
                                                                 Anywhere


Go into a raid and find an escape pod area, defend it for 300 seconds and then you can hand in the quest.
XXXIV - The Butcher
'We need to strike fear throughout the galaxy. We need to be infamous, to dominate the stars. When they hear about what you've done they will never forget it.'

                                                                 Objective:
                                                    15 Kills with a Bowie Knife
                                                                 Location:
                                                                 Anywhere


Just like the Government Issue mission with the 1911 G, if you equip the knife into your melee slot, any kills with any weapon will count towards your quest completion. Go out and kill 15 AI or players and you're good. Additionally these can be crafted.

XXXV - Space Mechanic
'Our Pirate Guild is growing and so much our fleet. Everybody, including you, must do their fair share of looting to get these ships built.'

                                                                 Objective:
                                                           Deliver 9 Toolkits
                                                                 Location:
                                                                 Anywhere


Toolkits are a fair common item, you'll use these to craft containers in your stash. Asteroid mine possibly has the most of them however any map, any toolbox, yellow storage containers, some wooden crates and other areas have chances to spawn them. Find 9 and return them to begin the next quest.

XXXVI - Hidden Stash
'Rumour has it, before everyone cleared out, they put various valuables in floor panels around the Asteroid Mine, Spaceport and Terraformer. Last thing I heard there's one under the Heavy Frigate in the Spaceport - go check it out.'

                                                                 Objective:
                                                     Discover the Hidden Stash
                                                                 Location:
                                                                 Spaceport

      THIS HAS SINCE CHANGED TO ANY HIDDEN STASH BUT YOU CAN FOLLOW THIS TO                                                     STILL COMPLETE THE QUEST

This quest will have you head to the Spaceport and into the dock area where the Heavy Frigate is, you'll come across two shelving units, between them on the floor is a little hatch and this is what you are looking for. There is other hidden stashes on the map however these will not count toward your quest. Once you interact with the Stash for 3 seconds you can head back out and complete your mission.

XXXVII - Breach and Clear
'The Central Empire Navy Commandos seem to have the finest armour - full metal composite, light in weight but with heavy protection. It might mean shotguns are ineffective, you should aim for the head.....'

                                                                 Objective:
                                            Kill 25 Any AI with the Trenchgun
                                                                 Location:
                                                       (Damaged) Capital Ship


This one will be one of the first difficult tasks you may come across. You must head into a raid and try to find the Damaged Capital Ship if it spawns, after finding it you should breach and kill the Commandos with the Trenchgun. Additionally there is also a new lootable blueprint to craft them. This quest currently, similar to the other kill quests is bugged fortunately; meaning you can just equip the shotgun and kill any AI or player to count toward your quest.

XXXVIII - Nuclear Warfare
'We need to keep up with the most deadly technology. Nothing beats an atomic bomb right to the face. Get me the materials and I'll hand you the goods.'

                                                                 Objective:
                                                      Deliver 3 Nuclear Material
                                                                 Location:
                                                                 Anywhere


For this quest you'll have to find 3 Nuclear Material, this will only spawn in 2 locations on each map, those being the Vaults and Depots. If you remember from Vault Raider you will require a Bllowtorch to enter the vaults and just like Behind Locked Doors you will require a token to enter the Depots (which you will have received one and maybe even have nuclear material if you went back and opened it). There is no real trick to this one, farm tokens and blowtorches to access vaults and depots until you receive the required quest item. Good luck.

Mining Frigate is the best map to find them (the depot doesn't require a token).
Nuclear Materials can also now be found in Salvage as well.

XXXIX - Rising Tide
'Competing pirate guilds are continuing to be a big problem. Time to settle the score.'

                                                                 Objective:
                                                Kill 15 Marauders with any gun
                                                                 Location:
                                                                 Anywhere


The BAR Rifle is pretty strong weapon however the gun and ammo can be rare/expensive so if possible play with friends to recover in the case of your demise. Just like most other guns it can be found in military crates, vaults, lockers and the ammunition can be in the same containers with the additional locations of ammo crates, boxes and military area/checkpoints.
Just shoot some players.

XL - Drug Dealer
'Desperate times call for desperate measures. Nothing keeps your combat effectiveness up like a strong shot methamphetamine but I'm not touching that ♥♥♥♥.....'

                                                                 Objective:
                                                  Deliver 12 Methamphetamine
                                                                 Location:
                                                                 Anywhere


Another relatively simple farming quest. You may have some stocked up otherwise you'll have to go loot some medical areas on the various maps. I recommend 3 main locations I used to farm mine. The Merchant Ship medical area had a lot in my runs, then Asteroid Mine's Foreman's office by the mine (the back room has a medical area, if you know where the golden ring daily quest is, this is the same room) and the Spaceport has a medbay above the Bar.

XLI - Weapon Check
'Resistance fighters have been promoting their weaponry. Before we trade, I want to check their lethality.'

                                                                 Objective:
                                                  50 Kills with the M1 Para Rifle
                                                                 Location:
                                                                 Anywhere


A kill quest, tired of them yet? You have to kill 50 AI or players using the M1A1 Para, this weapon is fairly common and can be found on a lot of the AI on each map (usually damaged albeit). Just like the most of the current kill quests, it is bugged, if you are so inclined you can equip the weapon and use another primary weapon to achieve the kills. Kill 50 people and hand it in.

XLII - Shock Troops
'We're getting massacred out there! Those Resistance weapons are useless - our strike teams aren't getting through enemy armour, we need something with more punch.'

                                                                 Objective:
                                                  Deliver 5 Mosin Obrez Pistols
                                                                 Location:
                                                                 Anywhere


Jump into to a raid and I recommend heading to Spaceport, this is easily the most common map for this weapon, a lot of the AI will have them and should be easy enough to get done in one raid. Additionally you CAN craft these weapons if you have the materials available. Otherwise if you do not have the materials to craft them, do not have any stored and did not get the Spaceport map, you can check pistol spawns that were mentioned in the Government Issue quest (Any office or military checkpoint).

XLIII - The Butcher Returns
'Our ferocity is notorious but we need to remind them. It's show you kill that matters, let's try this again.'

                                                                 Objective:
                                              10 Marauder Kills with a Machete
                                                                 Location:
                                                                 Anywhere


Another melee kill quest, fortunately, like the last one, you can craft these as you unlocked the recipe from The Butcher mission. You may also be shocked to learn this quest is also bugged like every other kill quest and you can simply equip the machete and go kill AI or players with any weapon to progress the quest. Hand it in and you only have 10 quests left to go.

XLIV - Devil's Intel
'There's been rumours circulating that the united Allies are raiding pirate guilds. I guess they have had enough... even though we do their dirty work. I need information.'

                                                                 Objective:
                                                 Deliver 3 U.A. Intel Documents
                                                                 Location:
                                                                 Anywhere


This one of the other quests you may have difficulty with. The U.A. Intel Document does not have set spawn locations and is most commonly found in U.A. Supply drops you can find in lockers or military green crates, I recommend - if possible - running Asteroid mine, hitting Security with a lockpick and the Foreman's office with a second lockpick, as they have a chance to spawn in safes. Some have said it is possible to find them in admin and security offices however I have not personally found them here as of yet. After you obtain 3 of them you can hand it in.

XLV - Experimental Killer
'You won't believe the weapons our scouts found, some secret U.A. experiment. Got one for you right here but nothing in life is free...'

                                                                 Objective:
                                                        Deliver 1 Gold Bullion
                                                                 Location:
                                                                 Anywhere


This quest containers another item that may require some farming. The Asteroid Mine again is pretty good for it, on the Miner NPCs by the Foreman's Office, it can also be found in any of the vaults, locked safes and even can be found on the blue AI Interceptor manned by Security. After you find one hand it in and make sure to look at the next quest before running in with this nice, new gun.

XLVI - Legend Grows
'Enough is enough. Take that U.A. death machine I gave you and wipe them out. Time for our guild to be known throughout the galaxy!'

                                                                 Objective:
                                            Get 25 kills with the Heavy Thompson
                                                                 Location:
                                                                 Anywhere


As I mentioned in the previous task, you will have received this gun as a "reward" from Experimental Killer. It's more of a tool since they force you to use it for this task. Another simple task to kill 25 AI or players and turn it in, the gun is pretty fun so you should enjoy this task. Additionally there is also a new lootable blueprint to craft them

XLVII - Life Saver
'Your feats are legendary and I have no one else I can trust with this, but our smugglers took heavy fire getting through Central Empire barricades - they need immediate care.'

                                                                 Objective:
                                                     Deliver 3 Medical Crates
                                                                 Location:
                                                                 Anywhere


Relatively simple, similar to the methamphetamine task, you can farm some medical areas (and even some military areas with the green military crates, lockers or filing cabinets. Find 3 of them if you do not have any stored and hand it in and you'll have only 5 tasks remaining.

XLVIII - Command Control
'Do you think it's time to upgrade our forward operations base? We need strong defences. The Central Empire is unmatched when it comes to establishing a fortress. How about that Navy Command control tower?'

                                                                 Objective:
                                        Hold the Navy Outpost Tower for 5 minutes
                                                                 Location:
                                                              Navy Outpost

      THIS HAS SINCE CHANGED TO ANY SPACE GATE CONTROL AREA YOU CAN FOLLOW                                               THIS TO STILL COMPLETE THE QUEST

Head on to the Navy Outpost map and dock inside. You are looking for a stall command tower, directly in the center of the map. It will be marked as "High Command". All you have to do is stay in the command office for 5 minutes and then extract.

XLIX - Top Brass
'Captain Wolff is refusing to trade with our quartermaster, that weasley dog thinks he's too good for our loot. I think it's time we sent him a message.'

                                                                 Objective:
                                                     Kill 25 Commandos
                                                                 Location:
                                                        Damaged Capital Ship

This task may take you some time. You must find the Damaged Capital Ship and board it and kill the 4-6 Commandos on board, there is a chance of a Commando Major spawning and you have to kill them to progress the quest They are not guaranteed to spawn just because the ship is there.. Commandos have a chance to spawn on any map except the Navy Outpost.

The chances are estimated that the Capital Ship with 1 Commando Major to spawn in a raid is about 2% and you must kill 10 of them, so best of luck. You can recolonise the Major's by their hat, they will typically have a Krása Rifle and Panzer Rig Armour along side this.

L - Strong Apology
'Looks like Wolff learnt his lesson after you sent his ex-colleagues to an early grave. Why not use his "apology" gift to it's fullest?'

                                                                 Objective:
                                               Get 50 Kills with the Heavy MG42
                                                                 Location:
                                                                 Anywhere


Finally finishing that last quest you will have been "gifted" another weapon which you'll be required to use tin this task, the MG42. Simple but risky, all you have to do is kill 50 AI or players with the MG42 and get out. Again it's best to play with friends so they can rescue the weapon if you do not have another. After you have wiped out 50 people with it, you're done. Like the other kill quests, fortunately this is bugged and if you run out of ammo mid-raid or the weapon is about to break, as long as you keep it in a primary or secondary weapon slot, the kills with other weapons will count. Additionally there is also a new lootable blueprint to craft them.

LI - Ship Impoundment
'Good day Captain! We got crews running ship "retrieval", especially big ships that may not belong to us. If you want a Capital Ship, prevent their engine from being repaired and we'll swoop in and steal it for you.'

                                                                 Objective:
                                     Hold the Capital Engine Room for 10 minutes
                                                                 Location:
                                                        Damaged Capital Ship


Simply you must find the Damaged Capital Ship, board it and reach the engine room, you should be well enough acquainted with the ship by now. As you will know by this point there is only around 4-6 AI that can spawn on the ship, after you clear it once (and assuming you don't get breached by another player) you can essentially just AFK the rest of this quest. Do this and extract and you'll begin the second last task.

LII - Deserved Promotion
'I just wanted to congratulate you on your advancement to guild leader. You are the most ferocious pirate I have ever seen. It would be my honour to be your First Officer. I only require a humble payment.....'

                                                                 Objective:
                                                    Deliver 8 Jewellery Boxes
                                                                 Location:
                                                                 Anywhere


A simple farming task for the second last mission, easy enough. By now you'll know where to find them but just in case, you should check any safes, vaults, black pouches, locked offices and rooms. After this return the 8 Jewellery Boxes and begin the last task.

LIII - Shining Star
'It is my pleasure to serve you Lord Commander, what is your first order as Pirate Guild leader supreme?'

                                                                 Objective:
                                                           Become Infamous:
                       Kill 100 Commandos, Commando Majors, SAS Operatives, SAS                         Captains, Marines, Red Barons or Wardens with any gun

                                                                 Location:
                                                                 Anywhere


First of all, congratulations on making it his far, this final mission will be a grind and I wish you all the best of luck with it. What this quest actually is, is killing 100 AI or players with the flamethrower. Best ways to get the flamethrower is through the Supply Crates which you can eventually buy from traders (and you should be able to by this point), essentially a loot crate. Other than that you can find them in the green military crates, lockers and secret stashes.. Again I recommend bringing friends so you do not lose the weapon if you die. After you hand this in you will have finished the main questline and unlocked the craft for the capital ship. Good luck and congratulations when you finish!

Additional Information
Vault & Depot Locations
This will contain a list of all of the Vaults and Depots
-- Asteroid Mine
                                                                  Asteroid Mine Vault:


The vault is located down by the Foreman's office, if you come out of the door of the office it is to your left as you can see from the images above.


                                                                  Asteroid Mine Depot:


The depot is located in the Furnace room on a balcony.
You require a Mine Token to enter.
-- Spaceport
                                                                      Spaceport Vault:


The Vault is located behind the Spaceport circular Bar.


                                                                      Spaceport Depot:


The Depot is located by one of the airlocks down a level to the port area
You require a Port Token to enter.
-- Terraformer
                                                                      Terraformer Vault:

The vault is located in the building in the second screenshot, in Terraformer B, you can identify the building from the Flak cannons on top. You may also recognise it if you have done the main questline Vault Raider.


                                                                      Terraformer Depot:

The depot is located in the tunnels between the Research and Terraformer dome, to the left of the B tunnel Escape Pod.
You require a Terra Token to enter.

-- Penal Colony Beta 5/Prison
                                                           Penal Colony Beta 5/"Prison":


The vault is located in the round cellblock. Ascent the guard tower in the center to the top and cross the bridge to the vault.
-- Navy Outpost
                                                                     Navy Outpost:


The vault is located below the High Command office to the right side of it.
Hidden Stash Locations
This will contain a list of all/most of the hidden stashes
-- Asteroid Mine
                                                          Asteroid Mine Hidden Stash - I:


The first hidden stash is located in the small office with the chain metal fence, above the ramps close to Air Processing.

                                                          Asteroid Mine Hidden Stash - II:


The second hidden stash is located opposite the escape pod, go left through the two sets of doors and the hidden stash is to the left just before the stairs.

                                                          Asteroid Mine Hidden Stash - III:


The third hidden stash is located between Airlock 6F and Air Processing, there is a doorway to the direct right when facing 6F you will see illuminated by a bulb. Inside that room, in the corner is the stash.
-- Spaceport
                                                          Spaceport Hidden Stash - I:


The first hidden stash is located under the Heavy Frigate between two shelving units, this is additionally a quest location so you may have visited here OR may have to visit here later.


                                                          Spaceport Hidden Stash - II:


The second hidden stash is in a small room between the bar and podbay, it will have a clutter of boxes inside and to the front of the cart with boxes on it.


                                                          Spaceport Hidden Stash - III:


The third hidden stash is located in the link between balcony that overlooks the bar on the side of the medbay and the podbay. The stash itself is between two shelving units again.
-- Terraformer
                                                          Terraformer Hidden Stash - I:


The first hidden stash is located in the B dome with the Terraformer, inside the building to the left with the connecting bridge. The stash is next to a shelf on the left most side of the bridge.


                                                          Terraformer Hidden Stash - II:


The second hidden stash is located in the tunnels that link the domes in a small concrete building adjcent to the depot door. The room with the stash is illuminated by a lighbulb and the stash itself is in the corner of that room


                                                          Terraformer Hidden Stash - III:


The third hidden stash is located in the tunnel between Tunnel A and the Research Dome. The forklift will be next to a chainlink fence and door, the stash is located inside there on the ground.
-- Penal Colony Beta 5/Prison
                                          Penal Colony Beta 5/Prison Hidden Stash - I:


The first hidden stash is located on the 3rd floor of the prison cell block, you will then see the red doors that lead to the vault, the room to the right of the left red door is where the stash is found, towards the top end of the bunk bed.


                                          Penal Colony Beta 5/Prison Hidden Stash - II:


The second hidden stash is located on the 1st floor of the prison cell block. The first room on the left in the Cafeteria hallway, the stash is found underneath the back end of the bunk bed.


                                          Penal Colony Beta 5/Prison Hidden Stash - III:


The third hidden stash is located in the visitation area, which is between the Gym and Kitchen. The stash is underneath the last window, in front of a chair on the furthest side from the door.
Escape Pod Locations
This will contain a list of all of the Escape Pods
-- Asteroid Mine
                                                              Asteroid Mine Escape Pod:


The escape pod is located in the corner of the map inside the cafeteria which is next to the furnace.The escape pod itself is in the back of the cafeteria, you will see the glowing red light.
-- Spaceport
                                                              Spaceport Escape Pod:


The escape pod is located in the Podbay. This is directly center of the map on the ground floor, between the Docks and the Bar.
-- Terraformer
                                                          Terraformer Escape Pod:



The escape pods are located in both tunnels connecting the domes. Look for the vehicle gateways and follow the red lights. There is two escape pods available.
-- Penal Colony Beta 5/Prison
                                         Penal Colony Beta 5/"Prison" Escape Pod:


The escape pod is located on the 2nd floor of the cell blocks, in the direct center tower. Cross the bridge from the tower on the 2nd floor and you should see the red light of the escape pod.
-- Navy Outpost
                                                    Navy Outpost Escape Pod:


The escape pod is located at the back the High Command office of the huge hanger.
Loot Tables
This will contain a list of most of the Loot Tables
-- CommonLootTable
                                                          CommonLootTable:

These tables are used in Cardboard boxes, End Tables, Filing Cabinets, Garbage Cans, Plastic                                                       Bags and Wooden Crates.

CommonLootTable
Weight
% Chance
Total
410
100.00%
Null
200
48.78%
Hunting Knife
7
1.71%
Combat Knife
7
1.71%
Sack Bag
10
2.44%
Hunting Knife
7
2.44%
Leather Jerkin Chest
10
1.71%
M1 Flak Chest
5
1.22%
Synthetic Scrap
18
4.39%
Canned Food
10
2.44%
Disinfectant
10
2.44%
Copper Coin
10
2.44%
Metal Sheet
18
4.39%
Fuel bottle
12
2.93%
Ration Crate
5
1.22%
Fabric
10
2.44%
Leather Strips
10
2.44%
Cable
10
2.44%
Medical Crate
3
0.73%
Chemicals
8
1.95%
Silver Coin
3
0.73%
Gold Coin
1
0.24%
Water Bottle
10
2.44%
Industrial Paper
6
1.46%
Large Cables
6
1.46%
Reinforced Metal Sheet
3
0.73%
Metal Scrap
18
4.39%
-- FoodLootTable
                                                            FoodLootTable:

                                   These tables are used in Food Tins and Fridges

FoodLootTable
Weight
% Chance
Total
126
100.00%
Null
15
27.78%
Chocolate Bar
12
15.87%
Water Bottle
20
11.90%
Biscuit
15
11.90%
Large Water Bottle
10
7.94%
Cracker
10
7.94%
Ration
8
6.35%
Biscuit Tin
10
6.35%
Canned Food
10
3.97%
-- AmmoLootTable
                                                            AmmoLootTable:

                                   These tables are used in the Green Ammo Case.


AmmoLootTable
Weight
% Chance
Total
176
100.00%
Null
35
19.89%
Gun Powder
20
11.36%
High Gun Powder
15
8.52%
9mm Ammo
15
8.52%
7.62 Ammo
10
5.68%
54R Ammo
10
5.68%
45. Ammo
10
5.68%
32. Ammo
10
5.68%
300. Ammo
10
5.68%
10mm Ammo
10
5.68%
Ammo Box
8
4.55%
12 Gauge Ammo
8
4.55%
Flare Ammo
5
2.84%
-- ToolBoxLootTable
                                                          ToolBoxLootTable:

                                              These tables are used in Tool Boxes

ToolBoxLootTable
Weight
% Chance
Total
214
100.00%
Null
100
46.73%
Safety Helmet
15
7.01%
Metal Scrap
15
7.01%
Tool Kit
18
8.41%
Metal Sheet
18
8.41%
Fuel Bottle
12
5.61%
Cable
15
7.01%
Blow Torch
5
2.34%
Large Cable
8
3.74%
Reinforced Metal Sheet
8
3.74%
-- MetalScrapLootTable
                                                          MetalScrapLootTable:

                                                These tables are used in PC Towers

MetalScrapLootTable
Weight
% Chance
Total
53
100.00%
Null
15
28.30%
Metal Scrap
20
37.74%
Synthetic Scrap
8
15.09%
Cable
10
18.87%
-- ValuableLootTable
                                                          ValuableLootTable:
These tables are used in Dead Commando, Dead Security and Valuable Pouches(from safes/vault)


ValuableLootTable
Weight
% Chance
Total
59
100.00%
Null
15
25.42%
Copper Coin
15
25.42%
Silver Coin
10
16.95%
Gold Coin
5
8.47%
KA Warbond
3
5.08%
CE Warbond
3
5.08%
UA Warbond
3
5.08%
Jewellery Box
5
8.47%
-- RareLootTable
                                                          RareLootTable:

                      These tables are used in Large Metal Containers and Lockers


RareLootTable
Weight
% Chance
Total
509
100.00%
Null
10
18.21%
Bar Rifle
10
1.82%
M1941 Johnson
10
1.82%
M45 "K"
10
1.82%
PPSH
10
1.82%
Sten MKII
10
1.82%
SVT 40
10
1.82%
Red Stahlhelm Helmet
10
1.82%
Machete
10
1.82%
Commando Bag
10
1.82%
M2 Flak Chest
10
1.82%
Half Plate Chest
10
1.82%
Full Plate Chest
10
1.82%
Large First Aid Kit
10
1.82%
Welders Mask
10
1.82%
Barrel Bag
10
1.82%
M1 Para
10
1.82%
M16
10
1.82%
MG 42
10
1.82%
Mosin Obrez
10
1.82%
Bren MK-2
10
1.82%
Thompson
10
1.82%
MP40
10
1.82%
PSH Helmet
10
1.82%
Panzer Chest
10
1.82%
Liberator Shotgun
10
1.82%
Terminator Shotgun
10
1.82%
LPO Flamethrower
10
1.82%
AP Mine
10
1.82%
Flame Fuel
10
1.82%
DP-28
10
1.82%
De Lisle Carbine
10
1.82%
Blow Torch
10
1.82%
Mac 10
10
1.82%
M50 Reising
10
1.82%
UA Strongbox
10
1.82%
KA Strongbox
10
1.82%
CE Strongbox
10
1.82%
Pilot Armour
10
1.82%
Pilot Helmet
10
1.82%
Heavy Shield
8
1.46%
KA Warbond
5
0.91%
CE Warbond
5
0.91%
UA Warbond
5
0.91%
Gold Bullion
3
0.55%
Heavy Thompson
5
0.55%
-- CrateLootTable
                                                          CrateLootTable:

                                       These tables are used in Depot Container



CrateLootTable
Weight
% Chance
Total
123
100.00%
Null
50
40.65%
Jewellery Box
10
8.13%
Small Strongbox
10
8.13%
Ration Crate
10
8.13%
Medical Crate
10
8.13%
Biscuit Tin
10
8.13%
Nuclear Material
8
6.50%
UA Strongbox
5
4.07%
CE Strongbox
5
4.07%
KA Strongbox
5
4.07%
-- StashLootTable
                                                          StashLootTable:

                                        These tables are used in Hidden Stashes

StashLootTable
Weight
% Chance
Total
567
100.00%
Null
175
30.86%
Industrial Paper
6
1.06%
Large Cable
6
1.06%
Reinforced Metal Sheet
6
1.06%
Bowie Knife
5
0.88%
Brodie Helmet
5
0.88%
M1 Helmet
5
0.88%
Stahlhelm Helmet
5
0.88%
Sack Bag
5
0.88%
Leather Jerkin
5
0.88%
M1 Flak Chest
5
19.65%
Metal Scrap
5
0.88%
Synthetic Scrap
5
0.88%
Canned Food
5
0.88%
Disinfectant
5
0.88%
Copper Coin
5
0.88%
Allied Document
5
0.88%
Metal Sheet
5
0.88%
Fuel Bottle
5
0.88%
Fabric
5
0.88%
Leather Strips
5
0.88%
Cable
5
0.88%
Water Bottle
5
0.88%
Ration Crate
5
0.88%
Medical Crate
5
0.88%
Motor Oil
5
0.88%
Bar Rifle
5
0.88%
M1941 Johnson
5
0.88%
STG 44
5
0.88%
M45 "K"
5
0.88%
PPSH
5
0.88%
Sten MKII
5
0.88%
SVT40
5
0.88%
Machete
5
0.88%
Commando Bag
5
0.88%
M2 Flak Chest
5
0.88%
Half Plate Chest
5
0.88%
Full Plate Chest
5
0.88%
Large First Aid
8
0.88%
Welders Mask
5
0.88%
Barrel Bag
5
0.88%
M1 Para
5
0.88%
M16
5
0.88%
MG-42
5
0.88%
Mosin Obrez
5
0.88%
Bren MK-2
5
0.88%
Thompson
5
0.88%
MP40
5
0.88%
PSH Helmet
8
0.88%
Radio Bag
5
0.88%
Full Panzer Chest
5
0.88%
Panzer Chest
5
0.88%
Liberator
5
0.88%
Terminator
5
0.88%
Flamethrower
5
0.88%
AP Mine
5
0.88%
Flame Fuel
5
0.88%
K1 Assault
5
0.88%
DP-28
5
0.88%
DeLisle Rifle
5
19.65%
Blow Torch
5
0.88%
Mac 10
5
0.88%
M50 Reising
5
0.88%
UA Strongbox
5
0.88%
Small Shield
5
0.88%
KA Strongbox
5
0.88%
CE Strongbox
5
0.88%
KA Warbond
5
0.88%
CE Warbond
5
0.88%
UA Warbond
5
0.88%
Gold Bullion
5
0.88%
Heavy Thompson
5
0.88%
Nuclear Material
5
0.88%
Heavy Shield
5
0.88%
Red Stahlhelm Helmet
5
0.88%
1911-G Pistol
5
0.88%
Biscuit Tin
5
0.88%
Heavy MG-42
5
0.88%
Silver Coin
3
0.53%
Gold Coin
1
0.18%
Consumables
                                                          Consumables:

                                            This table is pretty self explanatory


Consumable
Heal Amount
Heal Over Seconds
Total Health
Pain Heal
Stamina Heal
Large First Aid
10
5
50
0
0
First Aid
5
5
25
0
0
Bandage
3
5
15
0
0
Morphine
3
5
15
75
0
Meth
3
5
15
50
50
Ration
2
5
10
0
50
Canned Food
2
5
10
0
10
Large Water
2
5
10
0
50
Chocolate
2
4
8
0
15
Biscuit
1
4
4
0
5
Cracker
1
4
4
0
4
Small Water
1
4
4
0
20
Aspirin
1
3
3
10
0

Daily Quests
This will contain a list of all/most of the daily quests, I'll update this in a days or so to show how to complete certain ones. In the meantime; here is a list of the items to keep if you did not read it at the top of the guide.

Items required for the daily quests:
  • 8x Copper Coin
  • 3x Transmitter
  • 1x Nickel Ore
  • 1x Motor Oil
  • 1x Silver Coin
  • 3x 1911 Stamp Pistols
  • 3x M1 Helmets
  • 3x Folded Light Bags
  • 1x CE Intel
  • 3x Metal Sheet
  • 1x Foreman's Ring
Outro
Addendum
Thank you for checking out the guide, if you are interested in seeing something added here or would like a guide for another part (daily quests are coming for example) then just request it below in the comments.



                        Check out the Marauders Discord for the latest updates:
                                                  https://discord.gg/marauders
Credits
- Scottish#0001
  • Creating this guide
Wagner#2622
  • For their Google Doc[docs.google.com] for some of the images
doorhinge#1578 and Kaj#4218
  • For their Google Doc[docs.google.com] for some of the datamined information

                                 Feel free to share any of this information to assist others.
💖Show your appreciation💖
34 Comments
HippoVision 19 May @ 4:59am 
Как не зайду, ни кого нет, тут же сука целое камьюнити сидит, чо за хуйня?
Ahtu 9 Aug, 2024 @ 10:18pm 
Hey! Thank you for adding those changes I mentioned :)

Here are some other things I noticed on your guide that need adjustment (updated for Guilds Patch #001 (03/12/24)

You can reload AND heal at the same time, however the animation that takes precedent will be whatever one takes longer.
- This is no longer possible

Leaving a raid in your own ship will grand you 2x XP and 3x if it's bigger than the Rust Bucket.
- This is false. 2x XP for escaping with any pod or ship

All of the maps contain 3 stashes and a vault; the locations are listed in this guide.
- Not all maps have 3 stashes
-- Navy Outpost: 0
-- Spaceport: 5
-- Mining Frigate: 2
-- Penal Colony: 2
-- Planet Killer Base: 2

You can find updated Maps here
- Scottish  [author] 12 Dec, 2023 @ 7:48am 
Updated again fixing many of the main quests that have changed, still to update the quest description text/images but that is purely fluff. Will do a tidy up in a little while. 🙂
- Scottish  [author] 29 Sep, 2023 @ 3:00pm 
After a little too long of neglecting the guide I have updated as best I could, if you notice any discrepancies let me know but to the best of my knowledge all of the ZTH quests are fully updated with 15 new quests and 2 removed. Enjoy :)
Bazingarrey 5 Sep, 2023 @ 3:07am 
"Command Chain" is missing
Ogg z Kosicoch 23 Aug, 2023 @ 3:30am 
Zero to Hero MEDIC hold medic area for 60 seconds missing
Hunt - Waschpaste 3 Aug, 2023 @ 12:13pm 
Not sure if any of my informations are still valid, at the moment I don't intent to play this
I only checked the menu to reclaim my skins, what I can confirm:
first quest deliver 3 scraps
second quest touch a forklift
Hunt - Waschpaste 26 Jul, 2023 @ 7:18am 
Next Quest: Iron Code
40 Kills with the SVT40
SVT 40 and the 54R ammo is sold by the central empire
be aware that your faction standing needs to be high enough - mine is at level 4, but if I am remember correctly you only need level 3 and level 4 only gives you the abbility to buy the scope.
Reward: C.E. Supply Drop, 11500$, 125 xp, 75 pirate faction xp
Hunt - Waschpaste 26 Jul, 2023 @ 3:31am 
Next Quest Major Tom
still the same as in the guide, but you get no reward money:(
Hunt - Waschpaste 18 Jul, 2023 @ 5:33am 
Next quest: Fuel Shortage
Deliver 3 Motor Oil cans
Rewards: DP28; 2 packs 54-R ammo, 250 xp, 150 pirate faction xp