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powershell -ExecutionPolicy Bypass -File .\change_xp.ps1
This method bypasses the execution policy only temporarily and does not change any policy settings.
Lower and same levels are gonna be more reasonably difficult
But higher levels may be easier, as the scaling wont kick in and you may even deal more damage to higher level enemies, than with the scaling on.
A little longer but still short answer:
All mobs and npc have stats, and those stats impact is boosted/lowered depending on level diff
If you take out the level diff, they still have those stats, but you will not be as much melted/melting during the fights.
I personally found, that disabling it makes it more like normal MMO
I'm just trying to have a more balanced/challenging experience.