No More Room in Hell

No More Room in Hell

Pyramid of Khafre
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Actualización: 14 MAY 2021 a las 3:35 p. m.

- Reduced edict count to avoid crash
- Removed damage from puzzle pillars
- Removed custom models

Actualización: 4 MAY 2021 a las 5:22 p. m.

Actualización: 4 MAY 2021 a las 1:27 p. m.

- Packed missing texture files (Thanks VIDE for not helping at all...)

Actualización: 3 MAY 2021 a las 12:54 p. m.

- Added more texture variation inside pyramid
- Added custom models for both mummy guards and pharaoh
- Added pharaoh cutscene
- Improved some old models
- Improved exterior global lighting
- Infection traps are now visible
- Fixed player counter for dynamic difficulty system
- Fixed critical boss exploit
- Fixed some minor lighting issues

Actualización: 14 MAY 2020 a las 1:30 p. m.

(Hotfix IV) Version 11:
+ Added dynamic difficulty system at boss battle
+ Added ambient music inside pyramid
+ Added missing trap signal near water pit
+ Added zombie clip near falling rock boulder
+ Added pharaoh effects
+ Extended time of dust trap to 15 seconds
+ Changed objective text to follow new storyline
+ Reduced amount of starting zombies to avoid edicts crash in nightmare

Actualización: 12 MAY 2020 a las 10:13 p. m.

Fixed critical bug related to boss battle via maphacks - This time should work

Actualización: 11 MAY 2020 a las 10:48 p. m.

Fixed critical bug related to boss battle via maphacks - This time should work

Actualización: 3 MAY 2020 a las 1:21 p. m.

Fixed critical bug related to boss battle via maphacks

Actualización: 4 ABR 2020 a las 12:31 a. m.

(Hotfix I) Version 11:
+ Changed gas trap color
+ Changed location of wood item crate
+ Removed block effect from gas trap
+ Reduced critical amount of edicts
+ Fixed minor bugs

Actualización: 1 ABR 2020 a las 11:05 a. m.

Version 11:
+ Added more alternative paths in maze area
+ Added missing clip for aerial ladder
+ Increased time of gas blindness
+ Decreased damage of aerial ladder & disabled insta-kill
+ Decreased stuck time in gas trap
+ Reduced final stone trap difficulty
+ Reduced edicts count
+ Changed some textures to fit in map theme
+ Fixed aerial ladder critical bug
+ Fixed circle trap bug
+ Fixed boss shadow
+ Fixed minor decals & textures issues in some areas