Cities: Skylines

Cities: Skylines

Broken Nodes Detector
Viser 1-9 af 9 forekomster
Opdatering: 22. mar. 2023 kl. 2:58

version 0.8.0

  • removed EML integration and disabled experimental "Broken Props Detector"
  • incorrectly canceled preparation step (broken path detector) when user clicked ◀️ before selecting building to start searching for paths which resulted in completely unusable detector next time.
  • eliminated most of garbage generation in animated highlight color manager
  • improved search for disconnected buildings and also the Building selection tool for Broken Path Detector
  • minor template reorganizations so they are now located under single GameObject entry (in ModTools) instead of being separate entries each

Opdatering: 16. sep. 2022 kl. 12:03

version 0.7.1

  • fixed possible game crash when removing broken Public Transport Stop

Opdatering: 14. sep. 2022 kl. 9:14

version 0.7

  • compatibility patch for 1.15.0-f5,
  • new UI,
  • more tools for searching broken things.

Opdatering: 16. maj 2021 kl. 14:14

Version 0.6

  • entity highlighter (highlights found objects),
  • too short segments scanner
  • disconnected buildings scanner (complementary to Check Road Access for Growables),
  • draggable panel,
  • reset panel position in the mod options (just in case...)

Opdatering: 14. sep. 2020 kl. 15:17

Version 0.5:

  • configurable keybind to open/close mod menu in-game
  • migrated patches to CitiesHarmony mod for better compatibility

Opdatering: 2. jan. 2020 kl. 16:14

Version 0.4:

  • ghost nodes detector(with auto-remove)
  • detector for public transport line and stop issues:
    • detect empty lines,
    • detect incomplete lines,
    • detect not connected stops,
    • cycle through not connected stops,
    • remove selected stop,
    • remove selected line
  • improved logging

Special thanks to @Lesilhouettes for providing savegame for tests!

Opdatering: 14. juli 2019 kl. 19:53

Version 0.3:

  • `NullReferenceException` bug fix (thanks aubergine10) (#2)

Opdatering: 21. juni 2019 kl. 19:15

Version 0.2, 22/06/2019

New feature:

  • cycle through broken nodes (automatically skip removed or invalid). No need to re-run detector

Opdatering: 21. juni 2019 kl. 17:45

Version 0.1, 22/06/2019

  • detect infinite loop of node updates,
  • click 'Move to next' to teleport camera to broken node.