Gabriel Knight - Sins of the Fathers

Gabriel Knight - Sins of the Fathers

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Gabriel Knight: Sins of the Fathers 20th Anniversary Edition (Detailed Walkthrough).
By Stranger
I played “Gabriel Knight: Sins of the Fathers 20th Anniversary Edition” in a similar to the original game (1993). The remake has become something simpler, something more complex. When writing the guide, I used Tutorial help (F1 key). I hope my guide will help you.
   
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Day One.
St. George’s Books.

After Gabriel’s nightmare, Day One will begin.

Talk to Grace. Exhaust a “Messages” topic. Grace will mention a Gabriel’s grandmother, NOPD Detective Mosely, Gabriel’s friend and someone named “Wolfgang Ritter” (2 of 362). Ask her about “Voodoo Research”. Grace will tell you that she has found out something about Voodoo: Historical Voodoo Museum and Dixieland Drug Store. Both of them are located in the French Quarter (4 of 362). Ask her about “Herself”. Grace is quite satisfied with the fact that she works in the Gabriel’s book shop. She has the hobbies: Tai-Chi and painting.
Read the newspaper (5 of 362). It says that Voodoo aspect in the murders is fake, scaring tactics. Who knows? It’s YOUR job to find out. Horoscope says: “Potential storms are ahead. Don’t get involved to anything new at this time”. You are ALREADY involved! No time to retreat! Operate the register. Get the gift certificate (6 of 362). Get a sketchbook from the box on the table (7 of 362) and examine it in the Inventory (8 of 362). Looks like images of Gabriel’s father nightmares. Look at the counter. Get tweezers (9 of 362) and magnifying glass (10 of 362). Look at the bookshelf. Read two books. First book is “Das Lyrik” (11 of 362). Another one is “World of Snakes” (12 of 362). Enter Gabriel’s bedroom. Get the hair gel in the bathroom cabinet (14 of 362). Get the flashlight from the dresser near the bed (15 of 362). Get the black shirt (16 of 362). Let’s visit Detective Mosely. Drive to the Police Station.

Police Station.

Enter inside. Talk to Frick. Ask him about “Detective Mosely” (18 of 362). Mosely is at the crime scene. Ask about “Crime Scene” but Frick won’t tell you. Ask about “Photographs”. End conversation. Frick will give you a manila envelope (19 of 362). Open it in the Inventory (20 of 362). The manila envelope contains two photos. One photo shows young Mosely when he was at Police Academy. Another one is from the Voodoo Murders case file. It shows a victim of human sacrifice. It’s time to locate the crime scene. Drive to the Jackson Square.

Jackson Square.

A motorcycle cop is bored. His radio is turned on. You need to distract the cop. Take a walk across the square, find a mime and lure him to the cop. The mime will distract him (25 of 362). Operate the motorcycle radio (27 of 362). You’ll overhear the police conversation. Drive to the Lake Pontchartrain. The crime scene is nearby.

Lake Pontchartrain.

Gabriel and Mosely will start conversation. An expensive car will stop near crime scene. Watch the cut-scene. Yeah, it’s a love at first sight. Mosely will speak with woman in the car then she’ll drive away. Mosley knows this woman. Her name is Malia Gedde. She is a lady of high society and extremely rich. Mosely and Gabriel will continue the conversation. Looks like the killers didn’t leave any concrete evidence. Mosely will tell Gabriel that he will be at the Police Station tomorrow. Then he and his men will leave the crime scene.
It’s time to conduct your own investigation. Draw the marks on the ground in the sketchbook (29 of 362). It's a part of the pattern. What if the other parts were found at the other crime scenes? Maybe Mosely can help? Operate the tracks. Explore it until you’ll find a small object (30 of 362). Use the magnifying glass on it. It’s a snake scale. Get it with the tweezers (32 of 362). Finally, get some clay from the lake shore (33 of 362). You are done here. It’s time to return home. Drive to St. George’s Books.

St. George’s Books.

Talk to Grace. Ask her about “Request Research” then “Check out Malia Gedde”.

Day One has ended. Gabriel sees the same dream.

You've got the achievements:
Storms Ahead
Read the Paper on Day 1


Mime After Mime
Get rid of the cop in Jackson Square


At First Sight
Meet Malia Gedde


Snake Hunter
Find a clue at Lake Pontchartrain


Optimistic Day One
Complete Day 1
Day Two.
St. George’s Books.

After Gabriel’s nightmare, Day Two begins.

After a little argument, Grace tells Gabriel Malia Gedde’s address (36 of 362). Read the newspaper (37 of 362). Nothing new about “Voodoo Murders” case, some historical information about Jackson Square. Horoscope warns: “The Dark Star can rise. Don’t trust your instincts”. I agree but sometimes the instincts are better than the pure mind. Drive to the Police Station.

Police Station.

Enter inside. Talk to Frick. Ask him about “Detective Mosely”. Open the gate. Operate the thermostat. Increase the temperature to the maximum (38 of 362). Enter the Mosely’s office. Talk to Mosely. Ask him about Voodoo Murders. Seven murders have taken place with same M.O. but Mosely doesn’t have any concrete evidence or good trail to follow. Ask him about “Himself”. Mosely hopes to solve the “Voodoo Murders” case and get promoted. Ask him about “Patterns around bodies” then “Other six patterns” (39 of 362). Mosely will allow you to see patterns from crime scenes. They are in the police file. You must ask officer Franks to access the file. Leave the Mosley’s office. Talk to Franks. Say: “Case File”. Franks will give you the file and warn: don’t leave the police station with the file and don’t make the photocopies (41 of 362). Examine the file in the inventory. Looks like these partial patterns are the part of one whole pattern. You desperately need that file but you have been already warned. You need to do something. Put the file back on the table and return to the Mosely’s office. Talk to Mosely once again. Ask him about “Photographs” then “A cop/author shot” (43 of 362). Mosely will call officer Franks. She is the police photographer. Franks will take a photo. Say: “Check my hair”. Leave the Moseley’s office. Get the file, make photocopy of the file (copier is nearby) (48 of 362) and put it back on the Franks’s table (49 of 362). Return to Mosely’s office. Franks will take another photo. Say: “Nope”. Ask him about “Case Status”. “Voodoo Murders” case doesn’t have any progress. Ask Mosely about “Coffee” (50 of 362). Mosely will go for it. Steal the police badge from his coat (53 of 362). End conversation. Drive to the Jackson Square.

Jackson Square.

The wind will blow away the technical artist’s drawing. He will chase after it. Follow the artist. The drawing has fallen beyond the metal bars near the horse statue. The artist will try to reach it but fail. After the artist leaves the area, try to reach drawing by yourself. No, you can’t reach it too. Talk to dancing boy. Ask him: “Do you do requests?” Boy can do requests but only for money or food. A Hot Dog vendor is reading. Looks like he likes to read. Give him the gift certificate. Gabriel needs some advertisement. Vendor will give you a Doobie Dog (54 of 362). Feed dancing boy with it (55 of 362). Talk to him again. Say: “Special request” then “Bars around the statue”. The boy will easily reach the lost drawing (56 of 362). Go to the artist and return drawing (57 of 362). He will be very grateful and offer his help. Give him the photocopy of police file (59 of 362). Artist will tell you that these are the fragments of the whole pattern but one area is missing. Give him drawing from the Lake Pontchartrain (60 of 362). Artist will tell you that he has all he needs and promises to reconstruct the pattern tomorrow. It’s time for a historical lesson. Let’s visit the Voodoo Museum.

Voodoo Museum.

Talk to Dr. John. Ask him about “Voodoo” then exhaust “Historical Voodoo” Topic (62 of 362). It will be a LONG historical lesson. Exhaust a “Marie Laveau” Topic (64 of 362). Looks like Dr. John admires her. He’ll mention the St. Louis Cemetery. Marie Laveau’s tomb is there. Exhaust a “Current Voodoo” Topic (66 of 362). Dr. John will tell you that many Voodoo sorceresses, Voodooiennes are making special Voodoo potions, “Gris Gris”. Exhaust a “Hoodoo” Topic. Hoodoo is the folk traditions of making Voodoo Spell Potions. Exhaust a "Voodoo Murders" Topic. Dr. John will tell you that the murders have nothing relevant with authentic Voodoo. Exhaust a "Snakes" Topic. Dr. John admires the snake's spirit. Ask Dr. John about “Himself”. Dr. John is a true enthusiast to be an owner of Voodoo Museum. Operate the switch near the door. It frightens the snake. Remember it. Look at the shrine. Get a flyer (68 of 362). Now you have the address of Magentia Moonbeam, a local Voodooienne. Visit her later. Drive to the St. Louis Cemetery.

St. Louis Cemetery.

Talk to the watchman. Exhaust “Marie Laveau” Topic (69 of 362). Watchman will tell you that the believers leave the offerings near Marie Laveau’s tomb and write strange markings on it. Dr. John visits Marie Laveau’s tomb every day. Exhaust the “Other marked tombs” Topic (70 of 362). Watchman will tell you that he has seen very strange offerings near the tombs. Exhaust “St. Louis Cemetery #1” Topic. It’s a really historical place. Get the brick from the ground (71 of 362). Look at unmarked tomb. There are strange symbols drawn on the wall. Draw them in the sketchbook (73 of 362). Drive to the Dixieland Drug Store.

Dixieland Drug Store.

An old woman will enter the store. She will speak with Willy Walker, the storekeeper, and leaves. Her name is Madame Cazaunoux. Looks like she knows something about Voodoo. Look at the sign on the counter to the left of the Willy Walker (74 of 362). It’s says about St. John’s Eve and the “lagniappe”, a little extra: Master Gambling Oil and Lover Come Back To Me Oil with every purchase over 50$. Look at crocodile mask. Talk to Willy Walker. Ask him about “St. John’s Eve” but he will refuse to answer. Ask him about “Voodoo Murders”. Willy will tell a mysterious phrase: “Cabrit Sans Cor'” (76 of 362). Ask him about “Cabrit Sans Cor'” but Willy will deny saying that. Ask him about “Madam Cazaunoux” but he’ll refuse to answer. Ask him about the "Animal Masks" (78 of 362) then "Willy Jr". Willy Walker will ask 100$ for the mask. Then he'll increase the price to 120$. It’s time to pay a visit Malia Gedde. Drive to Gedde Mansion.

Gedde Mansion.

Enter the Gedde Mansion. Butler will open the door. Talk to him. Say: “Malia Gedde” then “Official business” to the butler. Show him the Mosely’s police badge (83 of 362). The butler will let you in. Talk to Malia Gedde. Ask her about “Herself”. Yes, it’s a great pressure to be a head of Geddes family. Ask about “Lake Pontchartrain”. Malia doesn’t know anything about the murder near the lake. Finally, “Flirt with her”. Malia will expose Gabriel’s lie and show him out (85 of 362). It’s time to go home. Drive to St. George’s Book Shop.

St. George’s Books.

Talk to Grace. Ask her about “Request Research” then “Look up a Madame Cazaunoux”.

Day Two has ended. This time there is something new in the Gabriel’s nightmare: The waved dagger which turns into three snakes.

You've got the achievements:
Identity Thief
Obtain a false ID


Unauthorized Copy
Get a copy of the Voodoo Murders File


Voodoo Studies 101
Exhaust Dr. John on the topic of Voodoo


Southern Charmer
Excessive flirting!


Twisty Day Two
Complete Day 2
Day Three.
After Gabriel’s nightmare, Day Three begins.

St. George’s Books.

Grace was unable to locate Madam Cazaunoux but she gives you a phone book page (88 of 362). Examine it in the Inventory. There are four persons who have “Cazaunoux” last names. It also contains the phone numbers of the Veterinary Clinic and Travel Agency. Talk to Grace. Exhaust the “Messages” Topic. Mosely has a suspect in custody! Great news! Maybe it’s a beginning of the good trail? Read the newspaper (90 of 362). There is a lecture on the “African Religions” at the Tulane University. Looks like another historical lesson. Horoscope warns: “An evil eye is upon you. Change course before it’s too late”. Well, it’s ALREADY too late! No way back! Go to the bedroom. Call to Madame Cazaunoux. A correct phone number is 555-0128. She’ll refuse to talk to you but you’ve overheard her pet nickname: “Castro”. Call to Cajun Critters Veterinary Clinic: 555-0170. Say: “Madam Cazaunoux” then “I'm worried about Castro” (92 of 362). You’ll get the Madame Cazaunoux address. Let’s check our police friend. Maybe you’ll find a good trail to follow? Drive to the Police station.

Police Station.

Enter inside. Talk to Frick. Ask him about “Detective Mosely” and enter the Mosley’s office. After a little dispute about the stolen badge Mosely will start to interrogate Crash (the suspect). But Crash won’t tell anything. Mosely must let him go after 24 hours. Good trail didn’t start. Talk to Mosely. Ask him about the “Case Status”. Mosely hoped that Crash would give him a lead but interrogation failed. Now let’s check the artist. Maybe a reconstructed pattern will shed some light on the “Voodoo Murders” case? Drive to the Jackson Square.

Jackson Square.

Go to the technical artist. Talk to him. Artist has reconstructed the pattern but something frightened him (93 of 362). Go to the left of the artist. There is Madam Lorelei, the palm reader. When she starts the dance, assist her (“GET” icon) (94 of 362). She’ll drop her veil. Get it (95 of 362). Use the magnifying glass on the Madam Lorelei’s veil in the Inventory, notice a snake scale on it and use tweezers on the veil (97 of 362). Use the magnifying glass on the new snake scale. It’s doesn’t match the snake scale from the Lake Pontchartrain (98 of 362). Return the veil to Madam Lorelei. She’ll do a free palm reading for you (99 of 362). Madam Lorelei will tell you about the mysterious, dangerous woman. Suddenly something will frighten Madam Lorelei and she’ll run away. Go north, to the St. Louis Cathedral.

St. Louis Cathedral.

Enter the confessional. Operate the kneeler. Say: “Confession”. Tell about ALL of your sins. Priest will get tired and leaves. Exit the confessional. Enter the priest confessional. Operate the box. Get the priest collar (100 of 362). Combine the black shirt with the priest collar in the Inventory. Then combine the collar and shirt with the hair gel (101 of 362). You'll obtain a priest disguise. It’s time for another historical lesson. Drive to the Tulane University.

Tulane University.

Prepare to a VERY long historical lesson. Watch and listen carefully. “Fwet kash” means a ritual whip, “sekey madoule” means a small ritual coffin. Have you seen the small coffin before? Gabriel will fall asleep and see a weird nightmare. Professor Hartridge will wake him up (103 of 362). Show him the victim’s photo from Mosely’s manila envelope (105 of 362). Talk to professor Hartridge. Exhaust “Black Voodoo” Topic. Black Voodoo is a very dangerous thing. Nobody in New Orleans is safe. Ask him about “Carbit Sans Cor'” (106 of 362). It means a “goat without horns”. It’s a human sacrifice. Show the reconstructed pattern to Hartridge (108 of 362). That will interest Hartridge VERY much. He’ll tell you that Voodoo in New Orleans is AUTHENTIC! It’s NOT the fake! He’ll make a copy of pattern to research it and promises to call you back to the St. George’s Books. Drive to the Cazaunoux Residence.

Cazaunoux Residence.

Use the priest disguise on Gabriel (110 of 362). Select clay from the lake in the Inventory. Enter Madame Cazaunoux house. Say: “Father MacLaughlin” (111 of 362). Madame Cazaunoux will let you in. Talk to Madame Cazaunoux. Ask her about “Carbit Sans Cor'” and give a correct answer: “It means “goat without horns”” (113 of 362). You’ve impressed her. Looks like she knows something about human sacrifice. Ask her about “Human Sacrifice”. She’ll mention the REAL Voodoo Queens. Ask her about the “Real Voodoo Queens”. Madame Cazaunoux will tell you that Marie Laveau was only a decoy, a figurehead. Real Voodoo Queens were practicing secretly in the secret Voodoo Hounfour. Ask her about the “Voodoo Hounfour”. Looks like Madame Cazaunoux is too scared to tell something concrete. She inherited a snake bracelet, an important item in secret Voodoo but she afraid of it. Madame Cazaunoux will ask you for blessing snake bracelet. Use clay from the lake on the bracelet during the “blessing” (115 of 362). Now you have a clay mold of this important item. Madame Cazaunoux feels better after your “blessing”. Drive to the St. George’s Books.

St. George’s Books.

Talk to Grace. Ask her about “Request Research” then “Research this pattern” (117 of 362). Drive to the St. Louis Cemetery.

St. Louis Cemetery.

Walk to the Gedde's tomb at right. Malia will come out of it (119 of 362). Gabriel and Malia will talk and she leaves. Leave St. Louis Cemetery.

Gabriel will return home. Grace will leave St. George’s Book Shop. Malia will appear. After a little dispute, Gabriel will let her in. Watch the romantic scene.

Day Three has ended. And Gabriel doesn’t have the nightmare at the night!

You've got the achievements:
Stalking 101
Find Madame Cazaunoux's address


Fortune's Son
Have your fortune told


Advanced Voodoo Studies
Sit through the Voodoo lecture


Making An Impression
Make a jewelry mold


Star-crossed Lovers
Have a fated run-in


Tempting Day Three
Complete Day 3
Day Four.
Day Four begins.

St. George’s Books.

Grace gives you an old newspaper clipping dated by 1810 (121 of 362). Examine it in the Inventory. It says that ritualistic murder had taken place more than 100 years ago. The patterns around the bodies looked like Gabriel’s reconstructed pattern. Talk to Grace. Exhaust a “Messages” topic (123 of 362). Grace will mention a Gabriel’s grandmother once again and Wolfgang Ritter. He called again and left his phone number. Ask Grace about “Wolfgang Ritter’s Number” (124 of 362). Read the newspaper (125 of 362). Damn! The police have closed the “Voodoo Murders” case! The newspaper said that it was a “little criminal war” and now it’s over. The newspaper also contains information on Sam Springleton, the master jeweler. He can be contacted at the Napoleon House. Horoscope warns: “Death walks close to you today. Resist temptation lest His eye fall on you, too”. It’s a reasonable warning. It’s time to talk seriously with Mosely! Drive to the Police Station.

Police Station.

Enter inside. Talk to Frick. Ask him about “Detective Mosely”. Enter the Mosley’s office. Talk to Mosely. Exhaust the “Case Status” Topic. Mosely will tell you that there was a war between the criminals. Now they’ve left New Orleans. There is nothing to worry about. Ask him about “Reopen Case” Topic. Mosely will tell that he needs the hard evidence to reopen the case. You must prove that the Voodoo in New Orleans is authentic, prove that there is a threat and find a good, solid lead on the Voodoo Cult. It’s time to detective work! Drive to the Grandma Knight’s House.

Grandma Knight’s House.

Talk to Gabriel’s grandmother. Ask her about “Herself”. She is quite satisfied with her life. Ask her about “Knight Family” then exhaust “Harrison Knight”, “Philip Knight” and “Margaret Templeton Knight” Topics. Gabriel’s grandmother will give you a HUGE family background and mention St. Louis Cemetery (127 of 362). Finally, “Complement Her”. Go to the attic. Operate the trunk. Operate the cross and picture. Get a key (128 of 362). Operate the old clock. Set up a time: 03:00. Move the clock ring until the dragon will be at 12. Then use the key on the keyhole and operate it (133 of 362). The secret compartment will open. Get an old photo and letter (138 of 362). Examine the photo in the Inventory. There are three men on it. One of them is Gabriel’s grandfather. The other two are unknown yet. “Schloss Ritter, 1925” is written on the photo. Examine the letter (139 of 362). It’s in German. The letter was sent from Schloss Ritter, Rittersberg, West Germany and addressed to someone named “Heinz Ritter”. The only recognizable word is “Schattenjäger”. The letter is signed: “Wilhelm Ritter”. Exit the attic.
Talk to Gabriel’s grandmother once again. Exhaust the “Schattenjäger” and “Heinz Ritter” Topics. Gabriel’s grandmother knows nothing about “Schattenjäger” but she’ll tell you about “Heinz Ritter” (141 of 362). It’s a strange story of Gabriel’s grandfather. His real name was “Heinz Ritter”, he emigrated to USA from Germany and legally changed his name (“Ritter” means “Knight” in English). Gabriel’s grandfather didn’t want to discuss his German past. Who is Wolfgang Ritter? A distant relative? Exhaust the “Wolfgang Ritter” Topic (142 of 362). Wolfgang is Gabriel’s grandfather's brother and Gabriel’s great uncle. “Complement Her” once again. Drive to St. George’s Books.

St. George’s Books.

Bruno, the owner a flower shop, will pay you a visit. He wants to buy Gabriel’s father painting. Say “How much?” then “Fine. It’s yours” (144 of 362). Bruno will pay 100$ for the painting and leaves. Go to the bedroom. Examine the Ritter's Phone Number in the Inventory. Call Wolfgang: 011-49-09-324-3333 (146 of 362). After a small dispute, Wolfgang tells to Gabriel that he will send a journal of Gabriel’s ancestor. Wolfgang insists that Gabriel will read this journal. Drive to St. Louis Cemetery.

St. Louis Cemetery.

Walk to the Wright Family Tomb at the left. Speak with your late relatives until squirrel will break the vase. Look at broken vase. Get the 20$ (148 of 362). Drive to the Dixieland Drug Store.

Dixieland Drug Store.

Pay 120$ Walker for a crocodile mask (150 of 362). He will give you a “lagniappe”, Master Gambling Oil. Drive to the Napoleon House.

Napoleon House.

Talk to bartender. Ask him about “Voodoo”. Bartender will tell you that one of bar patrons used Voodoo. Exhaust the “Bar Patrons” Topic. Bartender will tell you that Sam and Markus were playing chess for 20 years. Sam was always loosing. Exhaust the “Sam and Voodoo” Topic (151 of 362). Bartender will tell you that Sam charmed one girl 50 years ago by using Voodoo Spell Potion. Now she is his wife. Exhaust the “Street Musicians” Topic. Bartender will tell you that the drummer outside the bar is drumming a repeatable sequence. It’s a useful hint. You’ll need it later. You have “Master Gambling Oil”. Let’s try it. Offer the oil to Sam (152 of 362). Say: “Markus uses it”, “This is a powerful Voodoo oil” and “Could make a NUN get lucky”. Looks like you’ve convinced Sam. Bartender will make him a cocktail with Master Gambling Oil and Sam will return to chess table.
Sometime later Sam will win the chess match and become VERY happy (154 of 362). Sam will tell you that if you need a favor, just ask him. Give him the clay mold of the snake bracelet (155 of 362). Sam promises to create a replica of the bracelet few hours later. Drive to the Jackson Square.

Jackson Square.

Crash is here! He looks strange. Let’s try to spy on Crash. Drive to the Jackson Square Overlook.

Jackson Square Overlook.

Operate the first pair of binoculars on the far right (158 of 362). You’ll see that Crash has said something to the drummer then went to the St. Louis Cathedral. Drive to the Napoleon House.

Napoleon House.

Sam celebrates his victory. He’ll offer you the replica (159 of 362). Drive to St. Louis Cathedral.

St. Louis Cathedral.

Try to talk to Crash. He’ll refuse to answer. Then show him the snake bracelet’s replica (160 of 362). After that Crash will talk. He’ll show his snake tattoo and say that it is an important sign in the Voodoo Cult. Talk to Crash once again. Ask him about the “Drummer” (162 of 362). Crash will tell about the secret Rada drum code. So, these street drummers aren’t just plain musicians. They are messengers! You must find out about their secret code. Ask him about “Voodoo”. Crash will tell you that Voodoo in New Orleans is REAL! It's NOT a fake! Ask Crash about the “Voodoo Hounfour” (163 of 362). Crash will tell you that secret Voodoo Cartel is ruled by very powerful persons. They control everything in New Orleans. These people have money and power. He’ll confess that there is a secret underground Voodoo temple but he doesn’t know where exactly. Something strange will happen with Crash and he’ll die. Look at Crash body. His death wasn’t a pleasant one. Open a Crash’s T–Shirt and draw his snake tattoo in the sketchbook (165 of 362). Leave the St. Louis Cathedral.

It’s time to go home. Day Four ends. After Grace leaves the shop, Gabriel calls to Malia and she let him come to her. And, not surprisingly, Gabriel didn’t have the nightmare once again.

You've got the achievements:
Grandma's Boy
Compliment Gran as thoroughly as she deserves


Three Dragons
Find the secrets of Granddaddy's Clock


What a Croc!
Make a large purchase from Willy


Checkmate!
Help Sam improve his game


Eyes of the Snake
Witness a chilling death


Frantic Day Four
Complete Day 4
Day Five.
Day Five begins.

St. George’s Book Shop.

Gabriel has returned from Malia and entered the book shop. The package from Germany has arrived (166 of 362). Phone will ring. It’s professor Hartridge. Looks like he has made a breakthrough in research of Gabriel‘s reconstructed pattern. He is too agitated. You’d better pay him a visit. The package contains a letter from Wolfgang and a journal of Gabriel’s ancestor. Examine a Wolfgang's letter in the Inventory (167 of 362). In the letter Wolfgang asks Gabriel to read the journal carefully. It will help Gabriel to understand Ritter’s family background. Examine the journal in the Inventory (168 of 362). This journal describes witch-hunting mission of Gabriel’s ancestor, Gunter Ritter, in the Charleston. He fell in love with beautiful African woman named “Tetelo”. Tetelo turn out to be a witch, and Gunter betrayed her. But Tetelo managed to steal Ritter's family talisman. Gunter begs for forgiveness of his father. Sad story. Read the newspaper (169 of 362). Gabriel doesn’t want to read about “Voodoo Murders” case and turns right to the horoscope. It says: “The shadow upon you is not longer reversible”. Looks like that’s correct. Talk to Grace. Ask her about “Request Research” then “Investigate Rada drums” (171 of 362). Let’s visit professor Hartridge. What did he find out? Drive to the Tulane University.

Tulane University.

Enter the professor’s office. Too late! Hartridge is dead! Look at his body. Hartridge’s death is similar to Crash’s one. Operate the desk. Look at the notes. Damn, the first sheet was ripped out! Take a pencil и shade the notepad (173 of 362). You’ll get the Hartridge notes. Benin? The reconstructed pattern? Are these terms related to it? There are more questions than answers. Drive to the Moonbeam Residence.

Moonbeam Residence.

Talk to Magentia Moonbeam. Ask about “St. John’s Eve” (175 of 362). Looks like the St. John’s Eve is a great event in Voodoo. Magentia will mention the details of celebration: Bayou St. John, Lake Pontchartrain, dancing, huge bonfire and the animal masks. Ask her about “Herself”. She likes her occupation VERY MUCH to be Voodooienne. Ask her about “Snakes” then “Grimwald”. Magentia will refuse to give you the snake scales. Say: ”Show me” (176 of 362). While Magentia is dancing, quickly steal a snake skin from the cage (178 of 362). Use the magnifying glass on the Grimwald’s snake skin in the Inventory (179 of 362). The Grimwald’s snake scales don’t match to the snake scale from the Lake Pontchartrain. Give the sketch with mysterious symbols from the cemetery to Magentia. She will refuse to decipher it. Talk to Magentia Moonbeam. Ask her about “Voodoo Code”. Magentia wants to check you out on “Ask the Loa” machine. Pull the levers and create “TRUSTED FRIEND” phrase (181 of 362). Magentia will decipher the secret code (182 of 362). Now you have a message: “DJ CONCLAVE TONIGHT BRING FWET KASH”. Remember professor Hartridge's lection?
“DJ” is easy to guess – “Dr. John”. You already know that he visits the cemetery every day. “CONCLAVE TONIGHT” – that’s clear. “BRING FWET KASH” – “BRING RITUAL WHIP”. Looks like someone is giving the instructions to Dr. John. Drive to the Voodoo Museum.

Voodoo Museum.

Damn! The snake will fall from above and start strangle you. Operate the fan switch quickly (187 of 362)! Dr. John will arrive with excuses. He’ll tell you that museum is closed and he didn’t wait for any visitors. Drive to the St. George’s Book Shop.

St. George’s Book Shop.

When Gabriel enters the book shop Grace notices something on his face and removes it. Use the magnifying glass on the ashtray (188 of 362). It’s a snake scale. Use the tweezers on the ashtray (189 of 362). Look at new snake scale with magnifying glass in the Inventory. It looks like as a scale from Lake Pontchartrain. Combine the two snake scales together and look at them through magnifying glass (191 of 362). A perfect match! It’s time to re-convince Mosely! Drive to the Police Station.

Police Station.

Enter inside. Talk to Frick, ask him about “Detective Mosely” and enter the Mosely’s office. Talk to Mosely. Report him about Crash and professor Hartridge murders. It won’t convince Mosely because M.O. doesn’t match. Show him the Hartridge notes (193 of 362) and reconstructed pattern (195 of 362). You’ve proved that Voodoo in New Orleans is authentic. Show Mosely the old newspaper clipping (197 of 362). Mosely will believe that Voodoo Cult is a threat. And, finally, show him the two identical snake scales (199 of 362). Now Mosely have a good, solid lead. Congratulations! You’ve re-convinced Mosely. He will reopen the “Voodoo Murders” case and thank you for an excellent detective work. But it looks like Mosely is going to investigate the case alone. He and Gabriel leave the Moseley’s office. Before leaving Mosely advises Gabriel to lay low, he’ll handle the case by his own. Leave the Police Station.

Gabriel returns home. Day Five ends. After Grace leaves, Gabriel calls to Malia but she is unavailable. The nightmare starts again. But this time there is something new in it: the flaming ring within a flaming ring.

You've got the achievements:
Family History
Read Gunter's journal


Sit Back and Enjoy the Show
Take in a snake dance performance


Secret Decoder Ring
Translate a mysterious code


Snake Attack!
Survive the deadly python


Compelling Evidence
Change Mosely's mind about the Voodoo Murders Case


Feverish Day Five
Complete Day 5
Day Six.
After Gabriel’s nightmare, Day Six begins.

St. George’s Books.

When Grace enters the book shop she sees a disgusting sight! Grace wants to call the police but Gabriel takes care by himself. Grace offers the Rada drums codebook (201 of 362). Sometime later someone drops something through the front door window. Get it (202 of 362). It’s an envelope, examine it in the Inventory (204 of 362). The envelope contains a note and key. Read the note. It’s Mosely’s note. The note says that Mosely has gone underground. This case is too dangerous for an amateur. Mosely has sent the key of his office. There are some useful things. Mosely asks to save this note for the Gabriel’s book. Read the newspaper (205 of 362). It contains some historical info about the St. John’s Eve. Horoscope says: “Today you will either die, or your life will change forever”. How will it change?
Looks like Gabriel wants to visit St. John’s Eve celebration. As Crash said, he must have a snake tattoo. Offer the snake tattoo sketch to Grace. Say: “Costume party” and “Well, if you’re jealous” (208 of 362). Finally, Grace will paint the snake tattoo on the Gabriel’s chest.
Well, you have the Rada drums codebook. Remember the conversation between Crash and Voodoo Cartel messenger (a drummer)? Let’s visit him. Drive to the Jackson Square.

Jackson Square.

Madam Lorelei is back! Talk to her. Watch the weird cut-scene (211 of 362). Walk to the Cartel messenger. Use the Rada drums codebook on him and start to decipher the message. Turn the pages, find related sequences and translate. The message is “CALL CONCLAVE TONIGHT SWAMP” (216 of 362). Looks like “conclave” will take place at Bayou St. John. But where is exactly? Maybe you’ll find the useful equipment in the Mosley’s office? But Mosely is absent, and Frick won’t let you in.

Police Station.

Operate the area behind the car. A dead crow! Disgusting! Get the tire iron (217 of 362). Walk to the alleyway. Open the window with the tire iron (219 of 362). You’ll find yourself inside the Mosely’s office. Unlock the desk drawer with Mosely’s key (221 of 362). Get the tracker device (222 of 362). Gabriel will get the two signal devices too. Watch the weird cut-scene. Drive to the Voodoo Museum.

Voodoo Museum.

Look at the shrine. Look at the small coffin. It’s a sekey madoule! Place the signal device into sekey madoule (225 of 362). Now somebody must bring it to the final destination. If you remember, Dr. John visits St. Louis Cemetery every day and someone writes the instructions for “DJ”. Coincidence? Let’s try it anyway. Drive to the St. Louis Cemetery.

St. Louis Cemetery.

Looks like, there are new symbols on the Marie Laveau’s tomb. Draw them to sketchbook (227 of 362). Examine the new symbols in the Inventory, then use the sketch with known symbols on the unknown ones (229 of 362). You’ll get a new message: ”DJ KEEP E?ES ON GK B?T DO NOT HAR?” Three symbols remain unknown but it’s easy to guess: ”DJ KEEP EYES ON GK BUT DO NOT HARM”. Looks like someone restricted to do any harm to you, someone merciful. Who could it be? It’s time to give your own instructions to “DJ”. Remember the first message? ”DJ CONCLAVE TONIGHT BRING FWET KASH”. Just change “fwet kash” to the “sekey madoule”. Wait until watchman leaves the area and use a brick on the tomb’s wall. Write: “DJ CONCLAVE TONIGHT BRING SEKEY MADOULE” (234 of 362). Drive to the Bayou St. John.

Bayou St. John.

Enter the bayou. Use the tracker device on Gabriel. There is a dot on it. Follow the directions towards to the dot until you reach the bonfire (237 of 362). Use a crocodile mask on Gabriel. Answer “Damballah” on the first Dr. John (Brother Eagle) question and “Ogoun Badagris” on the second one (Remember professor Hartridge’s lecture?) Celebration will begin. Suddenly spirit of Tetelo (Remember the Gunter’s journal?) will ride Malia. Something unthinkable will begin. Gabriel will try to escape and then someone will help him.

Day Six has ended so dramatically.

You've got the achievements:
Keeping the Beat
Decode the rada drum message


Breaking and Entering
Get inside Mosely's Office


Coffin Rigger
Hide the tracker


Now You're Speaking My Language!
Leave your own Voodoo code message


Slithering Day Six
Complete Day 6
Day Seven.
Day Seven begins.

St. George’s Books.

Grace will wake Gabriel up and explains to him everything. She followed him to the St. John’s celebration and saved him from Tetelo. Malia Gedde is the head priestess of Voodoo Cartel. Grace advises Gabriel to call Uncle Wolfgang to the Germany.

Call Wolfgang: 011-49-09-324-3333.

Gabriel re-tells him the latest events. Exhaust the “Schattenjäger” Topic. Wolfgang will explain the role of Ritter’s (Schattenjäger) family. They are fighting against supernatural evil since 13th century. Exhaust the “Tetelo” Topic. Wolfgang will explain that Tetelo is primary Loa (spirit) who possesses the female descendants of Gedde’s family. Wolfgang also will mention the Gunter’s journal and the events in the Charleston. Exhaust the “Talisman” Topic. Wolfgang will tell that Ritter’s talisman was a main weapon against evil until Tetelo had stolen it at the 17th century. It’s a top priority to regain the talisman. Exhaust the “Tetelo’s Remains” Topic. Wolfgang will suggest locating the remains of Tetelo’s tribe in the Africa. Ask him about "African Homeland". Gabriel will mention “People’s Republic of Benin” (a phrase from Hartridge’s notes). It will inspire Wolfgang. He’ll tell that he must immediately do some research and invite Gabriel to Schloss Ritter (244 of 362). Read the newspaper. There is nothing about “Voodoo Murders” case. It says there are many rumors about St. John’s Eve. Horoscope says: “Wise is the warrior who knows when to fight and when to get the hell out of Dodge”. This is so obvious (245 of 362). Drive to St. Louis Cemetery. Maybe Gabriel will meet Malia again?

St. Louis Cemetery.

Walk to the Gedde tomb. The button of the tomb door is opened. Operate it (247 of 362). You’ll find yourself inside the Gedde tomb. It is dark here. Lights are broken. Turn on the flashlight (248 of 362). Try to open the central tomb drawer. It’s locked. Look to the left. Operate the ossuary. Solve the puzzle. The hint is in lower right corner. The sequence is: top skull, lowest one, left one, right one and central one (250 of 362). Open the tomb drawer (252 of 362). Mosely is dead! Damn! You’ve dropped the flashlight. When you were searching it, somebody has knocked you out. Open the central tomb drawer once again. Mosely’s body is gone! There is a wallet here. Get it (254 of 362) and examine in the Inventory. You’ll obtain a credit card (255 of 362). Operate the red button on the right wall. Drive to the St. George’s Books.

St. George’s Books.

Grace will tell you: uncle Wolfgang has called again. He said that he found what he was looking for. You can come to the castle at any time. You are a rightful heir. Go to the bedroom. Call to the “C” The World Travel Agency: 555-0113. Say: “Rittersberg, Germany” and “Charge it” (260 of 362). Drive to the Airport.

Schloss Ritter, West Germany.

Gerde will meet you. Wolfgang Ritter is absent. He didn’t tell where he went. Gerde worries about him. Talk to her her. Exhaust the “Schattenjäger” Topic. Gerde will re-tell a Wolfgang’s story. Ask her about “Wolfgang”. Gerde will tell you the sad story of the old man. She also mentions the Ritter’s library. Only true Schattenjäger can enter it. Exhaust the “Ritters Family” Topic. Ritters was a prospering family until 17th century. Then the Rittters Family started to decline. Looks like the loss of Ritter’s talisman played its role. Exhaust the “Schloss Ritter” Topic. The castle needs urgent repairs. Go to the bedroom. Try to open the door. It’s locked. Read an inscription above the door. It’s in German. Return to Gerde. Enter the chapel. Look at the panels. Return to Gerde. Talk to her. Ask her about the “Portal Poem”. Gerde will translate it (261 of 362). Ask her about the “Chapel Panels” then “Initiation Ceremony”. Gerde will tell you that each Schattenjäger must pass it (262 of 362). Get a salt near Gerde (263 of 362). Operate the weapons near staircase. Get a Ritter’s dagger (264 of 362). Enter the bedroom. Get scissors (265 of 362), chamber pot (266 of 362) and scroll (267 of 362). Open the window. Operate the puddle (268 of 362). Close the window. Use scissors on Gabriel (269 of 362). Go downstairs and enter chapel. Place the chamber pot on the altar. Pour the salt in the chamber pot. Use Ritter’s dagger on Gabriel. Operate the altar. Gabriel will kneel. Use the scroll on Gabriel (274 of 362). Something will happen! Ritter's magic? No, it’s just Gerde were vacuuming. It’s time to go to bed.

Day Seven has ended. Gabriel will see a strange dream at night. He is speaking with the dragon then kills it with the sword. A key appears at the end of dream.

You've got the achievements:
The Shadow Hunters
Have a long chat with Wolfgang


A Fallen Friend
Discover a shocking loss


Dragon Fire
Complete the initiation ceremony


Solemn Day Seven
Complete Day 7
Day Eight.
After Gabriel’s strange dream, Day Eight begins.

Schloss Ritter, West Germany.

Get the key from the dream (275 of 362). Try to unlock the locked door (278 of 362). The key fits! You’ll find yourself in the library! So, it means that you are new Schattenjäger now but you are rookie. You must prove yourself. Defeating the Voodoo Cult is a suitable work for the new Schattenjäger!
But let’s back to work. You must reconstruct the Wolfgang’s research and track down his current location. Operate the shield on the right wall. Solve the puzzle (280 of 362).



Hidden passage will open. Enter. Get and read a “People’s Republic of Benin” book (281 of 362). Return to the library. Now you need to find “The Primal Ones” book. Get it and read (282 of 362). You need to find “Ancient Roots of Africa” book. Get it and read (283 of 362). You need to find “Sun Worshippers” book. Get it and read (284 of 362). Now find and read “Ancient Digs of Africa” book. Book contains a picture: Wheel-within-a-wheel! Gabriel decides to keep this book (285 of 362). Now you’ve got Wolfgang’s trail! Walk to Gerde. Offer “Ancient Digs of Africa” book (286 of 362) to Gerde and say: “Ritter estate can’t pay?” then “Credit card” (287 of 362).

Day Eight has ended. Gabriel has went to Benin.

You've got the achievements:
Every Good Castle Has a Secret Passage
Open a secret door


Paper Trail
Complete your research


Enlightened Day Eight
Complete Day 8
Day Nine.
Day Nine begins.

People’s Republic of Benin. Outside of the Snake Mound.

After a brief conversation with the driver walk to the Snake Mound.

Snake Mound. Outer Circle.

Walk around the Outer Circle and collect the tiles. Each tile has a hole. Look at them in the Inventory. Number of snakes means digit. Only 12th and 7th tiles are stuck. Walking around, you’ll find a snake rod, a ritualistic object. Get it (288 of 362). Place the tiles in the correct digital order. If you are a success, you’ll hear a “score” sound (291 of 362). Go to the room with the 3rd tile. WARNING! SAVE THE GAME! Insert snake rod in the hole on the 3rd tile (296 of 362). Something will happen! Mummies will start to resurrect! Quickly rush to the northern passageway! Do it again in the next room! In the third room you must outsmart the mummy! Run to the right. Mummy will follow you. Then run to the northern wall and rush to the passageway! There are three mummies in the next room! Quickly operate the vines (298 of 362)! Door to the Inner Circle in the next room is opened. Uncle Wolfgang will appear and start to distract mummies with the torch. He asks you to close the door to the Inner Circle. Use the snake rod on the knothole near the door (300 of 362). Gabriel and Wolfgang will find themselves in the Inner Circle.

Snake Mound. Inner Circle.

Wolfgang doesn’t look good. Show him the letter and photograph from Gabriel’s grandmother house. Wolfgang will translate the letter. Photograph shows Wolfgang, his brother, Gabriel’s grandfather, Heinz Ritter and their father, Wilhelm Ritter. Walk right, to the altar. Wolfgang will decipher a story of Gedde tribe. Try to operate the lid (301 of 362). It won’t budge. Get two iron bars from the wall and insert them into the holes (303 of 362). Then operate the iron bars. The lid is stuck. It needs a human heart. Wolfgang will ask Gabriel to cut out the heart of dead mummy. Walk left and use the Ritter’s dagger on the dead mummy (313 of 362). Watch the cut-scenes. Wolfgang will die horrible death and Gabriel retrieves the long lost Ritter’s talisman. Meanwhile, Grace talks to Gerde. Then something weird will happen in the St. George’s Books.

Day Nine has ended so sadly.

You've got the achievements:
Gotta Get 'Em All
Collect all the tiles


Pitfall Harry Would Be Proud!
Get past the mummies like a true adventurer!


Knotty Day Nine
Complete Day 9
Day Ten.
Day Ten begins.

Gabriel returns home to New Orleans. From the airplane he notices such an obvious clue.

St. George’s Books.

Grace disappeared! Read the newspaper (314 of 362). It describes the city chronicle. Horoscope says: “Gird thyself with mercy, arm thyself with righteousness. The final hour awaits”. I agree. The new Schattenjäger has arrived! The Final Battle begins! Read the note (315 of 362). It’s from Malia. She informs Gabriel that Tetelo kidnapped Grace. Malia also advises Gabriel to return the Ritter’s talisman and escape from New Orleans. Suddenly Mosely will come out of the Gabriel’s bedroom. He is ALIVE! He will explain what happened in the Geddes tomb. Mosely was searching it then he has heard that someone comes. He broken the ceiling lamp and hide himself in the tomb drawer. Mosely knocked Gabriel out because he thought that he could be one of Voodoo Cult. Then Mosely will advise Gabriel to talk in the bedroom because someone can watch them. Talk to Mosely: ask him about “Fill Me In” and “Fill Him In”. Gabriel and Mosely will exchange the information. Ask him about “Credit Card”. Gabriel will return the wallet and credit card to Mosely. Ask him about “Grace”. Rescuing Grace is a top priority. Ask him about “Make a Plan”. Mosely and Gabriel will work out their strategy: Gabriel must find the entrance to the Voodoo Cartel Headquarters and place a signal device near it. Mosely will join Gabriel. Together they must rescue Grace then find the concrete evidence and send them straight to the FBI. Gabriel gives the tracker device to Mosely then Moseley leaves (317 of 362). Drive to the St. Louis Cathedral.

St. Louis Cathedral.

Enter the confessional right to the priest room. Find a knothole on the wall and insert the snake rod in it (320 of 362). The confessional starts to move. It’s an elevator! ATTENTION! SAVE THE GAME IN THE SEPARATE SLOT! Leave the confessional. Elevator will return to the Cathedral. So, the only way OUT is the way IN!

Voodoo Cartel Headquarters. Outer Circle.

Voodoo Cartel temple was built like a Benin’s one: Outer circle and Inner circle. Doors are positioned in the digital order: They have the number signs. Number of snakes means a digit. Circular snakes mean “eight”. Some doors are electronically locked. The keycard is in the 3nd room. But Dr. John (Brother Eagle) is there too. You must find the way to distract him. Walk to the 7th room and enter. Get the wolf and boar masks and two robes (322 of 362). Combine them in the Inventory. You'll make the disguises. Leave the room. In the 10th room there is some sort of a zoo. Animals are probably for the sacrifices. In the 2nd room Gabriel will see a spiritual session between Malia and Tetelo. They will start arguing. Malia doesn’t believe that Gabriel will betray her. So, you MUSTN’T! Leave the Malia’s room. In the 4th room get the black record book (324 of 362) and examine it in the Inventory. The nicknames of Voodoo Cult members are written there. And their drum codes. Go to the Inner Circle.

Voodoo Cartel Headquarters. Inner Circle.

Look at the base of the altar. Gabriel will decipher the further story of the Geddes tribe. SAVE YOUR GAME! Use Rada drums codebook or black record book on the drums. Select “SUMMON”, choose other book and select “BROTHER EAGLE”. Select “PLAY” (329 of 362). Exit the Inner Circle.

Voodoo Cartel Headquarters. Outer Circle.

Go to the 3rd room, get the keycard (331 of 362) and leave the room. Go to the 1st room, use the keycard and go inside (332 of 362). There is a Voodoo Cartel treasure room. Rob the treasure. Use “GET” icon for three times (333 of 362). Gabriel needs money to repair his castle in Germany. Walk to the 11th room, use the keycard and go inside (334 of 362). This is a Voodoo Cartel morgue. Human bodies! Damn, how many people they sacrificed? Well, you’ve found the hard evidence for FBI. Go to the 8th room, use the keycard and go inside (335 of 362). Grace is here! Voodoo ceremony is started, you must act quickly. Use the talisman on Grace (337 of 362). She’ll wake up. Gabriel and Grace will work out their strategy. Use the wolf disguise on Gabriel (338 of 362). Dr. John (Brother Eagle) will come and call Gabriel to the ceremony in the Inner Circle.

Voodoo Cartel Headquarters. Inner Circle.

LOAD an old savegame.

St. Louis Cathedral.

Enter the confessional right to the priest room. Find a knothole on the wall and insert the snake rod in it (320 of 362). The confessional starts to move. It’s an elevator! Place the snake rod (321 of 362) and signal device (322 of 362) under the kneeler. Leave the confessional. Elevator will return to the Cathedral. So, the only way OUT is the way IN!

Repeat all that I posted before.

SAVE YOUR GAME IN THE DIFFERENT SLOT!

Enter in 8th room (337 of 362). Mosely will appear. Voodoo ceremony is started, you must act quickly. Use the talisman on Grace (339 of 362). She'll wake up. Gabriel, Mosely and Grace will work out their strategy. Give the boar disguise to Mosely (341 of 362). Dr. John (Brother Eagle) will come and call Gabriel and Mosely to the ceremony in the Inner Circle.

Voodoo Cartel Headquarters. Inner Circle.

Wait until Malia (Tetelo) will start sacrificing Grace. Use the talisman on Malia (Tetelo) (344 of 362). Watch the cut-scene. Mosely will “sacrifice” Dr. John (Brother Eagle). Altar will open. When Malia (Tetelo) will start to threat Mosely and Grace, throw the talisman to Mosely (347 of 362). They can leave the area safely. You are unarmed now. When Malia (Tetelo) will grab you, quickly get the idol from the altar and break it (352 of 362)! Earthquake will happen! Malia will hang on the edge of the rift! Kill her with Ritter’s dagger! Watch the sad ending.

Loan an old savegame.

Voodoo Cartel Headquarters. Inner Circle.

Wait until Malia (Tetelo) will start sacrificing Grace. Use the talisman on Malia (Tetelo) (344 of 362). Watch the cut-scene. Mosely will “sacrifice” Dr. John (Brother Eagle). Altar will open. When Malia (Tetelo) will start to threat Mosely and Grace, throw the talisman to Mosely (347 of 362). They can leave the area safely. You are unarmed now. When Malia (Tetelo) will grab you, quickly get the idol from the altar and break it (352 of 362)! Earthquake will happen! Malia will hang on the edge of the rift! It’s time to break the vicious cycle! Do not repeat the Gunter’s betrayal! Grab Malia (GET Icon) (362 of 362! Bingo!)! Watch the happy end!



Day Ten has ended. And the game. Congratulations! Your score: 362 of 362!

You've got the achievements:
Express Elevator to Hell
Enter the secret Voodoo Hounfour


Solo Mission
Enter the ceremony alone


Strength in Numbers
Enter the ceremony with back-up


No Mercy
Don't try to save Malia


Mercy is the Better Part of Valor
Try to save Malia


Triumphant Day Ten
Complete Day 10


Novice Schattenjäger
Complete the game with less than 362 points


Master Schattenjäger
Complete with game with a full score of 362 points