TOXIKK
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Weapon/Item Stats and Times
By Althalus
Simple stats and timings for weapons and items. (more for me then anything else, thought i'd post it incase anyone else was interested.)
   
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Introduction
Simple stats and timings for weapons and items. (more for me then anything else, I thought I'd post it incase anyone else was interested.) Will update with updates if needed. Current stats are for 28/2/17, used a mutator to work out weapon damage, I'm not 100% sure about a couple, trying to get bullcraft max damage was rather inconsistent, I put in the max amount I managed to get.
Weapon/Ammo Pickups
Weapon respawn time = 15 seconds
Hellraiser respawn time = 120 seconds

Weapon Name
Description
Damage Dealt
Weapon Image
Ammo Description
Ammo Image
Ravager
Spawn Weapon: Melee only. Secondary repairs vehicles
Primary 20 per hit. Secondary 10 per hit
Primary: unlimited. Secondary regenerates after 18 seconds.
None
Raven
Spawn Weapon: Pistol. Primary:Single shot. Secondary: Tripple Shot
Primary 20. Secondary 60
No ammo pickup
None
Bullcraft
Shotgun: Pickup with 12 ammo. Primary: consumes 1 ammo. Secondary: consumes 2 ammo. Shoots 6 pellets with 16dmg each on primary, double on secondary
Primary: 96. Secondary: 192
+6 ammo.
Violator
NailGun: Pickup with 45 ammo. Primary consumes 1 ammo per shot. Secondary gernade consumes 5 ammo
Primary 20. Secondary 10-100
+20 ammo.
Falcon
Sniper Rifle: Pickup with 12 ammo. Primary: fire = 1 shot sniper, Secondary: Zoom.
Primary 70, Headshot 140
+6 ammo.
Stingray
Plasma Gun: Pickup with 60 ammo. Primary fire uses 1 ammo per shot. Secondary: Fire consumes 6 shots per beam.
Primary: 20. Secondary: 45. Headshot: 135.
+30 ammo.
Dragoneer
Flamethrower: Pickup with 45 ammo.
Secondary: Fire wall, consumes 10 ammo on full charge
Primary: 25. Secondary: 25-250
+25 ammo.
Cerberus
Rocket Launcher: Pickup with 10 ammo, 1 shot firing.
Secondary: locks onto vehicles.
Primary: 10-100
+5 ammo.
Hellraiser
Nuke Missile: 1 shot, Alt fire enables remote control.
6 bursts of 250 damage with increasing radius
No ammo pickup.
None
Item/Pickup Stats
Shield Pack and Jetpack spawn 19 seconds into the match.
Super Shield and Mega health spawn 28 seconds into the match.
MaxDamage and SpeedShot pickups spawn 43 seconds into the match.

Health Pickups
Name
Description
Respawn Time
Image
Mini Health
+5 Health
18 Seconds
Health Pack
+25 Health
27 Seconds
Mega Health
+100 Health
57 Seconds

Armor Pickups
Name
Description
Respawn Time
Image
Mini Shield
+5 Shield
18 Seconds
Shield Pack
+50 Shield
27 Seconds
Super Shield
+100 Shield
57 Seconds

Unique ItemsPickups
Name
Description
Respawn Time
Image
Jet Pack
3 jetpack jumps
27 Seconds
Maximum Damage
Double Damage
57 Seconds
Speed Shot
Player shoots faster
57 Seconds

It is also worth noting that the ravager secondary, stealth mode on the player, and the streamer all use the same "suit energy" of the player, they depletes when used, and slowly restores itself.
Comments
That's about it for now, will update when needed, let me know any errors or updates if you spot them. Also if i missed anything..

Thanks to chatouille for pointing out errors.

~Night
2 Comments
Althalus  [author] 17 Mar, 2017 @ 10:16am 
glad you found it useful :)
~Ren~ 15 Mar, 2017 @ 10:37am 
Thanks for this :)

I picked something up yesterday on Hydrophobia and wasn't sure what it was, doing major damage, now I know, it was maximum damage :D: