The Order of the Thorne - The King's Challenge

The Order of the Thorne - The King's Challenge

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A hint-based walkthrough guide (almost no spoilers)
By Chrogion
This guide provides a list of tips that should help you out when you are stuck. The guide will not tell you the solutions to the puzzles but it will try to lead you into the right direction so that you don't waste too much time on things that are not relevant. I try to keep this as spoiler-free as possible, but minor details might still slip through.
   
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Introduction
This guide is intended to be useful when you don't know where to do something
next. Adventure games like the King's challenge offer many nice places to
visit but sometimes you only need one specific item or one specific interaction
to move forward. Searching for this interaction can take a long time in a big
world. Therefore this guide only tries to lead you in the right direction so that you
still have to figure everything out by yourself, but you will spent less time on
puzzles that you cannot solve at the present momement because other puzzles have
precedence.

Here's how you should use this guide:

This guide gives you a sorted lists of things/places to check out. The list is
sorted with the dependencies between the items in mind. When you try to follow
an item on the list, make sure that the items before that item have already been
dealt with. There are also other possible orderings of this list, but this is
what I have chosen.

Additional tips are hidden behind spoiler boxes. They won't give you the solutions to puzzles but you might first want to try to solve the puzzle before unveiling these spoiler boxes.

Please note that this guide does not take into account achievements. This guide is only about the puzzles. Check out the other guides for this game for achievements.
Get a map
You have a huge world to explore. At which place could potentially find a map for your travels?
Get to Gideon's Grove
Check out your map. There should be a region called Gideon's Grove.

stay close to the river

You will learn two new songs if you go to the right place within Gideon's Grove.

The two songs are the song of peace and stairway to the underworld
A long item will turn out to be useful
I will not tell you where you will find it. But if you will keep your eyes open, you will find a long narrow item that will prove useful later on. It is not hidden, you just have to see it. And it stands out quite nicely.
Travel to the isle of the honored (and get your money back)
This one should be easy (I assume you have everything you need).
pick up beehive
But it will turn out to be difficult to do that. You have to figure out how to do it.
Get back to Gideon's Grove
And try to be helpful. But don't forget to pick up your reward afterwards.

You have to be south of the river. You either need to jump over the river or you need to walk inbetween some bushes/trees to get there.
Get past the troll
If you do not know how, simply talk to a couple of people and they will give you some hints.

The goat is not relevant
Bring two people who love each other together
Okay, this requires several steps.

You first have to figure out who's in love with whom (I will not tell you).

You will then learn what you need to do in order to prove the love of one person to another.

In general talking a bit with all people involved will be helpful.

You are a bard. You therefore have a special talent

Check your map to see where you could find the item that you need
Start negotiations with the pixie
You want your songbook back. It was stolen by a pixie. You have to find her to demand your book back.

Check your map for a hint where to look for pixies

Once you have found her, talking will give you relevant information and a new objective.
Go shopping
There is an item that will prove useful later in game. You can obtain it at the shop. But you don't have any money so you have to barter (it's an adventure game after all).

So, first figure out which item you could get and then learn what you have to give in return.

Getting the item for the barter is just a matter of walking through the faery kingdom. I will not give you the exact position but you should know that it is clearly visible.
Go into the swamp
This part is only about the first two screens/scenes in the swamp. Later in the game you will go deeper into the swamp.

Go into the swanp and you will encounter problems/obstacles. The turtle will help you a bit but you still need advice from someone else who knows a lot about the faery kingdom and who will be able to give you helpful and specific advice for dealing with the dangers in the swamp.

Once you have the advice, you will need to get a suitable item that's easy to miss, even though it is animated. (Just to be clear: This item is not in the swamp).

The item is in Crann Naoihm

Once you have the item, you have to figure out how to use it. Should not be too difficult.
Go deeper into the swamp
You should have removed any obstacles that prevened you from going deeper into the swamp now. Going deeper only requires a (wet) leap of faith.

Remember that you cannot die in this game. Don't worry about the raptors.

Once you are within the inner swamp, you should know that it is a maze. As long as you are on the right path, the paths remain fixed. But once you depart from the right path, randomness is upon you. But eventually you will end up in the scene with the spider web where you can get back on the right path.

It is possible to get through the swamp without knowing the right path. It takes some time and luck and I have done it a few times. But it's much faster if you know what to do.

The turtle gives you some advice about swimtrunks. There is no swimtrunk item in the game and your clothes are also not part of the solution.

Water or wetness is also not relevant.

The advice is "Never, NEVER wear swimtrunks wet"

The advice is a mnemonic

What you need are directions

The first scene in the inner swamp is not relevant for the mnemonic. Apply the mnemoic at the first intersection

The scene with the spider web is not the first part of the right path

In total there are 2 items that you want to pick up alongside the right path. One you can pick up directly and another requires a bit of thinking but it should not be too difficult. Both items stand visually out so that you should take notice of them.

The raptor nests/eggs are not relevant

You also have to find the seer in the swamp. Again, this can be found by using the right path (or just by being lucky).
Meet the seer
For this part of the game you should remember your art lessons back in school.

And by art I mean color composition.

And by color composition I do not mean RGB

After you passed the test of the seer, you wil get a present from the seer. Don't forget to pick it up.

Afterwards, don't forget to talk again to the seer. She will tell you about a path out of the swamp.
Get your songbook back
I believe this part is easy. But just in case if you should have forgotten a relevant piece of information, here's are some spoiler boxes for you:

Talk to the spider queen at the west border of the faery kingdom. She will tell you interesting things

It might not seem that way, but pixies are tiny. Really tiny

The spiders from the western border are not relevant to this puzzle
Collect berries
A grumpy tree is making our life difficult. But fortunately there are ways to brighten up its mood.

There are basically two things you need to do. One is simple and one requires several steps.

Easy thing to do:
Consult your songbook

More complex thing to do:
The tree seems to be lonely. It could use some company.

A near-dead friend won't work. But remember: You are in a faery tale!

Someone has the knowledge and skill to create miraculous things. Talk to that person.

I am not talking about the seer in the previous spoiler box

Fruits are edible. Humans eat fruits

Just in case you really missed it: You get ueli juice from the seer

Once the tree is happy, you are able to pick up the berries.
Learn to make the truth appear
You should now have the berries the seer requires. She will tell you who you have to talk to next.

After that you have everything you need to find the queen. There are a couple of hints in the game that you can use to your advantage to find her. I have put some hints in the spoilers below.

The spider queens knows the queen very well. Talk to her.

A shy creature knows the identity of the queen

And for the rest of the game it's time to use your awesome musical skills to solve the remaining puzzles.
1 Comments
Architekt 12 Feb, 2017 @ 9:14pm 
This is awesome. I prefer a series of hints as opposed to an outright walkthrough. If I can't puzzle it out, I like getting a nudge in the right direction. If I truly can't figure out the problem after that, THEN I'll use a walkthrough. Thanks for posting this.