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How to fix bullets that are too fast
By MESYA
When playing a game on a monitor with a refresh rate higher than 60 Hz (e.g., 120 or 144 Hz), the game's frame rate matches this frequency. However, due to inconsistent developer settings, this can cause in-game elements, like bullets, to move at double or faster speeds than intended.
   
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Understanding the Issue
Let's start by understanding why this happens. If your game runs on a monitor with a refresh rate higher than 60 Hz, for example, 120 or 144 Hz, then the game will operate at that frame rate. Apparently, the developer did not ensure that the movement of objects in the game would be consistent across all frame rates. As a result, if the screen's refresh rate is 120 Hz, then bullets will move twice as fast.
Solution to the Problem
As you might have understood, to fix this issue, we have two options: use a graphics card application like the Nvidia Control Panel to set the desired frame rate, or adjust the monitor's refresh rate.
Example Configuration Using Nvidia Control Panel
I'll provide an example using the Nvidia Control Panel since I have an Nvidia graphics card:

  1. Open the Nvidia Control Panel.

  2. Navigate to "Manage 3D Settings."

  3. Choose "Program Settings."

  4. Select the game you want to adjust.

  5. Set the "Max Frame Rate" to your desired value. For smooth gameplay, this would be 60.

  6. Don't forget to click "Apply."
Checking After Configuration
After doing this, launch the game, and you should notice that animations, such as bullet trajectories, will move at a consistent speed.