STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

68 ratings
Things that every AtoR Empire Player hates, but does
By Sexton Hale
Things that many/most players who use the Empire in AtoR hate, but do all the time.
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Spamming Star Destroyers Without Fighter Support
The art of deploying some of the most powerful ships in the galaxy just to not be able to hit anything smaller than a large city:

Step 1: Build large amounts of ISDs (mostly just ISD 1s because they are cheaper)

Step 2: Put them into a battle that looks easy to win

Step 3: Realize that the enemy has almost exclusively fighters

Step 4: Defecate Standard Imperial Uniform whilst all of your expensive destruction Doritos get torn to shreds

Step 5: Retreat and lose at least 2-5 ISDs depending on how quickly they get destroyed (or how many get their engines blown up or get Ion shot or something stupid like that)

Step 6: Wait until you get some fighter tech and attack again only to see that there are like 15 capital ships that are super easy to fight with ISDs


Go into land battles with lots of Vehicles but light infantry
A.K.A thinking Army Troopers can destroy anything with their squirt guns or whatever they shoot in the general direction of Rebels:

Step 1: Invest heavily in ground vehicles and ground vehicle tech

Step 2: Use the basic infantry because you spent all your money on ground vehicles and ground vehicle tech

Step 3: Lose all that money you spent on ground vehicles and ground vehicle tech because the basic infantry is made of something a little stronger than cardboard after sitting out in the rain and equipped with Nerf guns stored in a similar fashion

Step 4: Be salty about it in a Steam guide and learn from past mistakes by deleting the save file and starting a new game
Using ATATs to fight infantry
I'm not even going to do a funny step by step, I'm just going to rant here.

THEY ARE ATATS
THEY FIRE EXTREMELY EXPLOSIVE CANNONS
WHY CANT THEY JUST FIRE THE BIG GUNS AT THE INFANTRY
BIG GUN = BIG BOOM = BIG DIE
WHY
CANT
THEY
BIG
BOOM
INFANTRY
AGGGHH
Not micromanaging fighters in a ground battle
I hate the path finding AI for the fighters (and also the large vehicles but that is besides the point).
They are always very bad at getting good attack runs and most times dont even fire at things, just circling around them. Meaning that they must be micromanaged to even be effective, let alone keeping them alive:

Step 1: Build many fighters for ground (any type but the normal TIEs are cheapest)

Step 2: Deploy them and use them to target a nearby enemy

Step 3: Watch as they make one good attack run and then go on in another area of the battle as they circle around the enemy firing once or twice every few minutes

Step 4: Look around for them later in the battle only to find out that they died after not even destroying anything

Step 5: Not learn from past mistakes and do this every single time until you run out of the initial batch of fighters

Step 6: Repeat
23 Comments
fjymscarl 12 Jul @ 7:39pm 
I prefer to deal with infantry by shelling them with artillery or bombardments. But if they are trying to attack me while i'm invading, I usually let cheap stormtroopers take the brunt before I commit the main force. Being broke and training time is my greatest problem as an Imperial Player aside from engaging the Black Sun in Space Combat.
fjymscarl 12 Jul @ 7:35pm 
Me pairing my AT AT's with Imperial DeathTroopers: :steammocking:
vinvinthecent 2 Apr @ 12:48pm 
These days, the only thing that works against infantry is a hero.
Shane Pizza :condi: 2 Apr @ 7:16am 
The AT-AT one annoys the hell out of me, the standard AT-AT is supposed to destroy infantry and light vehicles but the big particle cannons can't hit the broad side of a barn when targeting infantry -_-
joelsimkins06 31 Mar @ 11:39pm 
Sod's Law - "If something can go wrong, it will."
tyburski1995 20 Mar @ 9:15pm 
I'm dead.. haha this has to be one of the best posts I have seen
Floof 5 Jun, 2024 @ 5:14pm 
jump to hyperspace fixed the last one
*DARKASH* 19 May, 2024 @ 2:13am 
I just generally use all ships is defence and as the bombers and fighters respawn i can put my fleet to defence the biggest ship so i just need to move one ship so that they dont all try do formations and are very close so the fire to the enemy isnt spread then i take all my fighters and bombers to attack and and again till target is done then all target the starbases. as for ground i use cheap bottom or mid tears units for attack with mid tier ground vehicles and top tier land units with cheap air units for defence on my planets meaning i dont have to choose many different types of unit and use up my money and i can keep a good economy. I'm an agressive player that like stacking money.
Silent Firebrand 18 May, 2024 @ 6:57pm 
As a Rebel main, this is great advice. I love when the Empire does these things. I think you should be promoted.
Stormyy 15 Jan, 2024 @ 12:14am 
1 SSD(Bellator), 2-4 arquitens, 1-2 Victory II, then full raider I or fighters
Always an easy win