Garry's Mod

Garry's Mod

Controllable Manhack
Viser 1–10 av 14 bidrag
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Oppdatering: 23. juli 2019 @ 13.49

-Added console command controllable_manhack_hideheadmodel to hide the head model when controlling a manhack
-Fixed player model becoming invisble when controlling a manhack, if no idle animation could be found

Oppdatering: 27. juni 2018 @ 9.30

-Fixed circle showing when players are dead

Oppdatering: 27. juni 2018 @ 8.52

-Fixed GetBoneMatrix error
-Fixed yawOffset error
-Fixed manhack engine sound pitch not changing

Oppdatering: 21. jan. 2018 @ 5.11

- Fixed conflicts
- Other fixes

Oppdatering: 18. jan. 2018 @ 15.06

- Fixed addon conflicts relating to the camera view
- Fixed custom HUD showing while controlling a manhack
- Fixed chat not showing while controlling a manhack
- Added whitelist for entities that can be used by hitting them with the manhack (can be disabled with command "controllable_manhack_collideusewhitelist")
- Added command controllable_manhack_fixconflicts, it fixes various conflicts with addons. Turn this off if you are getting errors or having problems (requires restart)

Oppdatering: 17. jan. 2018 @ 16.37

- Changed killfeed for when manhack dies by flying too fast into a wall
- Fixed manhack not taking damage when flying too fast into ceiling or floor

Oppdatering: 17. jan. 2018 @ 10.18

Improved blade collision

Oppdatering: 17. jan. 2018 @ 9.37

Fixed view model error

Oppdatering: 16. jan. 2018 @ 7.11

Set SWEP.AdminOnly to false

Oppdatering: 15. jan. 2018 @ 13.37

Fixed velocity bug