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the spreadsheets are all out of date as of the 2.92 and 3.0 balance changes
however paragraph 1 is how find the stuff
Oh wow. Glad you're finding use out of it.
Yeah, the weapon might be recorded as a 1x, but somehow the cutting array has four weapons points. The mauler does ~630 damage (~510 to a cruiser with 20% armor) per sweep to a target, suggesting it has 4 copies of the recorded weapon (based on stats). I also found out you can see 4 lasers if you look closely.
https://i.imgur.com/nixYhlM.jpg
For shield vs armor, here's a dev reply: https://i.imgur.com/ISkSElB.png
* Apollo main gun corrected for Flak Cannon from Falcon AA Autocannon.
* In SS_2_Mauler.modules there are 2x 'Mauler Plasma Cannon' and 1x 'Hyena Laser Cutting Array'. I don't see a 4x of a weapon?
* Can you provide a refenece for armor applying to shields? Seens a very odd and counter intuitive design choice.
P.S. Thanks for your mutiplayer
I also learned that shields are effected by armor too, so it would be nice if there could be a similar "effective health" for shields as well.
Thanks for the 2.7.1 update!