Sid Meier's Civilization VI

Sid Meier's Civilization VI

Steel and Thunder: Unique Units
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Actualización: 26 JUN 2019 a las 11:31 p. m.

v1.6 (Post June 2019 Patch)

* Add Ability descriptions for adjacency bonuses.
* Numidian Cavalry upgrades to Courser.
* Rough Rider replaces Cuirassier.
* Display English Ship of the Line in Config screen.
* Updated Russian translation from Trail Blazers.
* Updated Japanese translation from Sub6.
* Updated Chinese (zh_Hans_CN) translation from HAPPYWORLD.

Actualización: 18 ABR 2019 a las 10:01 a. m.

v1.51

* Enable Swedish Hakkapeliitta!

Actualización: 18 ABR 2019 a las 5:24 a. m.

v1.50

* New Hakkapeliitta unique unit for Sweden. Kronan removed.
* New Ship of the Line unique unit for England. Sea Dog removed.
* Other fixes to graphics and gameplay.

This release will break savegames so if you want to complete your game you will need to manually install the older version from here:
https://github.com/deliverator23/MoarUniqueUnits/releases/tag/v1.44

Actualización: 18 MAR 2019 a las 1:24 a. m.

v1.44

* Fixed Localization issues.

Actualización: 11 MAR 2019 a las 1:51 p. m.

* Minor artdef tidy-up.

Actualización: 11 MAR 2019 a las 3:41 a. m.

v1.43

* Fixed: Numidian Cavalry now throws javelin without entering tile of attacked unit.
* Added Russian translation by Trail Blazers.
* Removed text relating to the old Janissary unit.

Actualización: 11 MAR 2019 a las 2:08 a. m.

v1.42

* Many 3D art fixes.
* Make independent of S&T: Unit Expansion (create Units_XP2 if not exists).
* Fixed: Brazilian Bandeirante Historic Moment image SQL.
* Add Korean translation by nut9931.

Actualización: 10 MAR 2019 a las 11:51 p. m.

v1.41

* Fixed: Rise & Fall and base game compatibility.
* Fixed: Set Technology for Templar to Castles and made it purchasable with Faith.
* Fixed: Chasqui upgrades to Warak'aq.

Actualización: 7 MAR 2019 a las 11:38 p. m.

v1.40

Updated for Gathering Storm!

New Units:

HMCS Haida (Canada)
Canadian unique Atomic Era Naval Melee unit that replaces the Destroyer. +10 Combat Strength versus Naval Raider class units. +5 Combat Strength when in formation. Prevents friendly Traders within 4 tiles from being plundered as long as they are on a water tile.

Kalandozó (Hungary)
Hungarian unique Medieval Era Ranged unit replacing the Crossbowman. Double gold from pillaging Districts and Improvements. Yields 50% of defeated units' Combat Strength as Gold on combat victory.

Chasqui (Inca)
Incan unique Ancient Era Recon unit replacing the Scout. +1 extra movement and can build roads.

Sofa (Mali)
Malian unique Medieval Era Ranged unit replacing the Crossbowman. +5 Combat Strength vs damaged units. Adjacent Cavalry units receive +4 Combat Strength.

Toatupara (Maori)
Maori unique Industrial Era Recon unit replacing the Ranger. Weaker than Ranger but can attack twice per turn. Can build Pa Improvement.

Sipahi (Ottomans)
Ottoman unique Medieval Era Heavy Cavalry unit replacing the Knight. +100% flanking bonus and requires fewer movement points to pillage.

Numidian Cavalry (Phoenicia)
Phoenician unique Classical Era Light Cavalry unit replacing Horseman. Has Ranged Attack. Can move after attacking.

Kronan (Sweden)
Swedish unique Renaissance Era Naval Melee unit replacing the Frigate. Combat +5 adjacent to another Kronan unit.

Templar (Eleanor of Aquitaine, England/France)
Leader unique unit for Eleanor of Aquitaine. +5 Combat Strength Combat Strength when opponent is another religion. +5 Combat Strength within 4 tiles of any Holy Site District.

Also Longbowman is now the default UU for England.

Actualización: 3 DIC 2018 a las 10:00 a. m.

1.24
* Greek Peltast ability changed to be +5 Combat Strength when defending with same base stats as Archer.
* Chinese translation: Correct Language attribute to zh_Hant_HK.