Outpath

Outpath

90 ratings
All structures and how they work
By Zanktus
Here you'll find a list of all existing structures you can unlock and figure out how they work. I added some extra details to many structures so you can plan out the automation to your liking.

To get some common questions right out of the way:

Synergies:
Some structures have synergies, meaning they'll unlock new recipes when put close to each other. You can see this info ingame while hovering in the build menu over a structure. When placing down they'll have a yellow line to highlight that it is in synergy as well.

"Infinite" option:
You will unlock an "infinite" option through a skill book for crafting fairly early on in the game. Many are confused on how it works. You need a Supplier nearby filled with necessary items to make this actually craft things with that option turned on. A common early solution like that is for example a Furnace (infinite turned on), Supplier, Collector and Breaker/Mining Post. See more details down below.

The order listed here is based on the ingame UI and not necessary in the order of how you would unlock these naturally while playing. I would suggest to use this guide as a reference and search for specific structures using CTRL+F instead if you want to avoid spoilers.
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Utilities
Structure
Description
Letter Box
Read story relevant letters.
Skill Enhancer
Use 💎Credits to upgrade already learned skills.
(Advanced) Research Table
Unlock new structures by investing 💎Credits.
Design Investigation Table
Unlock base building and decoration parts by investing 💎Credits.
Cave Entrance
Personal cave which spawns 🪨Ores and special materials at an enhanced rate. You start out with an amber cave, but you can change the biome in there once you unlock the 🏠Inscription Table. All cave entrances lead to the same cave, no matter how many or on which island you place them on.
Market
Sell resources for 💎Credits.
Mid game skill spoiler: You'll unlock a skill which will make 🏠Markets produce 💎Credits passively over time (maximum 400 every 10s). You can collect it when clicking on it. Can be automated with a 🏠Clicker as well.
Carpenter Workbench
Craft island modifications and base part colors.

♻️Synergy: Imbuing Table, Amplifier
Weather Controller
Does exactly what it sounds like, you can even stop the weather from changing.
Production
Structure
Description
Workbench
Craft basic materials and 🍕Food.

♻️Synergy: Cooking Pot
Furnace
Smelt 🪨Ores into ingots and other resources.

♻️Synergy: Amplifier
Anvil
Craft 🛠️Tools, ⚔️Weapons and ⚖️Artifacts.

♻️Synergy: Imbuing Table
Spinning Wheel
Craft 🛠️Tools, materials and ⚖️Artifacts.
Advanced Workbench
Craft materials, 🏹Bow & Arrows. Unlocks 📷Photo Mode artifact as well.

♻️Synergy: Amplifier
Recycler
Convert different resources from the 🏠Collection Net and other into new materials.
Crusher
Just like the 🏠Recycler, but instead you can convert materials directly into ingots and more.
Farming - Harvest
Structure
Range
Slots
Description
Mill
-
-
Create cooking ingredients, seeds as well boosts for harvesting. Can later on also produce 🍕Food.

♻️Synergy: Cooking Pot
Cooking Pot
-
-
🍕Food, duh.

♻️Synergy: Mill, Workbench
Auto Feeder
V1: 10m
V2: whole island
-
Get automatically fed 🍕Food placed inside when you are in range. V2 will feed you no matter where you are on the island. Wish I had that delivery service.
Small & Medium Crop Plot
-
Small: 1
Medium: 2
Plots for growing seeds made in the 🏠Mill. To grow something put in the seed, water it with a 💧Water Capsule (from the 🏠Water Pump) and optionally use a booster like Fertilizer. Most plants only grow when it is daytime (or having a 🏠Heater nearby), but there is a night grower as well.
Planter
5m
6
Automate the process of planting, fertilizing and watering seeds of nearby crop plots. Put the required seeds as well 💧Water Capsules into the 🏠Planter.
Farming - Gather
Structure
Clickable
Description
Collection Net
Yes
Collects random materials over time, it will shake when it is ready to be collected. The V2 has more rare materials added.
Mid game skill spoiler: You'll learn a skill which will automatically collect the net without the need to click it.
Trap (Crab, Rabbit)
Yes
Traps the specific animal after some time. The Crap Trap has to be placed on sand. It will shake when the animal is ready to be set free.
Beehive
Yes
Place it on grass and it will produce honey over time.
Magic
Structure
Description
Island Core
Once placed and activated it will keep the island active, even when going to another island. It is limited to one island in the beginning, but can be increased later on with a skill.
Amplifier
The structure itself has no function (besides something secret in the end), it unlocks new recipes for structures it synergizes with.

♻️Synergy: Advanced Workbench, Furnace, Carpenter Workbench
Teleporter
You need to place at least two of them to work. If you put down more than two you'll have an option to select the target destination (it's basically a teleport hub). Click on the upper values to give the teleporter a name.
Inscription Table
Craft materials, ⚖️Artifacts, 🧙Spells and the items required to change the biome of your personal cave.

♻️Synergy: Imbuing Table
Imbuing Table
Craft 🪄Magic Weapons and 🛠️Tools.

♻️Synergy: Inscription Table, Anvil, Carpenter Workbench
Cauldron
Brew 🍺Potions which give you temporary boosts.

♻️Synergy: Ancient Pillar I
Cauldron Of Offerings
You can place a captured creature (with the 🛠️Capture Net for example) and collect their materials in addition to Bones over time. This cauldron does not accept bugs though. This way you'll get more than killing them by hand.
Cauldron Of Spirits
Instead of their common materials you'll receive 2x 👻Living Souls as well as a Black Bone. Opposite to the 🏠Cauldron Of Offerings this one actually accepts bugs as well.
Summoning Table
Summon ghostly helper which will aid you for 15 minutes. You can see how many ghosts you have active in the upper right corner of the screen. The table also allows you to directly create creatures later on.

♻️Synergy: Ancient Pillar I, Ancient Pillar II
Ancient Pillar
Craft gems like Amber, Emerald and so on. The V2 allows for converting the gems from one to another.

♻️Synergy: Summoning Table, Cauldron (only Ancient Pillar I)
Spirit Anvil
Upgraded version of the 🏠Anvil with new recipes.

♻️Synergy: Spirit Forge
Spirit Forge
Uprgaded version of the 🏠Furnace with new recipes. Also smelts ingots faster.

♻️Synergy: Spirit Anvil
Celestial View
(Clickable) Convert Quadstone Prism to Holy Prism
Dark Sorcery Table
Craft the best endgame ⚔️Weapon and 🛠️Tool of the game.
Machinery - General
Structure
Range
Fuel
Clickable
Description
Spreader
5m
💧Water Capsule
-
Spawn 1 plant resource every 5s in the area. Very good use to combine this with 🏠Chlorophyll Converter.
Soil Miner
-
Electricity
Yes
This structure extracts Stone from the ground over time. V2 will extract Coal, Copper, Iron and Gold instead.
Mid game skill spoiler: V1 has a skill which will also extract the same amount of Sand, contrary to the skill description it doesn't have to be a minimum of 50 Stone.

Stats:
Capacity: V1 = 500, V2 = 50
Average/minute: V1 = 30 Stone, V2 = ~19.1 (1.9 Coal, 5.7 each Ore type)
Seems to be a spread of 10% Coal and the rest Ores are roughly 30% evenly
Water Pump
-
Electricity
Yes
The pump will generate 💧Water Capsule over time. V2 generates more.

Stats:
Capacity: V1 = 5, V2 = 250
Average/minute: V1 = ~0.9, V2 = ~5.6
Electrifier
V1: 10m
V2: 20m
🪨Coal
-
This structure charges all other structures in range. One Coal is consumed whenever a targeted structure reaches 0 energy. It can charge 🏠Vacuums for their special trait (check down below for more details).
Late game spoiler: On the snow island the 🏠Electrifier will charge up Octanite Deposits which will turn them into their charged variants.
Throttle
5m
💧Water Capsule
-
It instantly finishes crafting/smelting one item in the whole area every 5s. Even if it finishes several structures at once, it will only consume one 💧Water Capsule every interval.
Vaporizer
-
Electricity
Yes
Produces Clouds over time.
Fuser
-
-
Yes
Fuse one Amber, Emerald, Sapphire, Ruby and Glass into a Quadstone. It takes 2 minutes to be crafted and can't be accelerated, not even with a 🏠Throttle.
Meteorite Finder
-
-
-
You can invest materials to call down a star shower. You have a choice of it being 🪨Ores, creature materials or ⭐Star Fragments. Once triggered several meteorites will land scattered somewhere on the island. You have a better time seeing them in the night, they also have light grey smoke particles. They'll disappear after a while and can also land in water and thus not be able to be looted (Not sure if this is intended or a bug).
Devourer
15m
Star Fragment
-
Eats up all the resources in the area to charge up. Once it reaches 100% it will create a Dark Star Fragment. Works very well in combination with several 🏠Spreader.
Machinery - Deforest
Structure
Range
Fuel
Description
Breaker,
Mining Post
B: 5m
V1: 10m
V2: 15m
Electricity
This tower targets a single resource that is not a creature or bug and destroys it.
Wear Station
15m
Electricity
Does the same thing as the 🏠Mining Post, but instead hits all resources at once. It does three pulses each growing larger before it shrinks back. A special note here is that it only has a capacity of 15 energy, which means the 🏠Electrifier needs to charge it up more frequently. Make sure you have a lot of Coal stored up in there.
Void Wear Station
15m
-
Works exactly like the 🏠Wear Station, but it doesn't require any fuel anymore and also doubles the loot dropped.
(Advanced) Slayer
V1: 5m
V2: 10m
Electricity
Functionality is identical to the 🏠Mining Post, but it only kills creatures and bugs.
Trapper
15m
Electricity
This tower basically behaves like a 🛠️Capture Net instead of killing creatures.
Chlorophyll Converter & Extractor
V1: 6m
V2: 5m
Electricity
It targets nearby vegetation (not 🪨Ores) and converts them into Chlorophyll. The V2 hits all resources at once instead of a single one. Works very well together with a 🏠Spreader.
Machinery - Logistics
Structure
Range
Fuel
Slots
Description
Reception Tower
Island
💧Water Capsule
-
The tower collects all materials stored in ⚡charged 🏠Vacuums of the same island. Once you walk close to the tower it will automatically drop the materials in your inventory, only the collecting is consuming the 💧Water Capsules.
Collector
V1: 5m
V2: 10m
V3: 15m
-
9
This structure sucks in all items in the area (for example resources destroyed by the 🏠Mining Post). You can set a filter for specific items, so it will only suck in what you want. Since it has only 9 slots it might be useful to place more than one next to each other for different materials to gather. The structure is also one of the few things which can stack on top of each other or have other type structures placed on top. Combine with things like 🏠Mining Post, 🏠Supplier and smelter like a 🏠Furnace to completely automate the process.
Vacuum
V1: 10m
V2: 15m
-
V1: 9
V2: 18
Functionality is pretty much identical to the 🏠Collector. The difference is that the structure has no filter and will suck in whatever it can. V2 has also an exceptional large storage with 18 slots. The point where it shines is in combination with the 🏠Reception Tower. Every electrical charged 🏠Vacuum will send the materials automatically to the tower for the player to collect.
Void Vacuum
15m
-
-
The structure has the same mechanic as the other 🏠Vacuums, but it basically skips the 🏠Reception Tower, charging step and sends the items directly into the player inventory no matter the distance or island.
Clicker
V1: 5m
V2: 10m
-
-
This device will automatically click every 3s (V2 is 2s) on a structure for you. With this you can automate many structures like 🏠Beehives, 🏠Water Pumps and many more. I marked all clickable structures in the tables above.
Supplier
V1: 5m
V2: 10m
V3: 20m
-
V1: 3
V2: 6
V3: 9
The most important structure for automating most processes. You can set a filter and it will suck in all the defined items from 🏠Collectors, 🏠Vacuums and 🏠Chests in range. If you have crafting structures in the area and they are set to "infinite" then they will receive the materials from the 🏠Supplier and start crafting automatically. That is not all, it can also fill up the fuel of other structures. Very useful if you don't want to manually feed Coal to 🏠Electrifier for example.

There is currently a bug that when you put down the Supplier before the crafting/smelting structure it might not work. Just make sure you place the Supplier last.
Base
Utilities
Structure
Description
Jump Charger
Jumping off from this platform boosts your jump height. V1 is x1.5, V2 is x2 and finally V3 x3 times the height.
Stacker
This structure has a range of 10m and two modes: "Chest" and "Supplier". In the chest mode it will send materials to 🏠Chests in range, but only if that item is already present in the chest (so you don't accidentally send your whole inventory). The supplier mode will send all materials from your inventory to nearby 🏠Supplier, be aware that it does not take items out of nearby chests. It is a fast way to restock all your Supplier with materials, but might often be unintended.
Radio, Speaker
With the 🏠Radio you can switch songs manually, but it by itself doesn't have much use without a 🏠Speaker. The Speaker makes songs play permanently, it also works without a Radio (but you can't switch songs then).

Storage
Structure
Description
Chest
Store up to 18 items, sadly items stored in here are not registered by nearby crafting stations. You can combine it with a 🏠Supplier or 🏠Stacker.

Decoration
Structure
Description
Sleeping Bag, Bed
Besides being able to fast forward time (does not affect the gameplay time), it also recovers energy to fill up the maximum hunger bar again. The 🏠Bed has the benefit of giving some extra energy before the maximum hunger meter depletes.

Lights
Structure
Description
Torch
Simply lights up the area, has to be placed at walls.
Heater
It also lights up the area in a 10m range, but additionally provides light for plants to grow in the night time inside a 🏠Crop Plot (except if it is a night based plant).

Floors, Walls, Support
I don't think there is any need for me to list the different building pieces here. Use these parts to build your dream cube.
Conclusion
Took me quite a while to research everything and write it down, hope you like it!

I will update this guide whenever I can and also add more pictures of the structures and so on. If you have any questions of feedback please leave a comment.
21 Comments
Adamjack 17 Jun, 2024 @ 6:59pm 
@TempAgency
Plant name (cost) - product
Asnelda (flint, fibers, flower) - fibers and flowers
Weird berry (flint, berries, fish, drool) - weird berries and earthworms
Glonna (flint, drool, seaweed) - fibers and water capsules
Bonepike (flint, bones, sand beatle) - bones (6+)
Moonlight Mushroom (flint, mushroom, sparkfly) - mushrooms, mushroom stems, underground roots
Onegon (flint, branch, earthworm) - flowers and magic branches
That's all I have unlocked so far, not sure how much they cost or produce exactly because of the skills which lower crafting cost and increase resource yield
TempAgency 18 Feb, 2024 @ 12:56am 
Would you consider doing a master list of the seeds, their crafting cost, the elapsed time to mature, and what "crop" is created as a result?
Red 29 Nov, 2023 @ 8:57pm 
Ahh, a lot of this would explain a lot of why I felt automation was a bit "off" for me. I unlocked infinite crafting and thought to myself "I mean, neat, but how would I realistically use this?" Great guide. Think I'll do some renovating next time I play.
Sparky Summers 3 Nov, 2023 @ 10:35am 
How do you even use the bed??
Zanktus  [author] 28 Oct, 2023 @ 4:48am 
@kek You need to place down two of them and then you can just interact with it with E I believe
kek 28 Oct, 2023 @ 4:24am 
How to open the teleporter?
Zanktus  [author] 22 Oct, 2023 @ 1:24am 
@David Moralejo Sánchez <3
David Moralejo Sánchez  [developer] 21 Oct, 2023 @ 8:26pm 
Wow great guide!<3
Zanktus  [author] 21 Oct, 2023 @ 1:12pm 
@HeyATyle With both the Cauldron of Offerings and Spirit you need to have the creature in the hotbar. Note that you can't put bugs into the Offering one, but the Spirit one accepts all.
HexATyle 21 Oct, 2023 @ 10:50am 
How do you use the cauldron here? I captured some animals but releasing them on the cauldron doesn't do anything