Garry's Mod

Garry's Mod

Wiremod
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Update: 19 jun 2014 om 16:35

Changelog:
- Fixed low initial sound emitter volume
- Fixed several issues with the Cam Controller
- Fixed all Wire entities causing Garry's Duplicator to crash the game
- E2: Added @autoupdate directive

Update: 15 jun 2014 om 12:31

Update going out! Full Github Changelog[github.com]
- Added custom Wire Worldtips (the entity overlays)
- Added custom Wire Toolmenu, with better categories and a search bar!
- Renamed Wire Hoverdrive Controller -> Wire Teleporter, dupes still work
- Wire Cam Controller is now clientside, should reduce jerkiness (not perfect yet)
- Digital Screen now uses util.Compress to speedup large changes
- Added Wire Text Entry sent, effectively a Wire Keyboard with line buffering
- Wire Balloon Deployer modernized
- E2: Added Constraint creation functions (only enabled if Propcore is)
- E2: Improved the Sound browser considerably
- E2: ply:keyPressed(s) now accepts mouse keys. Added keyClkPressed()
- E2: Fixed pasting a chip with compile errors creating an ownerless failed chip
- E2: Remote Uploader display improvements

Please report bugs to the Github issue tracker, not in Workshop comments.

Update: 17 apr 2014 om 18:57

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Update: 6 apr 2014 om 17:45

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Update: 5 jan 2014 om 13:49

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Update: 28 sep 2013 om 22:54

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Update: 12 sep 2013 om 2:27

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Update: 27 aug 2013 om 2:28

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Update: 24 aug 2013 om 19:07

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Update: 13 aug 2013 om 0:14

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