Orcs Must Die! Deathtrap

Orcs Must Die! Deathtrap

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Figure Locations + Organized List
By GDP Duncan
A quick guide that shows the locations of the figures added in the Magnum Orcus update. Besides screenshots that show you where you can find them, I also included a reorganized to-do list. This makes it easier to check what to do during a run, and I categorized them to make it easier to pick what you want to go for next.

Alternatively, you can copy/paste it in Excel or Sheets to cross off the trophies you obtained.
   
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Intro
The Magnum Orcus update added the library to Orcs Must Die! Deathtrap. In here, you can find new lore and information about items and enemies. It also gave us a massive new checklist to complete. In order to obtain every single figure, you have to search maps, kill orcs, and watch guides (This guide does not give a physical trophy, but I will thank you at the end as a replacement reward).

After having obtained 48 figures, you unlock the mirror skin for Gabriella.
This guide is split up into multiple categories for a better overview on what to do.
One Mission (All Characters)
These can be obtained by any character, however, you have to complete these in a single mission.
Some of these, like the Kobold mount, require multiple distortions to get all types to spawn in a single mission. As for Little Money Bags, there is a random chance that you get a Money Bags Rift blessing that spawns one every wave.


        
Medium Orc
200 combos
   
        
Orc Archer
100 Headshots
    
        
Balloon Orc
Launch 100 Light Orcs
    
        
Kobold Gas Sapper
Poison 250 Enemies
    
        
Kobold Mount
Kill All 4 Types of Kobold
    
        
Troll
Heal 5000 Health
    
        
Little Money Bags
Kill 3 Money Bags
    
        
Earthling
Electrocute 200 Enemies
    
        
Waterling
Launch 10 Waterlings in a Hazard
    
One Run (All Characters)
These can be completed in a full run, so there is no rush to complete them in a single mission. Especially since some would be impossible to do on a singular level. Distortions will help a great deal here as well. Stonebats do not spawn without one (or at least I have not seen it happen since the first major update after the game's release), and of course, the unstable rift figure requires 2 distortions to be active in order to be completed.


Heavy Orc
Launch 200 Heavy Orcs in a Hazard
Stonebat
Kill 20 Stonebats
Armored Ogre
Apply Melting to 50 Armored Ogres
Mountain Troll
Apply Burning to 50 Mountain Trolls
Cyclops Mage
Kill 10 Cyclops Mages
Red Rift Elemental
Let 20 Unstable Rifts Open
Unstable Rift
Beat 3 Missions with Rift Rush and Unstoppable Rift Active
One Mission (Character Specific)
For these ones, you have to be a specific character and complete them in a singular mission to complete them. Not every character has a trophy assigned to them, and some only have 1.
Some maps and distortions have the chance of spawning more of a certain enemy. For the bosses, if you have already beaten them, they will be in rotation as a disorder, however, unlike the others, you can not get a boss on mission 1. So, for those, be prepared to get lucky and find it in mission 2, or unlucky, and grind the same character for hours before finding the right boss. I also added what map they spawn on, so you know which one you need to pick when you see the disorder.

Here are some tips to complete some of them quickly.
Shield Ogres spawn a lot in the Castle Courtyards, so just reroll until you get this map.
Obtaining 10 rift points sounds more difficult than it is, there is a card that grants 10 rift points, making this an easy figure to obtain if you take this fate. However, probably the intended way is by letting Blue Rift Elementals into the rift. The big ones give you 5 rift points and the small ones 1 each.

When going for the Baby Hellbat, make sure Henry is protecting some other area, he really likes to kill the orcs you want to fling into the water.

Vaan
Shield Ogre
Kill 10 Shield Ogres
Blue Rift Elemental
Obtain 10 Rift Points
Kalos
Cyclops Druid
Kill a Cyclops Druid Without Being Silenced (No Traps)
Jinfrum the Rejuvenator
Kill the Boss (Order Arboretum)
Wren
Fire Elemental
Kill 10 Fire Elementals
Water Orb
Destroy 10 Water Orbs
Sophie
Skeleton Orc
Headshot 20 Skeleton
Bonelord Zadzik
Kill This Boss (Order Museum)
Mac
Water Elemental
Headshot 20 Water Elementals
Ghostfang
Kill the Boss (Back Alleys)
Harlow
Hellbat Baby
Launch 50 in Hazard with Wind Blast
Gabriella
Tudd the Reclaimer
Kill this Boss (Royal Colosseum)
One Run (Character Specific)
For these, you need to be the character, but you can take as many missions as you please, as long as you do them in the same run. For both the Kobold Boom Sappers and Gnoll Grenadiers, you require a distortion, so I recommend rerolling until you get the one you are going for. Good luck to your barricades for this one.


Harlow
Kobold Boom Sapper
Kill 25 Boom Sappers
Max
Drummer Orc
Kill 10 Drummers
Gnoll Grenadier
Kill 100 Enemies with Nade Spam
The Lobby
The is one figure that can be obtained in the lobby. For the Blue Riftling, you are required to watch the Barricades 101 video in Max his classroom.

This is the only trophy that is not found in a level (or have to kill something in a level). So it stands out a lot. If you watched this tutorial before the Magnum Orcus update, you will receive it upon logging in.
Hidden in a Level (Figure Locations)
1/3rd of the figures are hidden on a map. Not all maps have one, as there are 19 maps as of the introduction of these trophies, and only 16 are hidden in a level.
For this part, I will tell you which figure can be found on what map, with some text to explain its location as well as a screenshot. To make it easier, you can look at the mini map at the top right to quickly find where they are hiding. Some can only be obtained with a character that can perform a double jump. If this is the case, you will see I collect it with Max, and if not, I grab them with Gabriela. I will also mention it.



Light Orc - Order Bathhouse

This is honestly the simplest to find, as all you need to do is turn around once you spawn into the map.


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Dynamite Orc Archer - The Back Alleys (Double Jump Required)

It sits on top of a balcony above the lower right gate. The easiest way to find it is by going to the far right gate and following the southern wall. you do need a character that has the ability to double jump in order to obtain this.


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Unstable Orc - Royal Coliseum (Double Jump Required)

In the Western hall, you find a ledge with a bird statue you can double jump on at the Southern side, it is hidden up here.


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Cobold Runner - Back Alley Sewers

This one can be easily missed as it is so small, but the Cobold Runner statue is just chilling on a wooden blockade on the Eastern wall in the middle room.


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Infected Cobold - Courtyards (Double Jump Required)

In the bottom left of the map, you can find a balcony that you need to double jump on, and this sneaky little dude is hiding up there. It took me a while to find this one.

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Hellbat - Island Observatory (Double Jump Required)

If you thought the previous one was hidden well, you have not met the Hellbat yet. This guy probably deserves to win an award for best hiding spot. (or to be thrown in jail for it)
It is located on top of a roof near the top gate of the 2 South Western gates. Of course, to get here, a few double jumps are required.


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Lifebat - Patio Library

On the outer Western section of this map, you find some stairs that lead to a room with a table, the Lifebat is just chilling out in the open on this table.


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Ogre - Resort Canal

The Ogre figure is located in the shop behind some orc plushies in the shop.


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Fire Ogre - Fractured Steps (Double Jump Required)

The Fire Ogre requires some double jumps and some parkour skills. It is located on a wooden platform above the right rift. Behind the left rift, you see a lot of machinery, jump your way up there to get to the correct height to get to the platform.


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Troll Archer - Hedge Maze

Getting a character that can double jump would make obtaining this one easier, but with a well-placed dash from on top of the hedges, it is possible to grab this one without the double jump.
It is located on top of the statue in the middle of the map.


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Cyclops Guardian - War Mage Museum

This one is chilling on a windowsill on the top floor of the Western side of the map. (You can see the West gate on the floor below in the screenshot.)


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Gnoll Assassin - Town Plaza

The Gnoll Assassin is hiding on top of the roof of the bridge, where you can summon 2 archers in the middle of the map.
Again, this one will be easier to obtain with a character that can double jump, but it is possible to dash into it and grab it.


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Lizardman Thief - Dry Docks

This little thief is hiding behind some barrels on a balcony South of the most right Cannon Dwarf.

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Earth Elemental - Patio Gardens

This must have been the easiest to find, as you can see it in the intro video that plays on this map. It sits below the rift on a statue.

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Fireling - Castle Courtyard (Double Jump Required)

The Fireling is located above the rift on a balcony, you are required to have a double jump (or be Kalos) to get here.

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Red Riftling - Mansion Hedge Maze

At the Southern side of the map, behind the rift, you find a bookshelf on the right wall. This is where it can be found. (Figure is not showing in the screenshot as I only decided to make this guide after picking it up.)

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Outro
Thank you for checking out my guide. I hoped it helped :D
If they are adding more figures in later updates, I will add them here as well.
If you have any questions, leave them in the comments below.

Collecting them all did not take as long as I expected.
The large pedestal on top of the shelf is still empty, which implies we are getting something big soon (Which most likely has to do with the new ending cutscene). The guide will be updated once it is added.

Happy grinding!
2 Comments
Bier_Baron 🍺 18 Jun @ 11:11am 
good guide
2 rank 15 Jun @ 1:01pm 
great guide thanks for the help!