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Sexiness acts more as a progression tracker as it's almost impossible not to get a significant amount of it during a playthrough, let alone after countless NG+s. It unlocks green portals and harder fights, and I have yet to see a scenario where avoiding sexiness is ever worth it.
Nihilism is not in the code. It's not even a designated stat. My guess is that it's flavor supposed to be thematic flavor text.
I'm gonna be honest, my intention with this particular guide was to push a new player who might be a little daunted by the size of Gehenna into where to take each character. I don't really see a need to go into late game stuff because run one of Gehenna is *drastically* more different than run X when you finally reach the recommended level for the third route.
I should probably go change some descriptions to reflect this (especially Lolina's).
I personally use my Lolina as a Healer and to give other Characters +1000% Atk/Def Buff.
considering how enemies gets over the kevel cap of 9999 around the end of the third path, raw stats do become obsolete subject.
I'm doing a "melee only" challenge run to see if there's some kind of missing key or strat that needs for them to be good, but I'm not finding anything. Best I can think of is some kind of Counter/Defend strat, but I'm not holding my breath.
Base stats do not matter as much as you think, mostly due to weapons stones/consumables fixing that, what you really should look at is what kind of events and personalities buffs they get AND the techniques they learn.