STAR WARS™: Rogue Squadron 3D

STAR WARS™: Rogue Squadron 3D

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run away camera fix
By goodsmelly
stop the camera from dropping
   
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using rivatuner and DGvoodoo2 works for me
Download RivaTuner Statistics Server.

I set a 120 fps cap for Rouge Squadron.exe. turn on Custom Direct3D support & medium application detection level see image. FPS reads double that of the game bar so with a 120 fps cap im getting 60 and the animations of the droids are not sped up.

If you load into the first mission and hit the boost the camera should not stop while your ship takes off into the distance.

I am using this with DGVoodoo2 set to gtx 4800ti.

ps. using dxwnd also worked for me but I prefer this method so i can use dgvoodoo wrapper and fix the transitions.