Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Which factory is the most profitable? (updated: 03/19/23)
By Psychotrickser
In this guide we'll examine which factories would be best suited to make profit through refining resources
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Explanation
In the following chapters the percentages tell you how much the value of resources increase by refining them in each factory.
<> 1 iron > 1 steel //1 iron is refined into 1 steel
<> 10 cred > 12 cred //1 iron is worth 10 credits before and 12 credits after refinement(in the form of steel)
<> +20% //increase of value as a percentage
Steel Factory +20%
<> 1 iron > 1 steel
<> 10 cred > 12 cred
<> +20%
Tri Steel Factory +25%
<> 1 Tritanium > 1 Tri Steel
<> 80 cred > 100 cred
<> +25%
Diamond Factory +25%
<> 20 carbon > 1 diamond
<> 1600 cred > 2000 cred
<> +25%
Processor Factory +25%
<> 5 coil, 3 gold > 1 processor
<> 1000 cred > 1250 cred
<> +25%
Uranium Enricher +25%

<> 4 uranium > 1 enriched uranium
<> 800 cred > 1000 cred
<> +25%
Coil Factory +25%
<> 1 copper > 1 coil
<> 40 cred > 50 cred
<> +25%
Hyper Coil Factory +25%
<> 2 coil, 0.5 copper > 1 Hyper Coil
<> 120 cred > 150 cred
<> +25%
Ammo Factory +100%
<> 1 sulfur > 20 ammo
<> 10 cred > 20 cred
<> +100%
H. E. Missile Factory +100%
<> 1 iron, 1 sulfur > 20 H.E. missile parts
<> 20 cred > 40 cred
<> +100%
EMP Missile Factory +100%
<> 0.45 copper, 0.45 iron > 9 EMP missile parts
<> 22.5 cred > 45 cred
<> +100%
Nuke Factory +100%

<> 0.6 iron, 0.24 uranium > 12 nuke missile parts
<> 54 cred > 108 cred
<> +100%
Mine Factory +940%
<> 0.1 iron, 4 ammo > 4 mine parts
<> 5 cred > 52 cred
<> +940%
Stack Sizes
The max amount of a resource that you can stack:

Iron: 5


Tritanium: 5


Carbon: 4


Copper: 5


Gold: 5


Uranium: 5


Sulfur: 5


Steel: 20


Tri Steel: 20


Diamonds: 5


Coils: 20


Hyper Coils: 20


Processor: 5


Enriched Uranium: 10


Ammo: 20


H.E Missile Parts: 10


EMP Missile Parts: 10


Nuke Missile Parts: 10


Mine Parts: 4
Conclusion - Mine Parts vs. Hyper Coils
Hyper Coils <> Mine Parts
stack up to 20 > stack up to 4
value +25% < value +940%
copper and coils needed = iron and ammo needed
needs 2 factories = needs 2 factories
0.2 H-Coils/30cred/sec > 2 mine parts/26 cred/sec

Since Mine Parts make way more profit and are made of iron and ammo (which is made of sulfur) which are more common than copper and additionally give more than twice the profit relative to cargo space they would be the way to go. Nonetheless, Mine Parts take up way more cargo space, will fill up your storage quickly and you need more crew members to transport them to your storages which can delay the production and result in less credits per time. But the main problem is to find enough buyers to sell all your Mine Parts, which will take the most time and decrease your profit per time. At some point all stations will be saturated and you'll have a hard time getting rid of your spare drone parts.
Hyper Coils
on the other side are much more efficient in that matter. Furthermore they allow for a construction line consisting of a Coil Factory and a Hyper Coil Factory whereas you only need copper to keep it going. So this is my recommended method of making quick money through asteroid farming!

14 Comments
kent.wilke 7 Nov, 2024 @ 7:38pm 
As a follow-up to my previous post, here’s a simple way to track inventory levels at stations across a sector: park a small 4-person ship with one or two crew members at each station in the sector. Occasionally, take control of these ships, open a trade with the station, and check its inventory levels.

This strategy also lets you cash in on all the missions in a sector without needing to fly your main ship to each station when a station-specific mission is complete. Just take control of your nearby ship, open a channel, and cash in!
kent.wilke 7 Nov, 2024 @ 7:35pm 
Great guide! Exactly what anyone focused on mining needs to make it rock! As a side note for newcomers, supply and demand doesn’t really impact the game at this point. So, don’t expect to corner any markets and watch commodity prices go up.

One strategy I found effective is parking your manufacturing facility outside a single station and intercepting all incoming ships to trade with them before they reach the station. This quickly boosts sales, and you can then open up secondary trades to the station itself for an additional sales return. Interestingly, this approach eventually starves other bases in the sector of resources, so trading ships start coming directly to your door for goods. I've even seen ships hang around my manufacturing facility until I open a new trade with them and sell them more of what they need.
Psychotrickser  [author] 16 Jun, 2024 @ 10:18am 
You're welcome :D
CynicDragon 16 Jun, 2024 @ 5:11am 
thank you so much for this! this is what ive been needing badly, your work is appreciated
C_D_R 2 Nov, 2023 @ 9:27am 
can i make profit from nuke part ? there 9$ each and procure 50=450$. the uranium is 400$ and 2 iron is 40$ that like 10$ buying there lol ?

about hypercoil please guy dont buy copper bad ideal

minepart are the best way to get money in infinite amount

Steel factory try-streel diamond processors-factory uranium... forget about them like all factory that are ammo factory you can actually make money from it from Buying and Selling "investement" these take long so be patient until your enough rich take action with the right factory

btw ammo factory is 20 so you wont make money from it lol until you get allies discount
Rakaydos Vashini 9 Oct, 2023 @ 11:01am 
It's possible to start the game with Steel Foundry tech.If you build a "ship" with an energy storage instead of a reactor, you can fit a steel foundry into your starting budget, decostruct it at the starting station, turn off the control room, and wait for a ship carrying Uranium Rods to come by.

Then you can start hand mining for the resources for a mining laser, earn your steel foundry back, and boostrap from there.
Prison Mike 31 May, 2023 @ 7:55pm 
Hey thanks!
Psychotrickser  [author] 10 May, 2023 @ 10:54am 
You're welcome:steamhappy:
plushnuts 10 May, 2023 @ 9:41am 
Had a question about how much sulfur and iron are required to make H.E. missiles. This guide answered that and many more questions. Thx! :lunar2019piginablanket:
Sad | CEO of Potatoes 25 Feb, 2023 @ 7:50am 
Great guide