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valve needs to stop making healing count towards crit chance
TLDR the gunboats reduce damage taken when jumping, but your jump is low in height and speed, which makes it not so useful compared to the mantread's increased jumping ability.
The mantreads modify your air resistance in a way that makes a single jump more efficient, for an experienced rocket jumping soldier who knows what they are doing, the health cost is manageable and opens a lot of options that the gunboats just don't have