Portal 2

Portal 2

86 arvostelua
Solace
   
Palkinto
Lisää suosikkeihin
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Tiedostokoko
Julkaistu
5.782 MB
22.12.2015 klo 7.24
1 muutos ( näytä )
1 kokoelmassa, tekijä Rector
RectorRocks' Logical Tests
75 luomusta
Kuvaus
Hey, look! Not a custom thumbnail!

Easy difficulty funnel puzzle.

I now accept multiple solutions for the exit so this is no longer broken.

DETAILS
State: Stable
Version: 1.0
Difficulty: Easy (2/10)
Focus: Funnel
Level name: Halo 4 multiplayer level "Solace"
15 kommenttia
Winnie the Mao 15.12.2022 klo 21.48 
I don't like the last move
KØ414 B33R 15.4.2021 klo 16.09 
Another nice one! Finally one I figured out in less than a day! ;-)
lfairban 1.9.2019 klo 10.00 
Good puzzle. I think I basically stumbled over the solution.
bullfrog 13.2.2017 klo 2.15 
Nice puzzle. I think I did it your intended way but, as you "now accept multiple solutions", I guess all are 'OK' ;)
HugoBDesigner 20.11.2016 klo 18.00 
That was pretty clever! I kept trying to find a way of using the bridge to get to the exit when, in fact, I had to use the funnel . Nicely done!
The Sojourner 1.4.2016 klo 2.26 
Nice&Easy :p2cube:

Best non-custom thumbnail ever.
kimist108 29.12.2015 klo 14.08 
Thumbs up! Short and sweet thinking puzzle. Watched jgaultney's video. I got the cube back to the first room by using blue funnel to fizzle it and a re-spawn. But, I finished it in the way he did.
jandlml 28.12.2015 klo 17.12 
i dont think i could explain how i did it but finished this one. took me a bit. nice puzzle
dire.fcs 28.12.2015 klo 1.22 
Nice one again, just saw jgaultney playthrough and did a little different (in the middle of playthrough with orange funnel, which I don't use that way, neither the white panels on the ceiling in the funnel room).
Rector  [tekijä] 26.12.2015 klo 22.37 
Thank you everyone! :)

@| \_/ () I forgot to mention that the 'key concept' of this map was not only pulling the cubes from their buttons but also forcing them to respawn by fizzling them (which is the reason why the fizzler at the end of the funnel is there). I tried to force fizzling as the only option (which is why the dropper has no switch) but I still could see ways that can be done without fizzling. After watching jgaultney's video, I couldn't think of a way to prevent his way so I decided to discard it. Sorry it wasn't as entertaining as you thought :(

@jgaultney Thanks for your playthrough video! Your solution was not quite intended as I thought, but I couldn't fix it :(

@Sdather Thanks! Our chamber is still in the works? :D

@Jade BGE Thanks Jade! I'm guessing you're referring to Kamchatka? :P