Perils of Man

Perils of Man

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Perils of Men Achievement Guide
By Giotto
This is my Achievement Guide for Perils of Men.
The Achievements will not be seperated into storybased and missable ones because there are only 2 missable ones.

Feel free to write corrections and mistakes i did into the comments.
English is not my first language, but the Guide will reach a lot more players in English i think.
If you have questions in German, fell free to write in the comments as well.
   
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Achievements
All the Achievements descriped here the order i got them.
In this list are also missable achievements, they are marked.


Escape the House
You have to get back your keys from your mother. You have to lower the temperature in the closet and give her the winter boots from your room, now she will change the temperature on her own and you can get your keys and get out of the house via the front door.




Missable Achievement
Ghost Investigator
You can get this achievement only after you got the "Escape the House" Achievement. Talk to your mother about the Diorama, She will tell you about Peppers Ghost. After you got the ladder from outside bring it into the library and use it with the shelf. Use Peppers Ghost from your inventory with the shelf. You will get a book about Dioramas and the Achievement.




Anicent Challenge
This will appear after you made the Diorama work again, you need the lighbulb from the closet, the lampshade from the library and the battery from the clock in your room.




Fathers Gift
You have to craft the Key which is inside the gift from your father. You will find some gold in the well outside the house. When you are outside, use the gift with the "Lighnings and Thunder" After you found the secret entrance you can melt the gold in the laboratory and put it in the gift.




Missable Achievement
Experiment gone wrong
After you escaped from under the stage in the theatre, take a look at the stage. Achivement pops up.




Extingusher
You will get a pipe after you gave the banana to the Ape in the Theatre, use this pipe with the pump in the Oven Room.





Missable Achievement
Gear Upgrade
You will be in a room where you have to put Dias into different projectors. After that you have to use a desk and change to the right symbols. a machine will come out in the middle of the room. A Maser will be there two. Use it with the cylindrical slot to get the Achievement.




At Sea
After you arrived on the Ship, go to the bridge and after you used the steering wheel, the Captain will arrest you.





Darwins Award
After you escaped the cell a second time, Unger will guard it. Play Dame with the Donkeyman and he will bring up hay. Now close the porthole and talk with the Doctor, She will bring Unger to the Hospital.




Animals Outsmarted
Anna will find some pills in the cell in the first aid kit. Show them to the Doctor, she will tell you the pills are placebos. Now give them to the Donkeyman. The Donkeys will move now.




Research complete
When the Donkeys moved, there will be Something in the hay. Its the Captains Log. Take it and get the Achievement.




Thomas Eberling saved
After you are back in the laboratory you have to beam Thomas in. Update Darwin with a new maser, and go back upstairs. Thomas will be brought there and Darwin is damaged.




Father
Enter the Zeppelin via the book in the laboratory.




Book is closed
Finish the game.
11 Comments
1stCheater 23 Mar, 2020 @ 11:34am 
... and you didn't update info about Gear Upgrade! achievement...
:steamsad::steamsad::steamsad:
FRAGY 11 Aug, 2019 @ 4:03pm 
Gear Upgrade! achievement is missable. I finished the game without getting it
Giotto  [author] 17 Nov, 2018 @ 12:13am 
Thanks Darklurker, i will add it to the guide.
Darklurker 16 Nov, 2018 @ 5:42pm 
HI, first of all, thanks a lot for the guide! I just wanted to point out that the Gear Upgrade achievement is missable, you need to click the secret drawer on the right of the cylindrical slot to get it. It didn't unlock for me the first time and it was because of that. Hope this helps! thanks again for the guide! :)
ghost 27 Aug, 2017 @ 9:31am 
your guide was awesome & very helpful...for once I have finally achieved 100% of the achievements in a game....THANKS A MILLION:steamhappy:
Petr Stránský 23 Jan, 2017 @ 3:17pm 
Hi. I just want to let you know the Ancient Challenge (you have a typo there) achievement is missable. Just finished the game without getting it.
xNeariax 28 Jul, 2016 @ 11:53am 
Hey there, first of all: thanks for the great guide! :)

Also a quick heads up: you might wanna add a quick note to "Ghost Investigator" that you can also only get it *right until* you fix the Diorama. Just because I managed to screw it up on my first try by fixing the Diorama first and then going back to the study.. only to notice that "Peppers Ghost?" had disappeared from my inventory, making me restart the playthrough. :steamfacepalm:
Novi 22 Apr, 2016 @ 9:18pm 
Thank you :)
Captain Picard 30 Sep, 2015 @ 12:07am 
Ok sweet thanks.
Giotto  [author] 29 Sep, 2015 @ 11:52pm 
Yes