fault - milestone one

fault - milestone one

46 ratings
Using A Custom Font In fault milestone one
By Botan
Blam! The vanilla font could've been better
   
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Steps
1. Go to fault milestone one's game folder via Steam or typing fault milestone one's file locaton address to Windows Exploer (C:\Program Files (x86)\Steam\steamapps\common\faultms1\game) - default file location for 64bit windows.






2. Open script_version.rpy with a text editor.

3. Add the following line after "config.script_version" line:

config.font_replacement_map["Hiragino Sans GB W6.otf", False, False] = ("insert name font here.ttf", False, False)

Make sure this line starts with FOUR SPACES like the "config.script_version" one, NOT the TAB nor anything else. Replace (insert name font here) with the name of the file font you are going to use. eg Champagne & Limousines Bold.ttf
Note that Steam guide doesn't show the 4 spaces properly so you will have to add them.


4. Save changes.

5. Delete script_version.rpyc file in the same folder (the game will recreate it based on .rpy file you've just modified; the changes won't be applied otherwise).

6. Copy your font file you menationed in step 3 to the same folder you opened in step 1.

I use Champagne & Limousines Bold font for fault milestone one. You can get it here
http://www.dafont.com/champagne-limousines.font

Example

http://cs2bus.com/sharedfiles/filedetails/?id=357326517
Disclaimer
This guide is based on Cyber's explanation on how to change the font in fault milestone one (Yeah I did used his words since I don't know how to reword them any better)
http://cs2bus.com/app/286260/discussions/0/619573787604170298

If you guys find this guide useful, I'll appreciate a like & favorite on this guide, thanks.
& enjoy fault milestone one.
10 Comments
铃仙·优昙华院·茵幡 23 Sep, 2017 @ 7:42am 
ok
pm477 20 Sep, 2016 @ 11:24am 
Must've been an update since this guide was written, I didn't have that .rpy file.
But I've tried @mxblue's solution, and it works perfectly!
mxblue 4 Jul, 2016 @ 2:14am 
How I seemed to get it working in the newer version:

Get the font you want, rename it to "Hiragino Sans GB W6.otf" and place it in the game folder

As easy as that.
Girl Marth (◕‿◕✿) 29 May, 2016 @ 9:09am 
As of the latest update, the script that sets the default font is now packaged as an RPA file. If you extract the data5.rpa file, you'll get a bunch of compiled RPY scripts. You'll need to decompile the options.rpyc file and in that file, you can just look up the default font name (i.e. Hiragino Sans) and change it to the one you want. You might have to repackage everything back together for it to work, though.
JCurry76 18 Feb, 2016 @ 11:29am 
Maybe they've updated it recently, but I see completely different files in the game folder. There isn't a script_version.rpy file. Only a script_version.txt file.
Osmium 15 Oct, 2015 @ 8:16am 
Thank you very much for this. I bought the game this morning, loaded it up, and after 3 seconds of reading I immediately closed it and looked for a solution like this. A poor font in a visual novel is like watching Lord of the Rings with an Indian tech support guy with a heavy accent dubbing over all the lines. It's strange that they'd put all that effort into art, dialogue, and storyline, but not spend $5 to license a decent font. I guess I'm spoiled from other visual novels like Eden* that have a selection of alternate fonts to choose from in the settings menu.
レン 20 Sep, 2015 @ 2:15pm 
Thanks for the guide! For anyone wondering this also works on the linux version.
14 Aug, 2015 @ 10:22am 
Great guide! I'm still wondering if you can change the font of the character's names, since it seems only the actual dialogue font gets changed.
izuiki 5 Aug, 2015 @ 1:03pm 
I'm glad there's a way to change the horrible looking default font.
Ragnar 31 Jan, 2015 @ 1:19am 
Nice guide.. Really helpful, Thx :)