Call of Duty: Black Ops III

Call of Duty: Black Ops III

[TFC MOD] The First Cycle - Release v8.7
Показані результати 1–10 із 30
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Оновлено: 2 лют. 2020 о 14:51

Version 8.7

Fixes
- Fixed GobbleGums
- More backend changes to weapons
- More backend fixes

Оновлено: 22 січ. 2020 о 8:42

Version 8.6

Fixes
- Disabled some non-functional mutators
- Made some non-functional mutators function
- Some backend weapon fixes

Оновлено: 1 січ. 2020 о 17:46

Version 8.51

Added popup menu

Оновлено: 1 січ. 2020 о 15:33

Version 8.5

New features
- M2 Flamethrower added (only as a non-upgraded variant for now)
- UI handler for overheat weapons added
- TFC General Custom Map Support added
* On maps not covered by TFC Dedicated, this is used to replace the wallbuys, either by weapon port matching or cost-based logic.
* It will dynamically build a weapon table so that wallbuys are not in the box.

Fixes
- Starting Points mutator now actually functions.

Оновлено: 28 груд. 2019 о 12:25

Version 8.4

Fixes
- Fixed a clientfield mismatch on Origins.

Оновлено: 28 груд. 2019 о 11:36

Version 8.3

Changes
- Weapon Selection mutator removed. It was not functioning as expected.

Fixes
- Fixed a UI issue relating to gas weapons.
- Fixed various issues surrounding the Pack-a-Punched Blunderbuss.

Оновлено: 28 груд. 2019 о 7:04

Version 8.2

Fixes
- Blak is a donut and forgot to disable more debug stuff.

Оновлено: 28 груд. 2019 о 6:39

Version 8.1

Fixes
- Fixed Mutator Debug showing on screen.

Оновлено: 27 груд. 2019 о 13:00

Version 8

New features

SUPERMACHTE AAT-STYLE BUFFS
Applied to specific weapons and provide benefit to them. Added to:
- MG-15 (Heinkel Jet) - Increased mobility stats & movement speed.
- LAD (Marxist) - Points for kills are shared to all players. Bonus 20 points for any earning higher than 50 in Solo.
- Blunderbuss (Sun God) - Weapon fires a laser beam which decimates hordes.

TFC DEDICATED CUSTOM MAP SUPPORT
Finally, specific maps have been given direct support from TFC. Added for:
- Zombie Garage 2 by Scobalula
- Das Herrenhaus by sethnorris
- Frigid by steviewonder87
Dedicated support means the experience should be as fleshed out as it would be on a Treyarch map.

NEW PERKS
Shades
- See an outline of zombies within a set proximity to you.
Bandolier Brew
- Additional reserve ammo.
- Will be available as a perk machine in v10.
Martyr Martini
- Call in a nuke powerup when downed.
- Extended last stand time.
All three new perks are in the Wunderfizz.

NEW WEAPONS
- Kg m/21 / Heavy Water
- Wimmersperg Spz / Budget Cuts

Changes
MUTATORS & GAME MODES
- These are now handled in the Main Menu.
- Instead of just Change Map, there is now Setup Game, with Change Map, Change Game Mode and Mutators.
- More will be added to these in v10.

- Round sounds on Der Riese are now properly classic.
- Zombies Main Menu music changed to Abracadavre - Instrumental.
- Patch 1.21 weapons now have official sounds.
- Various SMG sounds improved.
- Springfield is now 2 hit kill on Insta Kill. No, I'm not joking.
- MG-15 variant changed to Dive Bomb II.

Fixes
- Stone on Origins will no longer say it is always dirty.
- ICR-1 wallbuy on Origins has been changed to the Fedorov Avtomat.
- On Bo3 Ship-DLC4, multiple weapons are no longer given at start.
- Weapon Kits customization now applies on every map's wallbuys.
- DLCHD starting pistol logic now behaves properly.
- Various other backend bug fixes and improvements.

Оновлено: 26 серп. 2019 о 14:20

blik blok is a pillock