Company of Heroes 2

Company of Heroes 2

88 ratings
(6) Pinewood River
   
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Item Type: map
Maps: 3v3
Tags: MP
File Size
Posted
Updated
8.699 MB
26 Sep, 2016 @ 9:05pm
1 Oct, 2016 @ 1:35pm
3 Change Notes ( view )

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(6) Pinewood River

Description
August 12th, 1944: The americanos and tommies are constantly gaining victories one after the other across the front, pushing further into Germany. My kompanie is beginning to lose morale after half of our convoy was destroyed to an allied ambush. My kompanie was forced back and across the river while creating havoc in our ranks. We need to defend our homeland on the western front and not let this vantage point fall into allied hands! Although, I just want this war to be over... it's so that i can see my wife and children again. - German Commander

I have put lots of efforts into this map, thank you for all the positive support!
Use mods to help improve map experience, and as always have fun and enjoy. - Eagle
21 Comments
会飞的乌龟 26 Nov, 2016 @ 5:49am 
不做任何言论。。。。不过还是要谢谢作者给我们玩家提供地图,谢谢,幸苦了!!!:steamhappy::steamhappy:
Sodus30 7 Oct, 2016 @ 6:07pm 
This map is one of the most intense for me. I deeply enjoyed it. Thank you for putting in the time for this!
Trigg 7 Oct, 2016 @ 2:02am 
Nice map.
Aprocotus  [author] 5 Oct, 2016 @ 7:43am 
@http://cs2bus.com/id/Swampy selcEct your object (bridge) then hold [shift] key to rotate object and [h] hey to adjust height, [c] key and click and drag from object to copy it.
Swampy Turtle 4 Oct, 2016 @ 6:04pm 
How would I adjust the height I guess is my biggest question?
Aprocotus  [author] 4 Oct, 2016 @ 4:51pm 
@-=JGC=- Phantom Turtle go into object placement, then select
ebsp, enviorment, art_ambient, bridges (select your bridge), place it, adjust height, rotation and terrain to fit the usage of the bridge. *NOTE* units CANNOT go under bridges, which they should add. Message me again if u need any more kind of help
Swampy Turtle 4 Oct, 2016 @ 4:32pm 
So i've been trying to learn the COH2 editior. How do you do bridges? I havent been able to figure out how to make them work?
Aprocotus  [author] 3 Oct, 2016 @ 4:27am 
interesting idea, my old version of this map (un available) used to have only 4 bridges but, the center is connected completely, i possible could do that saying that the center was flooded for unknown reasons
ZeRonin 3 Oct, 2016 @ 4:09am 
I meant not replacing it with a bridge, i meant to remove it without a replacement. this would force every side to conquer and protect at least one bridge, to defeat the enemy
Aprocotus  [author] 2 Oct, 2016 @ 2:17pm 
@R4VENN what would you add? im always up for update ideas for future