Dota 2
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🟢How to Ward Like a God: The Ultimate Dota 2 Vision Guide (2025 Edition)
By 777
🧠 Here's a clear, illustrated Dota 2 warding guide with tips, visuals, and pro strategies to help support players—and even cores—gain reliable vision and control of the game.
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🟢 1. Why Warding Matters
Grants 1600-radius vision—higher than most heroes—crucial for rotations, rune control, and avoiding ganks
Blocks neutral camp spawns when placed precisely
Helps secure objectives like Roshan, towers, and runes—game-changers for map control
📍 2. Key Early-Game Warding Spots
• Mid Lane High Ground
Place ward to cover rune and mid rotations. Ideal for protecting mid and tracking ganks
• Rune Cliffs
Wards near mid-run trees reveal rune contests and rotations
• Safe Lane Triangle / Pull Camp
Blocks pulls and protects carry’s farm. Place near safe lane triangle for solid early lane control
🧠 3. Optimal Mid/Late Game Spots
Roshan Pit Cliff – Provides vision of Roshan and rotations
Side Jungle Entrances – Radiant & Dire jungle chokepoints; ideal for deep vision and predicting farm paths
River Crossings & Twin Gates – Offers vision on rotations between lanes and outposts
Triangle Camps High Ground – Provides extensive vision and denies enemy farming safely
⚠️ 4. Avoiding Common Mistakes
Don’t ward from low ground—higher ground wards are just as crucial for safe placement
Delay your second ward – pros often wait to place it until it's most needed, e.g., before night or ganks
Mix predictable with unexpected – use classic cliff wards plus sneaky spots outside sentry range
🧰 5. Ward + Sentry Combo & Tools
Use Sentries to deward enemy vision or prevent pull spawns
Support items to help warding:
Quelling Blade – for cutting trees to create hidden spots
Aether Lens – helps ranged wards quicker
Force Staff/Blink – for getting onto hills easily
Gem of True Sight – provides localized vision or help dewarding
🔁 6. Smart Warding Workflow
Phase Action
Laning 1–2 rune + mid + triangle/pull camp wards
Timing around 10–12 min Place jungle/rune/roshan wards preemptively
Mid–Late Game Vision on objectives, chokepoints, enemy cores’ farm areas

Pro tip: Hold a spare ward until you identify the enemy's farming patterns—play smart, not reactive
🎯 Quick Pro Tips
Alternate between classic & secret spots to avoid dewarding
Adapt to new patches: Map changes like in 7.38/7.39 shifted ideal ward spots—stay updated
Think like your enemies—place wards just outside vision zones and behind trees
✅ TL;DR
Combine high-ground vision, cliff/rune wards, triangle/jungle coverage—don’t just spam wards
Use sentries, quelling, courier saves, gems—be creative, not predictable
Ward with intention: preempt enemy moves, protect cores, and secure objectives