Eternal Senia

Eternal Senia

803 ratings
Guide to everything ever U・x・U
By RobDeLaMorte
A lot of people seem to have trouble getting all the chests and monster kings, so I thought I'd man up for once and do a guide with screenshots. :3 Edit: Oh god this guide is super long. Don't load it without a 50MB broadband.

I'll also whack on some not-so-obvious tips below too which might help you guys out a bit. As an extra mention, if a spanish version of this guide pops up by a guy called Alexey then dun worry. I already said it was fine. \o/
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What's this? o.o
It's a basic guide showing and telling people how to get ALL the things! o/ Chests, hidden items, everything. xD I've 100%ed this game twice already three times for the sake of this guide, gods help me, so I've seen it all.

Except, you know, the Skill level caps. No-one has time for that. Except for "The Klade" who says they stop at L50. ¬_¬

Anyway it's screenshot intensive, so don't look if you're connecting from Mars. And keep in mind that there will be spoilers to a degree; I'm not covering plot stuff, but obviously some of it can be unavoidable. The format's pretty simple; it goes in order of the dungeons, chest locations and miniboss/king monster locations. There's additional information below all that if there's other missable or mildly interesting stuff to grab.
Forest Chests/Monster Kings
There really aren't any hard to spot chests or bosses here, but let's get it on anyway. \o/


Chest 1: Book of Defense 1 (+1 Defence)


Basically unmissable. When you get the Q attack skill from killing the first elf, come back a screen and use it while standing on the brown patch of dirt just below this part.


Chest 2: Book of Defense 1 (+1 Defence)


Another easy one, if you know about using Q to cross the river. Where you first meet mushrooms, go up the ladder and hop across the rocks on the left to this spot. :3


Chest 3: Magic Elixir (+10 MP)


You need to proceed all the way to the Arcane Realm to unlock your W skill before you can get this chest. Just use it at this point while looking at the flower and reap the reward.

Chest 4: Book of Defense 1 (+1 Defence)


This one might be missable if you're half asleep. Just before the destroyed village area, take a right and it's just down that little corridor.


Chest 5: Magic Elixir (+10 MP)


Hidden at the top right corner of the destroyed village. I wonder who that possessed adventurer was...


Chest 6: Book of Defense 1 (+1 Defence)


Unlike the others, this one is pretty easy to not notice. Just past the screen with two dragons, go down the hidden path between the trees here for the final defence boost. (It's also the screen before the final waypoint)


Boss 1: King Flower


You can't miss this; it's literally just past the Elf areas. Keep in mind you cannot open the door until you visit the Arcane Realm, so just warp to River and come back a screen for easy pickings.


Boss 2: King Mushroom


Again, this one's obvious. It's on the same screen as Chest 3. :3


Boss 3: King Snake


You'll walk past this one on your way after passing the Chest 3/Boss 2 area, just look for the screen with two snake girls on.


Boss 4: King Dragon


On the same screen as Chest 6 and you'll surely spot it on the way to the final waypoint anyway.


Addtional stuff: Starting from this dungeon, but this applies to them all if you don't want to miss anything. Make sure you kill at least ten of every enemy for the Slime's sidequests to get an Evasion +1 book for each one.

If you get every chest, the Chest NPC will give you a Violet Crystal which is needed for the best gear in the game later on, and finally if you talk to the Sheep with full legendary gear, you'll get +1 MP more every time you hit an enemy. (i.e you now gain 5 MP instead of 4 MP per hit at this point)
Demon Frontier Chests/Monster Kings
Here's where the game starts playing dirty and actively TRYING to hide the chests and bosses. Don't feel bad about using the guide; I had to do a lot of searching to find these damn chests too. ¬_¬

Important note: Chests 5, 6 and 7 can be lost forever; you cannot return to the Wisdom or Bravery pentagram areas once you've defeated their bosses! Make absolutely sure you get them!

Chest 1: Book of Defense 2 (+2 Defence)


Not too bad, you just have to return here after learning your E skill and chucking best waifu at the switch here to make a chest appear down below.


Chest 2: Magic Elixir (+10 MP)


Hoo boy, this one's lame but at least it's fairly easy to spot and in the first screen. You have to hit the blue timed switch, run down and use your Q skill to make it across in time.


Chest 3: Magic Elixir (+10 MP)


This one's sneaky impossible without a guide if you don't figure it out. There's a cracked wall; you need to let the ghost in this room with the two imps explode on you next to it.


Chest 4: Magic Hat (MP Regenerates 2x faster)


The only playable portion as the best character. Go up and around the pentagram area and just click the hole to find the chest.


Chest 5: Book of Defense 2 (+2 Defence)


Further into the Wisdom pentagram area you'll spy a green chest. Ignore it until you get to where I am, then throw best waifu so she turns the blue barriers on. Go up to collect the chest.


Chest 6: Magic Elixir (+10 MP)


I'm pretty sure you guys can figure this one out on your own, and it's only a little bit down from Chest 5 anyway. <<


Chest 7: Book of Defense 2 (+2 Defence)


If you miss this one, just give up. ¬_¬ It's through the Bravery pentagram, just kill everything along the way and you'll see it.


Chest 8: Healing Ribbon (HP regenerates 2x faster)


You won't miss this one's location, but maybe the combination. (It's next to Chest 9) Just light candles 1, 2 and 5 to open the door to this excellent equip item.


Chest 9: Book of Defense 2 (+2 Defence)


Just past the castle and before the winding Castlevania style staircase, just go up the other staircase and you'll find it in a door behind Boss 4.


Boss 1: Elite Spell Caster


Pretty much directly down from Chest 2 and unmissable. I went for an action shot. :3


Boss 2: Winged Demon King


A little past the Castle waypoint, should be fairly easy to spot in the screen past the two ghosts.


Boss 3: King Succubus


Yes I know it should be Queen, but whatever. ¬_¬ This one's missable if you don't pay attention. In the room with the pentagrams, go around the outside and to the right to find a hidden room.


Boss 4: Sickle Ghost King


You'll grab this on the way to Chest 9. It's also guarding the combination of candles to unlock Chest 8. :3


Additional Stuff: The Force Realm can sometimes spawn a chest with a Health Necklace (+50 HP) It's a very nice equip for the rest of the game to be honest, especially if you don't have a great armour/cape yet. To get ghost kills, throw best waifu at them or very awkwardly catch them with the W skill; anything else will make you take damage and not count as a kill.
Fallen Sanctum Chests/Monster Kings
As long as you keep an eye out, the hidden stuff here actually isn't as bad as that fuc the chest hidden behind the explodable wall in the last dungeon. It IS easy to accidentally miss stuff if you don't realise you have to backtrack at the end, including two whole endings! o.o

Note that the two key item chests aren't actually counted in the sidequest. I just lumped them in for completion's sake. :3 And don't forget to head left at the start of Sanctum and check Senia's room for the plans to recreate her Hydrangea Sword and Violet Crystal Armour; they use the Violet Crystals from the chest side-quest and are the best equips in the game!


Chest 1: Blue Crystal (Key item)


You literally cannot miss this. Head all the way right from the start and kill the two angels and the nun to make the chest appear.


Chest 2: Book of Defence 3 (+3 Defence)


This one's in the top left wing of that first area. Just like before, kill the enemies and it'll appear.


Chest 3: Score: The Other Side of Sorrow - Part 2 (Key item)


Aaaand this one's in the top right wing of the first area. Senia's toughing it out so you guys don't have to! \o/


Chest 4: Book of Defence 3 (+3 Defence)


This one's sneaky. The grey tile gives it away, but the switch you have to hit is cleverly hidden behind a statue here. Just throw best waifu to activate.


Chest 5: Book of Defence 3 (+3 Defence)


In the first area of Confession Corridor, you might easily miss this while fighting off the knights and seraphs. A sneaky chest hiding behind a statue! o.o


Chest 6: Magic Elixir (+10 MP)


It's not as hidden as the others, just keep an eye out for this lever in the third part of Confession Corridor. Bop it, and head back left to climb the stairs to the prize.


~Holy Chamber interlude~


To get the last two chests and the other two endings you NEED to find Holy Chamber, so I'm putting this in. To get to it, head all the way to the end and activate the boss waypoint, then backtrack two screens and this pentagram will dissipate.

In the Holy Chamber, there are three puzzles involving colour combinations you have to finish to pass through. The solutions are below, but if you hate screenshots it's in order: Yellow+Green, Green+Blue+White, Yellow(Brown?)+Red+Blue+Purple Note that the order does not matter, only that the correct colours are on podiums.



Chest 7: Book of Defence 3 (+3 Defence)


In the second section of the Holy Chamber and hard to miss; kill all enemies in this room two screens left to get the chest to appear on the strange tile.


Chest 8: Magic Elixir (+10 MP)


You can ONLY get this after clearing Holy Chamber. Head way back to the start of the Sanctum and go right one screen to find the yellow pentagram finally down. Go grab the final chest of the game! \o/


Boss 1: King Nun


She's guarding an unpassable wall to Chest 8. On the plus side, she's literally impossible to miss after you've fixed the piano. (I may have missed her name because I killed her too fast <<)


Boss 2: Dark Angel King


Not too hard to find, just take a right at the first junction in the first part of the Sanctum Corridor. She's just past Chest 4 :3


Boss 3: Elite Sanctum Knight


Take a cheeky left into the room here in the second area of Confession Corridor and you'll find the knight boss.


Boss 4: Holy Angel


You won't miss her as long as you found the optional Holy Chamber area. Just take a couple rights from the first screen; it all loops around anyway.


Additional stuff: The Arcane Realm can spawn a chest that gives you the Magic Badge if you're lucky. (+50 MP) Although at this point, you should be getting like 7 MP back when you hit enemies, so it might be more efficient to just equip the Master Badge and get 14 MP per hit...

Don't forget to equip the fixed Cross Pendant before you defeat you-know-who the first time, or you'll be locked into Ending 1, and please for the love of CRAP, do not attempt the final boss on Hard mode!
Endings Guide
I didn't forget, shut up. >> So to get the three endings, you're going to want to have cleared the optional Holy Chamber area and seen the event at the end that repairs the Cross Pendant.

You don't actually need that for Ending 1, but you're locked out of Endings 2 and 3 without it, so just do it. xD If you dunno how, well I covered it up above so go look, rawr.

Anyway it's pretty simple. I'll put each one into a bulletpoint.

  • Ending 1: Defeat the final boss without the Cross Pendant equipped. I call this one the Bad? ending.
  • Ending 2: Defeat the final boss with the Cross Pendant equipped, then defeat her true form. When given the option, choose "Shove her away". Enjoy the feels.
  • Ending 3: Same as above, only choose "Do nothing" instead. Most likely the canonical ending.

Keep in mind the true final boss is pretty damn tough, so I really wouldn't advise going for Ending 2 or 3 until you've got at least a good weapon and a good cape. :3
Tips and Secrets \o/
I mean really, I just meant to make a chest guide but it quickly spiralled out of control... ¬_¬ Anyway, here's a section with all the little tips and tricks I learned over the course of playing this game to death. Hopefully they should be of some use. :3

  • Difficulty settings at boss fights do not affect ending or anything, only how much damage that boss and its minions will deal to you. If it's too hard, lower the difficulty!
  • With all Books of X, you can use 4 of each type and no more. You also cannot gain any more of previous types from later dungeons, so you've gotta farm if you want them before you fight the boss!
  • In each dungeon, normal enemies can drop Pages of Attack. Collecting 4 will let you merge them into a Book of Attack which will permanently increase your power.
  • In the Forest dungeon, you can change the weather from bright and sunny, to overcast and raining at any time. Just check any nearby goddess statue for the option.
  • In the Arcane/Demon Realm areas for each dungeon, normal enemies can drop Pages of Critical instead. Merging those into books will let you permanently increase your critical hit chance.
  • Talking to the nice lady in the jungle area of the Forest will let you input a code. (1215) If you do this, once per dungeon she will give you 5 of each crafting material and a Book of Attack for that chapter.
  • Don't use your Q to go through doors unless you're sure there isn't a cutscene. It can bug out the game. ¬_¬
  • Speaking of Q, if you get petrified or an enemy is charging you, you can use your Q to effectively cancel it out. Just watch your MP levels. :3
  • Just in case you missed it in the Demon section; ghosts can only be killed with E or W.
  • The monster kings have effectively no AI, so there's nothing stopping you from just waiting to regenerate health and magic to spam them with Q for no reciprocation.
  • The final boss is still impossible on Hard mode. (Apparently she is beatable. You just need to pray the nuns don't ever hit you into her lasers. ¬_¬)
  • Only use F5 and F6 to change the screensize; trying alt+enter will bug the game out. Also, steam notifications if you're fullscreen will leave a box on the bottom right; just un-fullscreen to remove it.
  • By the end of the game you should have found Books worth +24 Attack, +24 Defence, +16 Evasion and +16 Critical. You should also have 3 Violet Crystals and an MP cap of 200. :3
  • If you use R, your character model changes temporarily, as well as her portrait in the menus. Spooky. o.o (It also makes you invincible while the animation plays)
  • The R skill also makes you immune to knockback and gives you passive health regeneration, making it very easy to get quick hits on bosses. As a bonus, (Like sasanao is in holiday mentioned) it changes the graphics of your Q skill when you strike an enemy; petals will fly out! \o/
  • To clear Arcane Realm quickly, focus on building up your offense (Weapon, Glove) first. If you're getting beat down, it's usually to boss attacks so level your Cape instead.
  • During the final battle, you can switch out the Cross Pendant for something else. I like to go for the Health Ribbon myself.
  • Missed a skill attack by a single space and stood next to an enemy like a chump? Hold the direction towards them and the skill will nearly always still hit. It's like magic! xD
  • The strongest character in the game is the Little Fairy. Sure, her damage isn't sky high but she seems to take no damage from any source whatsoever so she's effectively immortal.
  • In some cutscenes, there is a Senia in her pyjamas and Possessed Senia. I think it was a lost opportunity not putting those in as easter egg costumes. orz
  • There IS a level cap; it's L50. If you get to it, the bar will fill up if you gain more experience but the number will stay at 0% and you get nothing else for it. The item cap is also 99 of course. (This also means your maximum HP caps at 415, or 465 with the Health Necklace accessory)
  • Finally, if you got all the books every chapter and you're all geared up for the final boss as best as possible, your stats should look a little like this. :3
330 Comments
Zero 3 Sep, 2022 @ 1:46pm 
Goddamn....Chest3 is the one that gave me problems. It never even occurred to me to destroy the wall with the ghost; I mean, the little fairy gets you one treasure, so why can't she get you this one as well?
mike_sortia 21 Feb, 2022 @ 10:06am 
At the stage 2 of the final boss it's more useful to attack the minions with the best waifu rather than with W, unless like by the end when they are close to each other. Gives you much more space for maneuver and doesn't take much time.
Spyraklas 17 Aug, 2021 @ 4:50am 
nateraade is having a brainlet moment
nateraade 25 Jun, 2021 @ 8:06pm 
How can you call this a guide to "everything ever"? This doesn't cover the bosses, enemy drops or even a bestiary, skill SP costs, list of items and equipment.
jk.loveless 14 Feb, 2021 @ 6:30pm 
Thanks for the guide. Would not have figured out at the very least the crack one without lots of trial and error. Plus the info on the endings.
I play ROTMG for 10 hours a day 8 Jan, 2020 @ 7:02pm 
I beat final boos hardmode first try lol, play calm and take your time, prioritize the nuns and bait their shots into the corner. Level 38 without grinding pages, put almost all my points in fairy throw for easy dps and i used r about 4 times throughout the fight, unfortunately i didnt think id win first try so i didnt record. :steamsad:
Nuquer 13 Dec, 2019 @ 10:22pm 
I beated the final boss on Hard Mode, took me almost 3 hell hours of frustration.
響鬼 11 Dec, 2019 @ 1:03am 
literally took me 7 tries for the first form and 4 for the 2nd one
響鬼 11 Dec, 2019 @ 1:02am 
Didn't know you could switch the cross out mid battle thought i had to beat the final boss with The cross on the entire time pretty much used the same gear as in the picture above however also didn't know difficulties didn't matter ended up fighting all bosses on hard mode and man was the last one a major pain I don't know what was worse her first form or the second one with the constant barriers and mob spawning.
durandle 9 Dec, 2019 @ 1:41pm 
The monster kings have effectively no AI, so there's nothing stopping you from just waiting to regenerate health and magic to spam them with Q for no reciprocation.

this is no longer true but most of them are still restricted to an smallish area that they can't leave so similar strats can be used

The final boss is still impossible on Hard mode. (Apparently she is beatable. You just need to pray the nuns don't ever hit you into her lasers. ¬_¬)

final boss is really not that hard on hard mode is is more the sharp contrast from the rest f the game outside floor bosses being on about normal difficulty maybe a little lower than
and i forgot you can change off of the cross pendent during the eternal fight
the biggest issue i had was the nuns having a hit box from when they start spawning