BallisticNG

BallisticNG

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Unofficial Custom Ship Stat Reference
By Speedy Sn🐍k
Just realizing front end ship stats aren't accurate to what's going on under the game's hood?
Unsure of what stats to put on your custom ship? Come check this out!
   
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Custom Ship Stat Reference
After looking for a comprehensive chart on the game's stat scaling and not finding one, I decided to attempt one myself.

You can check the official BallsiticNG docs here for what the various stats do.
https://ballisticng-documentation.readthedocs.io/en/latest/unity_tools/custom_ships/ingame_prefab/physics_stats_setup.html

This guide will focus on relevant stats since many of them go unchanged between ships.

The format below is meant to display your desired front-end stat, followed by the recommended value range to be set in the stats in the editor.

(Note: Some ships have odd balancing which may reflect in the values below. Keep in mind high end ships such as the NX2000 and Barracuda models occupy the top level data sets, making for a larger range for maximized stat values.
If you intend for your ship to play in multiplayer, I advise keeping it fair and within recommended ranges.)


=== TOP SPEED ===

Toxic
Level 10 set to between 95 -70 (Recommended 70 for balance)
Level 9 set to between 84 - 65 (Recommended 67.5 for balance)
Level 8 set to between 84 - 65 (Recommended 65 for balance)
Level 7 set to 62.5
Level 6 set to between 61.5 - 61
Level 5 set to 60.5
Level 4 set to 58.5
Level 3 set to 57
Level 2 set to 56.5
Level 1 set to 56.5

Apex
Level 10 set to between 110 - 85 (Recommended 85 for balance)
Level 9 set to 80
Level 8 set to 79 - 77.5
Level 7 set to 76
Level 6 set to 75.5 - 74
Level 5 set to 74
Level 4 set to 72
Level 3 set to 71.5 - 70
Level 2 set to 69
Level 1 set to 69

Halberd
Level 10 set to 125 - 100
Level 9 set to 95
Level 8 set to 94.5 - 92.5
Level 7 set to 91.5
Level 6 set to 90.5 - 90
Level 5 set to 89.5
Level 4 set to 87
Level 3 set to 86 - 84.5
Level 2 set to 82.5
Level 1 set to 82.5

Spectre
Level 10 set to 140 - 115 ( 115 recommended for balance)
Level 9 set to 110
Level 8 set to 111 - 109 ( 109 recommended for balance)
Level 7 set to 108
Level 6 set to 107
Level 5 set to 105
Level 4 set to 104
Level 3 set to 102 - 101.5
Level 2 set to 98.5
Level 1 set to 98.5

Zen
Level 10 set to 155 - 130 ( 130 recommended for balance )
Level 9 set to 125
Level 8 set to 124.5 - 123.5
Level 7 set to 121.5
Level 6 set to 120.5 - 120
Level 5 set to 119.5
Level 4 set to 118.5
Level 3 set to 117.5 - 117.0
Level 2 set to 115
Level 1 set to 115


=== ACCELERATION ===

Acceleration Stats

Toxic
Level 10 set to 3.2 - 1.0
Level 9 set to 1.8 - 1.2
Level 8 set to 1.7 - 1.6
Level 7 set to 1.4
Level 6 set to 1.2
Level 5 set to 1.4 - 1.32
Level 4 set to 1.2
Level 3 set to 1.1
Level 2 set to 1.3 - 0.9
Level 1 set to 0.4

Apex
Level 10 set to 3.1 - 1.6
Level 9 set to 1.6
Level 8 set to 1.5
Level 7 set to 1.2
Level 6 set to 1.1
Level 5 set to 1.2 - 1.12
Level 4 set to 1.1
Level 3 set to 1
Level 2 set to 1.1 - 0.8
Level 1 set to 0.6

Halberd
Level 10 set to 3.0 - 1.4
Level 9 set to 1.4 - 1.0
Level 8 set to 1.3 - 1.2
Level 7 set to 1.0
Level 6 set to 1.0
Level 5 set to 1.0 - 0.92
Level 4 set to 0.9
Level 3 set to 0.9
Level 2 set to 0.9 - 0.7
Level 1 set to 0.8

Spectre
Level 10 set to 2.8 - 1.2 ( 1.2 recommended for balance)
Level 9 set to 1.2 - 0.8
Level 8 set to 1.1 - 1.0
Level 7 set to 0.8
Level 6 set to 0.8
Level 5 set to 0.8 - 0.72
Level 4 set to 0.7
Level 3 set to 0.7
Level 2 set to 0.7 - 0.5
Level 1 set to 0.9

Zen
Level 10 set to 2.6 - 1.0 ( 1.0 recommended for balance)
Level 9 set to 1.0 - 0.6
Level 8 set to 0.9 - 0.8
Level 7 set to 0.6
Level 6 set to 0.6
Level 5 set to 0.6 - 0.52
Level 4 set to 0.5
Level 3 set to 0.5
Level 2 set to 0.5 - 0.4
Level 1 set to 1.0 - 0.4

Engine Power Falloffs
(Note: Ranges are generally the same across the board. Tweak at your discretion.)

Zen - Gain 0.45 Falloff 0.45
Spectre - Gain 0.4 Falloff 0.4
Halberd - Gain 0.35 Falloff 0.35
Apex - Gain 0.3 Falloff 0.3
Toxic - Gain 0.25 Falloff 0.25


=== HANDLING ===

Steer Speed
Level 10 set to 2.1 - 1.93
Level 9 set to 2.1
Level 8 set to 1.93 - 1.92
Level 7 set t0 1.89 - 1.76
Level 6 set to 1.85 - 1.62
Level 5 set to 1.85
Level 4 set to 1.7
Level 3 set to 1.8
Level 2 set to 1.8
Level 1 set to 1.54

Steer Gain
Level 10 set to 1.5 - 0.96
Level 9 set to 1.5
Level 8 set to 1.22 - 0.96
Level 7 set to 1.29 - 1.18
Level 6 set to 1.3 - 1.12
Level 5 set to 1.32
Level 4 set to 1.1
Level 3 set to 1.1
Level 2 set to 1.13
Level 1 set to 1.23

Steer Falloff
Level 10 set to 1
Level 9 set to 1
Level 8 set to 0.92 - 0.8
Level 7 set to 0.78 - 0.735
Level 6 set to 0.9 - 0.74
Level 5 set to 0.84
Level 4 set to 0.8
Level 3 set to 0.75
Level 2 set to 0.68
Level 1 set to 0.7

Steer Slide
Level 10 set to 1
Level 9 set to 1
Level 8 set to 1.15 - 1.0
Level 7 set to 1.2 - 0.82
Level 6 set to 1.3 - 0.95
Level 5 set to 1.25
Level 4 set to 1.3
Level 3 set to 1.0
Level 2 set to 1.34
Level 1 set to 1.56

Tilt Angle
Common - 50
Uncommon 30
(Tilt Angle effects how far your ship will lean when steering. Mainly cosmetic as far as I'm aware)

Airbrakes
Airbrake Turn 10
Airbrake Gain 25
Airbrake Falloff 150

Grip
Level 10 set to 9.0
Level 9 set to 25 - 9.0 ( 9.0 recommended for balance )
Level 8 set to 9.0 - 6.5
Level 7 set to 8.0 - 4.75
Level 6 set to 6.3 - 5.75
Level 5 set to 6.0 - 5.0
Level 4 set to 5.65
Level 3 set to 4.8
Level 2 set to 5.0
Level 1 set to 5.0

Airbrake Drift Power .85 - .55 ( .85 recommended )
Airbrake Drift Gain 9.0 - 5.4 ( 5.4 recommended )
Aibrake Drift Falloff 35 - 12 (14 recommended )


=== WEAPONS ===

Weapon Effectiveness
Level 10 set to 1.08
Level 9 set to 1.064
Level 8 set to 1.048
Level 7 set to 1.032
Level 6 set to 1.016
Level 5 set to 1.0
Level 4 set to 0.984
Level 3 set to 0.968
Level 2 set to 0.952
Level 1 set to 0.936

=== SHIELDS ===

Shield Effectiveness
Level 10 set to 0.6 - 0.9
Level 9 set to 0.6 - 0.91
Level 8 set to 0.92
Level 7 set to 0.93
Level 6 set to 0.94
Level 5 set to 0.95
Level 4 set to 0.96
Level 3 set to 0.97
Level 2 set to 0.98
Level 1 set to 1.1


=== END ===

Here's the source spreadsheet I used to put together the ship stat values: https://docs.google.com/spreadsheets/d/1RRlHyi2nfg19sydwl6uqXWL-y1ohiXOo/edit?usp=sharing&ouid=102658826091725668260&rtpof=true&sd=true
I extracted what my patience allowed, which was the main line of ships accessible in the campaign.

Remember, it's still your ship, and this is not an official scale. I just wanted an easier way to setup some decently scaled stats without tediously pouring over charts and files.

Have fun going ballistic!