Garry's Mod
Touhou - Reimu Hakurei (Bikini) Playermodel & NPC
Hiển thị 11-20 trong 26 mục
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Cập nhật: 4 Thg10, 2018 @ 4:31am

- Major weightpaint adjustment for the spine to fix "snapping" issues.

Cập nhật: 11 Thg08, 2018 @ 5:25pm

- Hotfix a bug from last update.

Cập nhật: 11 Thg08, 2018 @ 4:21pm

- Removed $jointmassbias code from the ragdoll version's physics QC code in an attempt to "lighten" ragdoll.

Cập nhật: 11 Thg08, 2018 @ 7:18am

- Added ragdoll model option, with loosen physics constraints
- Added extra sandals model for bodygroups
- Added props: sandals, sandals_v2, hair_ribbon
- Minor adjust physics mesh
- Removed hair physics mesh for PM and NPC models. Kept hair physics for ragdoll model.
- Minor adjust weightpaint

Cập nhật: 28 Thg05, 2018 @ 10:51pm

- Added nose_outline bodygroup for NPCs.

Cập nhật: 28 Thg05, 2018 @ 10:20pm

- Added blinking animations
- Improved c_arms
- Added "nose_outline" as an optional bodygroup, off by default
- Removed 1 npc ragdoll due to merging of npc models
- Slightly edit collar to prevent neck clipping

Cập nhật: 7 Thg02, 2018 @ 6:29pm

- Changed lua name of the model to include Touhou. It is now Touhou Reimu Hakurei Bikini.

Cập nhật: 23 Thg01, 2018 @ 6:33pm

- Added thigh highs bodygroup
- Made sandals a removable bodygroup for all you foot fetishes
- Minor re-rig legs
- Minor adjust physics mesh
- Minor change physics constraint values
- Changed jigglebones coding for breasts
- Reallocated ragdoll folder location -> Touhou Reimu Hakurei Bikini Playermodel & NPC
- Renamed workshop addon, now including Touhou in the title

Cập nhật: 15 Thg09, 2017 @ 12:14am

- Decreased back_hair physic restrictions.

Cập nhật: 14 Thg09, 2017 @ 11:48pm

- Readjusted weightpaint for c_arms