Motorsport Manager

Motorsport Manager

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Tyre and Fuel Strategy Guide (ERS)
By [PEQ] Beni
Guide to help you extend your stints in Motorsport Manager. This guide is more or less for players who are playing on ERS (European Racing Series). Everything i know is based on 8 seasons in ERS with Predator Racing Group. With their slowest car you really need to think outside the box and take risks.

If you are a new to the game this should suit you well.

Feel free to comment on your thoughts below i will take your views into consideration and make changes if necessary.
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Tyre Wear and Temperatures
Tyre Wear is very important part of your races in Motorsport Manager. It is an area where you can lose time or gain a lot of time and since the bots aren't the most intelligent in this game you can win on a medioker team if you happen to have a good strategy.

Things that affect on your team's tyre wear:
  • Driver's Smoothness stat (Difference between 5-20 is about 3 laps per stint on medium length races)
  • Track You Race on (Tondela is probably the hardest on tyres and Ardennes is easiest)
  • Ordered Driving Style
  • Tyre Temperature
  • Chassis's Tyre Wear Stat

Before the Race Weekend

If the rules include choosing the number of sets of dry tyres available for the whole weekend i usually go for 9 sets of the Option (softest) compound and 6 sets of Prime (harder) compound tyres. You will need more soft compound tyres than the harder compounds ones especially if you have stock fuel rules (40% of the race distance). What you have to remember is that If you cant do long stints because there is only 9-10 laps of fuel the prime tyres are almost pointless because you can do same with option tyres and option tyres are obviously faster.


Practise Sessions

Use the limited session time well so you know how your tires work under different driving styles. That knowledge will become very helpful in the race. If you can, use both compounds because they will act differently.


How to make your tyres last

Dry Conditions

Key to extending your stints is that you have to find the right mixture of pushing and tyre wear without hurting your tyre temperatures or your lap times too much. You have to know when to push and when to back off. Try to keep your tyre temperatures right in the middle of the scale because that is the optimal place to be if you want good tyre wear and fast lap times. If your tyres are too hot you wont get performance boost from pushing and your tyres will degrade faster. If your tyres are too cool you will lose time and your tyres degrade faster. Remember that it is much easier (and won't cost as much time) to warm up your tires than cooling your tires. If you are struggling with heating your tyres (tracks like Munich are bit problematic on that part) you can just put the attack mode on at the start of the race and when you have the temperatures some what high (75% of the max temperature should suffice) just put normal mode on so you can save your tyres and the temperature will start coming slowly down, but you will get decent lap times and save your tires.

Then there are tracks like Tondela that heat your tires very quickly if you push on 2 highest modes (Push or Attack) what you do on that case is that you just use Normal mode as long as you can and when you are nearing the end of your stint you push for last 2 laps and you should gain 3-4 seconds per lap before you pit if you have managed your tyres well enough to allow you to push without your tyres falling off the cliff. Your tyres will start to affect your lap times when they reach below 25% so try to pit before they reach below 20% or they will cost some serious time.

Avoid pushing on tracks that have corners which are known for catching out drivers to lock up their tyres and costing atleast lap of your stint (Beijing's first turn is very notorious) Push when you are not chased or chasing anybody. It reduces chances of a lock up significantly. You will need those couple saved laps on that long 33 lap race.

Rain or Changable Conditions

When it rains the tyre wear depends on the compound and the weather. If you are using compound that is not suitable for the conditions (dry tyres on wet track or vice versa) You wont only lose time, but increase the chances of a crash or a lock up and also have higher tyre wear. Intermediate tyres and Wet tyres have a long tyre life so dont be afraid to push with them if you know that the track dries out before you reach the end of the tyre life of your set.


Safety Car

Sooner or later you will find yourself in a situation where some driver has crashed out of the race and brought on the safety car. Sometimes this changes your race totally, either brings you back in the race or if you make a wrong decision, ruins your race. What you should do, depends on your race position and the strategy you have made, but if you are at the back of the field its advisable to pit for fresh rubber because you don't lose time or positions, but still get a new set of rubber to use which you can either:

A) Use them to your advantage now and push for some overtakes.

B) Do an "Overcut" and push when the AI cars are struggling on their tires and after they have pitted to jump ahead of multiple drivers. You get the most out of that strategy if you pit your cars before the last lap of the safety car period so you can extend your tyre life even further.

If you are in the lead one tactic is to do whatever the AI drivers will do either pit or dont. It shouldn't cost you any time, but you also wont gain any either.

Your speed is limited behind the safety car so you should save your fuel for the later parts of your stint and depending on the track and your tyre temperatures either keep your tyres at the right temperature or make your tyres colder.

Safety cars are a good thing on a track where you struggle with tyre wear because your tyre wear is almost nonexistant behind the safety car helping you to make it to the end of your planned stints and even extending them further than expected.


Driving Styles

Attack

Attack is a driving style that is the fastest and most accident prone and tyre consuming. Attacking is a good way to increase tyre temperature and gain on your lap times. Use this driving style only if you know that you can afford the tyre wear or when you have to get past slow car that is costing you time and tyres. I always use this driving style at the beginning of the races where you don't want to lose too many positions. This driving style is a great way to jump drivers during pitstops if you attack at the right time.

Push

This driving style is a good mixture of tyre wear and speed if you are struggling with low temperatures. I use this driving style when i have to defend a position, but also take care of my tyres. Keep an eye on tyre temperatures when you use this driving style, because they rise up quite quickly with his driving style on some tracks (Tondela, Beijing etc).

Neutral

The basic mode that everyone who wants a long tyre life and decent lap times should use more than the others. On high temperature tracks use as much as you can (In Tondela you might still overheat your tyres with this style) and on low temperature tracks use when you have 75% full temperature bar so you wont lose the temperatures so fast. Use this driving style along with "High" fuel mode to get the optimum tyre/fuel wear along with laptimes.

Conserve

As you probably guessed by the name this style is for conserving your tires and dropping the temperatures when you have been pushing too much. Very effective on low temperature tracks. Use "Back Up" style on high temperature tracks. This style is good if you want to keep your temperatures about the same as they were when you are behind a safety car.

Back Up

Have you been pushing too hard and have your tyre temperatures gone through the roof? No worries this driving style will help you get back on track with the optimum temperatures and tyre wear, but will cost some time. Ideal to use if you are stuck behind a slow car or behind a safety car and you have too high temperatures.
Fuel Modes And Strategies
Strategy

I like to fuel my cars one lap more than my next stint will be. It costs 0,1-0,2 seconds per lap (depending on the length of the track), but it gives me freedom to use it when i need to push for an overtake or a fast lap and i don't have to immediately worry about how i will make it to the end of the stint. And if you have extra fuel at the closing stages of your stint you can just burn them when you push before pitting.

Some managers like to underfuel the cars so they can have edge on the competition at the start of the stint, but the strategy is risky and requires more fuel managing during the race. It is a good strategy for first few races of the season when your car's reliabilty isn't the best and you wont be using so much those higher fuel modes (if you dont want to spend extra time repairing your parts in pits that is)

Different tracks have different fuel burn rates so look up the rates before each race weekend. Some race engineers have a relationship unlock called "Super Overtake Mode" which makes your car even faster with a cost of car condition and fuel burn. Use it when you have to and keep an eye on your car's condition and fuel levels.

When you plan your stint lengths keep in mind the tyre wear (your tyres are usually worn lap before first digit on the predicted tyre life window meaning if your predicted tyre life is 9-11 laps they are usually worn out on lap 8) and the amount of fuel you can use in the race (depends on the length of your race 9-14 laps mostly under 12 laps though). Usually its best to use softest compound on atleast two stints in the race. Some races you don't need any prime sets because you only have like 9 laps of fuel (Ardennes is one example of this).

When it rains and you can't see if it ends good thing is to put as much fuel as you can to the cars so if the track will dry out just before your stint ends you will win a pitstop because everybody else will most likely pit for new set of tires and fuel. That can change a medioker race to a winning race just like that. If rain will continue beyond your stint then you just burn the extra fuel and pit for new set of tyres like everybody else.

Fuel Burn Modes

Super Overtake

Some race engineers have a relationship unlock called "Super Overtake Mode" which makes your car even faster with a cost of car condition and fuel burn. Use it when you have to and keep an eye on your car's condition and fuel levels. This mode is a high class unlock (Usually race engineers over 3,5 stars will have this unlock as their second unlock when you reach 100% relationship with them)

(Fuel Burn Rate 1,45 Laps/Per Lap)

Overtake

If you don't have Super Overtake mode this mode will be your choice when you have either excess fuel or when you have to push for overtake or for a gap. Use it wisely and keep an eye on your fuel rate and condition of your car)

(Fuel Burn Rate 1,35 Laps/Per Lap)

High

This mode is what i usually use on my stints when i'm preserving my tyres and have no threat from behind. Usually leaves me some fuel left to push before i pit and doesn't hurt car condition even close as much than Overtake or Super Overtake modes.

(Fuel Burn Rate 1,05 Laps/Per Lap)

Normal

This mode is usually for situations when you want to save a bit of fuel without it affecting your laps too much. Good mode for underfueling strategies, but i dont use this one that often.

(Fuel Burn Rate 0,9 Laps/Per Lap)

Low

Low fuel mode saves you fuel when you need it. This mode is ideal if you are stuck behind a safety car or if your car's condition is in alarming numbers (Less than 10%). This mode will affect your laptimes and usually bots save their fuel at the closing stages of their stints. Thats where you push and catch them ;)

(Fuel Burn Rate 0,8 Laps/Per Lap)
Lastly
This is my first ever guide to any game ever so consider that before you comment.

If you are looking for help with this game on some other area or just want a new friend feel free to add me.

Sorry for the average at best english grammar on this guide. English is not my native language.

Want to listen some music while you play? Try this playlist ;)

https://open.spotify.com/user/11147483187/playlist/1thHAkTIWJSfT3d6k4isZV

Have a good day!

-Peq
38 Comments
[PEQ] Beni  [author] 3 Jan, 2024 @ 2:23am 
@Bandzay The tyre performance drops drastically after 25-30%. You also increase the risk of your driver crashing out quite substancially.
⭐Bandzay 2 Jan, 2024 @ 11:51am 
Good guide just picked this game pumped over 40hrs in few days :D one question its ,,must'' to change tires worn to 30%? how much i lose grip/lap speed on 30% and lower
OfTheVastOcean 16 Nov, 2022 @ 5:54am 
Great guide for someone like me! And thank you for the playlist share!
TsarCasm 13 Mar, 2022 @ 1:29am 
Thank you!
glacierre 22 Apr, 2021 @ 11:00am 
On my first season in ERS with a really mediocre team, I have managed to punch way over my weight in several races with 1 stoppers (yes, engine low most of the race). The saved pit stop makes up for a lot more than the lap time loss (at least in short races).
And even with that strategy prime tyres are marginal.
Bjørn 2 Oct, 2020 @ 4:32am 
I am "nit picking" a game mechanic they broke, that was working in EVERY racing game prior to this one, all the way back to the first game I remember that had refuelling and strategy : Sportscar GT from 1997.

So they broke something that worked for 20+ years.
[PEQ] Beni  [author] 2 Oct, 2020 @ 4:08am 
You do realize that you are nit-picking on a game that is not even a simulator? Its not realistic in the first place.

I did like your earlier idea though. You are only six years too late with it.
Bjørn 2 Oct, 2020 @ 3:09am 
And it's not even the worst spot. In the rules for refuelling...
Apparantly
40Kg of fuel = 40% race distance..
80Kg of fuel = 80% race distance.. no matter the track, track length, short oval or long swirly track...

Apparantly they ALL use 1kg of fuel per % race distance...

they were lazy... admit it!
Bjørn 2 Oct, 2020 @ 3:00am 
Lol seriously? That is all you can come op with?

It is quite simple! You write (ltrs left (est. nr of laps)).

the estimated number of laps, is then calculated based on engine mode so when you change it, it recalculate number of laps...

Fixed your problem...
[PEQ] Beni  [author] 29 Sep, 2020 @ 10:40am 
I think they did care, but they had to think about people who are new to motorsports to keep it simple. Say you had 10 liters left, how would you know how long it will last? You'd probably have to look from a separate window to see the fuel burn rate and then measure how many laps of fuel you have left.

The system we have now is not great, but it'll do.