Garry's Mod

Garry's Mod

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[DRGBASE] Spooky's Jumpscare Mansion SNPCs.
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Scenic
File Size
Posted
Updated
747.843 MB
3 Jan, 2023 @ 3:49am
26 Feb, 2023 @ 12:51pm
9 Change Notes ( view )

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[DRGBASE] Spooky's Jumpscare Mansion SNPCs.

Description
Why did it take me over a year to make this.

Probably my most hyped addon yet, The Spooky's Jumpscare Mansion SNPCs pack is here!

REQUIRES TF2 TO BE INSTALLED AND ENABLED!!!!!!!! AAAAAAAAAAAAAAAAAAAAAAAAAAA

INCLUDES:
Specimen 1: When spawned you will get a viusal warning of it's location, tread too near and you'll get a spook. You can always chop it down :p.

Specimen 2: Your old looney, moves around at an average speed placing slime puddles all over the place that deal poison damage, knocked out temporarily when hit.

Specimen 3: Quite a speedy one, places his own nests all over the place so he can teleport around, knocked out temporarily when hit.

Specimen 4: Emits a bright white light and can phase though seemingly any prop.

Specimen 5: Very slow and tanky, distorts your screen.

Specimen 6: You must play a game of red light green light, don't look at him and pay, knocked out temporarily when hit.

Specimen 7: Very slow, very big, adds a red mist to the map and warps your screen, emits a red light, goes through props and has an absolutely massive hitbox, making him damn hard to avoid.

Specimen 8: Charges from afar but slows down when close, you can never keep him far away. Places static on your screen. Phases through props and emits a very hard to see light.

Specimen 9: By simply staying afk for long enough with this fellow spawned, he'll pop up! Be wary! Moving more will make him take longer to show up!

Specimen 9 Boss Form: Is unmoving and suspended up in the air. Emits a red light. He will attack you constantly, first his pillars, warning markers will appear on the ground before they emerge from the ground, dealing damage, they go away eventually. Next up is his hand attack, you will get another visual warning on the ground before the hands emerge, much faster than the pillars, they also deal damage faster. Next up his minions, they spawn in random places and have 200 hp, simply kill them. Lastly his sphere attack, he hurls one yellow fiery sphere that explodes on contact with you, shoot it to change it's direction and send it flying straight towards Specimen 9, if it explodes on him he will be stunned and you have time to shoot at him, dealing damage, this is the only time you can shoot him, he is invulnerable anytime else, his hitbox is right under him, so you have to walk up to him and fire away. After this brief period of time he will begin attacking again and the cycle loops until he dies. Just remember, if you do not hit him with the sphere, he will not be stunned and he will instantly begin attacking again. Meaning you cannot damage him.

Specimen 10: Keep him close to you, he moves very slowly, get too far and he turns into an unoutrunable leech, hit him and he instantly turns into a leech.

Specimen 11: Teleports away when hit, emits an orange light, flies and phases through props.

Specimen 12: Very slow, but charges every 10 seconds or so.

MODEL ADDON (by PootisWizard, special thanks to them!): https://cs2bus.com/sharedfiles/filedetails/?id=1877149301

CREDITS:
-Akuma Kira for creating Spooky's Jumpscare Mansion (and AMGSheena too)
-Sevv for animations
-OPERAINCEPTION (me) for everything else.
Popular Discussions View All (6)
43
28 Jun @ 7:03am
PINNED: Bug Report
OPERAINCEPTION
12
28 Jun @ 7:02am
Will the other specimens from the different modes get added?
VagueRaccoon799
9
8 Feb, 2023 @ 3:39pm
some suggestions to make these better
Baldi Baldimore
281 Comments
The Mansion of Scares 15 Jul @ 10:38am 
when i actually thought i found smth that was amazing and could work, it instantly crashes both times i try to use it
webbtail245 7 Mar @ 7:50pm 
do i need tf2 installed for them to attack me?
OPERAINCEPTION  [author] 22 Feb @ 3:30am 
I need to reprogram this addon
OPERAINCEPTION  [author] 22 Feb @ 3:30am 
Yup. That is precisely what they were meant for.
KingPotato 22 Feb @ 2:41am 
I found out something funny these only chase players
lrw314 8 Feb @ 4:11pm 
very:melon:
isaacb1 21 Jan @ 4:51pm 
they seam a bit to fast is it possible to change the speed?
not a requirement just asking :)
OPERAINCEPTION  [author] 25 Dec, 2024 @ 12:14pm 
Sure thing
Jaxxon51 25 Dec, 2024 @ 7:20am 
@OPERAINCEPTION I understand, i actually has gotten use to using Blender, and i actually ported the overlays for my sjsm nextbots, mine use there actual anims but we could not port specimen 6, 10, 3. But i'd love to give it a shot for your nextbots and maybe use it for mine too
OPERAINCEPTION  [author] 25 Dec, 2024 @ 3:05am 
Forgot I made this addon for a second.
I could update it to include my new snpc ai as well as death screens. Other specimens are probably not happening though unfortunately as I no longer have an animator.

Hey, you know what? If anyone's willing to animate the models for this addon then send them to me I'd be more than happy to add them.