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As for rings, that are a must, too, in my opinion:
- Master Ring: gives you +1 gold every encounter for every ring you have (up to +10)
- Guild Ring: gives you a 20% discount for every shop transaction
- Guild Master's Ring: gives you +1 food whenever you enter a new shop
- Ring of Experience: +1 max HP for every blessing after every combat
- Ring of Defense: +5 max HP for every gloves, shield or helmet you find
Good additional encounters are:
- Blacksmith's Gratitude: pay 30 gold for a random equipment item
- Captain Boccanera: choose free gold, free food or map knowledge
- Local Peasant: Exchange 1, 2 or 5 food for map knowledge (and if paying 5 food, gloves or a mace = ore)
- Trading Post: pay 12 food for a random helmet, armor or shield
- The Maiden: gives you max HP, food, gold or a blessing
Hey, nice guide, thanks for this. I've been running through Iron Hunger mode successfully, so I think I can give some additional input here. (split into two parts due to comment length restriction)
I did play with the Iron Hunger helmet because I found the +1 food for every equipment gain quite useful for encounter where I could pay with food instead of gold - especially at the beginning of every run.
It's crucial to stock up on health at the beginning, meaning, take + max HP where you can. This way you can sustain a bit longer, when you run out of ore. The game sometimes has the tendency to give you a bunch of unlucky draws.
Yes you can scrap artifacts for ore. I don't know exactly how much, but maybe something between 2 and 4. Maybe they added this after you wrote your guide.