Monster Hunter Wilds

Monster Hunter Wilds

26 ratings
make game look better
By rinzu
non spoonfeedy guide to make game look better
   
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Install all this
1. DLSS 4 DLAA Native Res PRESET K (I use dlss swapper and nvidia profile inspector revamped)
2. Reshade(with addon support if you're on HDR)[reshade.me]
2a. RenoDX reshade Addon (if you use HDR)[www.nexusmods.com]
3. Disable Post Processing[www.nexusmods.com]
3a. Motion Blur Length (if you're on 30fps or just prefer motion blur)[www.nexusmods.com]
4. Tweak Volumetric Fog[www.nexusmods.com]
5. Persistent Buff Glow Removal[www.nexusmods.com]
Reshade Settings (HDR)
smol disclaimer
If you're using HDR make sure your monitor has some form of backlight dimming. Otherwise your black levels will be completely raised with HDR on.
The first image in this section been updated. Certain colors were completely over saturated. The new settings give individual control over the spectrum without making it needlessly complicated. Feel free to mess around with the settings highlighted in the "Lightroom" shader or just copy mine. If you feel like the Red/orange colors were completely blown out before, it should be better now.
If you don't plan on taking screenshots then under RenoDX put "Shadows" and "Contrast" to your preference. I used to run with 45 "Shadows" and 50 "Contrast"

Reshade Settings (Non HDR)
Change the "Power" setting under FakeHDR and "Vibrance" under Vibrance to your liking. I don't play a lot of games without HDR nowadays but I used to run these all the time since they don't cost as much performance compared to some of the other tonemapping shaders. Regardless I'm not that knowledable about most shaders. I'll update the guide if anyone informs me of something better.
Everything else
Disable Post Processing













Tweak Volumetric Fog (Option 1)
You can if you want completely disable volumetric fog but it causes some bugs. This completely removes fog in a radius around the camera. So there's a hard line from where the fog starts rendering. Like older games.









Tweak Volumetric Fog (Option 2)
This removes most of the fog from around the camera and there's no hard line anymore.













If you're using DLSS 4 Preset K/J you NEED to either disable volumetric fog OR use my settings. Otherwise there is grid like artifacting and/or horrible ghosting on volumetric fog close to the character. For the second option, there is less artifacting the higher the fog quality is.
few screenshots I took :)








3 Comments
rinzu  [author] 5 May @ 7:17pm 
Reshade and RenoDX is already doing that and is much more customizable than what the AMD software is doing. Just adding more variables when you really don't need to :)
Seikuri 5 May @ 7:06pm 
And if you use AMD just use the Adrenalin software. While the game is running to go Gaming scroll down on the right and enable The custom color stuff and adjust Contrast, Saturation and brightness to your liking. A bit more color doesnt hurt the game but too much hurts the eyes.
cheng 26 Apr @ 12:31pm 
good:steamthumbsup: