Stellaris

Stellaris

UI Overhaul Dynamic
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Update: 16 Oct, 2023 @ 4:51pm

  • Fixed overlapping notification icons.

Update: 16 Oct, 2023 @ 10:49am

  • Adjusted portrait position in the leader level up popup window.

Update: 23 Sep, 2023 @ 10:17am

  • Adjusted portraits so that character portrait doesn't overlap the portrait border.
  • Bugfixing.

Update: 13 Sep, 2023 @ 2:29pm

  • Fixed ship module icons being misaligned in the ship designer for 2560x1080 users.

Update: 12 Sep, 2023 @ 8:19am

3.9 'Caelum'
  • Updated to 3.9.1 'Caelum'
  • Checksum Schism submod now part of the main mod.
  • Portraits now have unique templates.

Update: 1 Aug, 2023 @ 6:42am

  • Adjusted technology window text for custom fonts.
  • Increased room for more archaeology event entries.

Update: 26 Jul, 2023 @ 9:57am

  • Mod now supports more UI scaling.
    • 3820 × 2160 (4K): 1.0 to 1.5 -> 1.0 to 2.0
    • 2560 × 1440: 1.0 -> 1.0 to 1.3
    • 2560 × 1600: 1.0 -> 1.0 to 1.4
    • 1920 × 1200: 1.0 -> 1.0 to 1.1

Update: 21 Jul, 2023 @ 7:59am

  • Fixed gestalt council councillor positions, to prevent traits being overlapped.
  • Fixed mask for species portrait, which is present in contacts and species windows.

Update: 17 Jul, 2023 @ 11:54am

  • Adjusted heir portrait.
  • Fixed empire creation sidebar overlaps on certain resolutions.
  • Planet viewer now supports up to 20 rows of districts (40 in total).

Update: 14 Jul, 2023 @ 6:45am

  • Revert back planet building changes.